Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 26 to 35 of 35
Search took 0.00 seconds; generated 44 minute(s) ago.
Search: Posts Made By: EmanonCow
Forum: Spell Support 10-30-2006, 09:55 AM
Replies: 6
Views: 11,283
Posted By EmanonCow
SE_Stamina effects where removed from live. ...

SE_Stamina effects where removed from live. There are no player-castable spells or player gear that can regenerate endurance. The spells either do not work, or where removed from the player's spell...
Forum: Development::Development 09-14-2006, 02:46 AM
Replies: 13
Views: 11,985
Posted By EmanonCow
Not on live they don't. ...

Not on live they don't.
http://lucy.allakhazam.com/item.html?id=47257
http://lucy.allakhazam.com/item.html?id=83581
Are both currenly high-end items in EQLive. Neither requires a gem to proc Rune...
Forum: Development::Development 09-13-2006, 09:05 AM
Replies: 13
Views: 11,985
Posted By EmanonCow
On live, insta-cast and proc clickies do not...

On live, insta-cast and proc clickies do not consume components.

Clicky items with a casting time do use components.

Possibly charged items don't use components.

Ideally, one would want to...
Forum: Development::Development 09-09-2006, 06:51 PM
Replies: 5
Views: 10,207
Posted By EmanonCow
Bards are crazy. (their spells act wierd) ...

Bards are crazy. (their spells act wierd)

Casting status-modifying spells that are not "on your list" generates less aggro than casting status-modifying spells that are "on your list". (On L ~70...
Forum: OpenZone:: Q&A 09-09-2006, 04:41 AM
Replies: 10
Views: 11,220
Posted By EmanonCow
-1000 is hard to resist (basically impossible). ...

-1000 is hard to resist (basically impossible). +250 is easy to resist (basically automatic).



That is just an attempt to reflect more-recent & live spell data descriptions in the...
Forum: OpenZone:: Q&A 09-08-2006, 07:49 AM
Replies: 10
Views: 11,220
Posted By EmanonCow
No. The spells_us.txt only lists resist type and...

No. The spells_us.txt only lists resist type and resist modifier for each spell.

If two spells (say, fear and nuke) act differently, it is because of server code, not spells_us.txt code.
...
Forum: Development::Development 09-07-2006, 08:09 AM
Replies: 5
Views: 10,207
Posted By EmanonCow
Aggro on Live: Weapons: SwingAggro: On a...

Aggro on Live:

Weapons:
SwingAggro:
On a 20/50 weapon with 15 damage bonus, every swing (hit OR miss) causes 35 points of aggro. 20 (weapon damage) + 15 (weapon damage bonus)

On a 6/18...
Forum: Development::Database/World Building 08-17-2006, 03:29 AM
Replies: 3
Views: 8,098
Posted By EmanonCow
It is probably a packed RGB value. If so,...

It is probably a packed RGB value.

If so, 16777215 will be White as well.

Do you know hex numbers?

The 6 diget hex number will probably be formatted like this:
RRGGBB

Each "channel" or...
Forum: General::Server Discussion 08-16-2006, 08:22 AM
Replies: 23
Views: 20,415
Posted By EmanonCow
Do you respawn with gear, leaving coins & 1...

Do you respawn with gear, leaving coins & 1 random item equipped item/bag behind? (if not, take this as a suggestion -- I think it would work for both PvP and PvE).
Forum: OpenZone:: Q&A 08-16-2006, 01:26 AM
Replies: 10
Views: 11,220
Posted By EmanonCow
Is there a way I can send you an updated XML...

Is there a way I can send you an updated XML config file? I have one that I've extended for more modern spells_en.txt file formats (new columns, new effect types, etc).

Oh, and how hard is it to...
Showing results 26 to 35 of 35

 
Forum Jump
   

All times are GMT -4. The time now is 08:01 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3