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Search: Posts Made By: Congdar
Forum: Development::Bots 09-28-2008, 11:16 PM
Replies: 842
Views: 2,725,467
Posted By Congdar
ok, thanks for clearing that up... try this and...

ok, thanks for clearing that up... try this and let me know if it works. Just replace the entire ifdef

#ifdef EQBOTS

// EQoffline: Remove the group if the leader is grouped
Mob *clientmob =...
Forum: Development::Bots 09-28-2008, 09:23 PM
Replies: 842
Views: 2,725,467
Posted By Congdar
If you have more than one PC in the group, the...

If you have more than one PC in the group, the Bots should be invited last. Maybe that will help with the group issue.

The bots have been coded such that they cannot zone with you because it...
Forum: Development::Server Code Submissions 09-28-2008, 09:09 PM
Replies: 0
Views: 5,703
Posted By Congdar
To help with cut/paste: find client.h line...

To help with cut/paste:

find client.h line 645

bool CheckDoubleAttack(bool AAadd = false, bool Triple = false);

change to

bool CheckDoubleAttack(bool tripleAttack = false);
Forum: Development::Development 09-28-2008, 09:09 PM
Replies: 11
Views: 9,307
Posted By Congdar
To help with cut/paste: find client.h line...

To help with cut/paste:

find client.h line 645

bool CheckDoubleAttack(bool AAadd = false, bool Triple = false);

change to

bool CheckDoubleAttack(bool tripleAttack = false);
Forum: Development::Server Code Submissions 09-28-2008, 08:31 PM
Replies: 3
Views: 7,424
Posted By Congdar
KLS asked to make cut/paste easier, so here's...

KLS asked to make cut/paste easier, so here's this suggested way:

find client_process.cpp lines 276-277

// Kaiyodo - support for double attack. Chance based on formula from Monkly business...
Forum: Development::Development 09-26-2008, 09:21 PM
Replies: 11
Views: 9,307
Posted By Congdar
I totally missed the makerandom part ...

I totally missed the makerandom part


if(chance > MakeRandomInt(0, ((maxSkill + aaBonus + itembonuses.DoubleAttackChance)*1.05))
Forum: Development::Development 09-26-2008, 09:15 PM
Replies: 11
Views: 9,307
Posted By Congdar
almost forgot the change needed for client.h ...

almost forgot the change needed for client.h

bool CheckDoubleAttack(bool TripleAttack = false);
Forum: Development::Development 09-26-2008, 08:03 PM
Replies: 11
Views: 9,307
Posted By Congdar
so lets work up a calculation. if it should be a...

so lets work up a calculation. if it should be a static value.. no static % then lets say you can never get more than 95% chance to double attack through bonuses. That means you always have a 5%...
Forum: Development::Development 09-26-2008, 07:35 PM
Replies: 11
Views: 9,307
Posted By Congdar
300 isn't the right number either. Once Tribute...

300 isn't the right number either. Once Tribute goes in the warrior will have scores of up to 310 I think it was. I was hoping somebody would get the math right for me ;) but I think it needs to...
Forum: Development::Development 09-26-2008, 07:22 PM
Replies: 11
Views: 9,307
Posted By Congdar
heh, right after I posted that I saw the *.92 I...

heh, right after I posted that I saw the *.92 I used to test and knew it wasn't right.
Forum: Development::Development 09-26-2008, 06:31 PM
Replies: 11
Views: 9,307
Posted By Congdar
Double Attack change

I think the Client::CheckDoubleAttack() method needs some modifications. Here it is currently:

bool Client::CheckDoubleAttack(bool AAadd, bool Triple) {
int skill = 0;
if (Triple)
{...
Forum: Development::Development 09-26-2008, 04:51 PM
Replies: 5
Views: 7,932
Posted By Congdar
GetSkill() and GetRawSkill(). Don't change it to...

GetSkill() and GetRawSkill(). Don't change it to GetRawSkill(). It seems that
itembonuses.skillmod[DUAL_WIELD]
checks from a different place than
itembonuses.DualWeildChance
I think the second...
Forum: Development::Server Code Submissions 09-26-2008, 04:51 PM
Replies: 3
Views: 7,424
Posted By Congdar
GetSkill() and GetRawSkill(). Don't change it to...

GetSkill() and GetRawSkill(). Don't change it to GetRawSkill(). It seems that
itembonuses.skillmod[DUAL_WIELD]
checks from a different place than
itembonuses.DualWeildChance
I think the second...
Forum: Development::Server Code Submissions 09-26-2008, 03:44 PM
Replies: 3
Views: 7,424
Posted By Congdar
I made an error on the secondary hand... the...

I made an error on the secondary hand... the check for increase in dual_wield skill needs to change. You can get a skill up even if you don't succeed in dual wielding so delete in red... add(leave...
Forum: Development::Development 09-26-2008, 03:44 PM
Replies: 5
Views: 7,932
Posted By Congdar
I made an error on the secondary hand... the...

I made an error on the secondary hand... the check for increase in dual_wield skill needs to change. You can get a skill up even if you don't succeed in dual wielding so delete in red... add(leave...
Forum: Support::General Support 09-26-2008, 10:01 AM
Replies: 2
Views: 11,530
Posted By Congdar
there's no command for coin, just give them gems...

there's no command for coin, just give them gems instead and they can sell them for coin.
Forum: Development::Bots 09-26-2008, 09:52 AM
Replies: 842
Views: 2,725,467
Posted By Congdar
I don't know the linux commands but the...

I don't know the linux commands but the botai.cpp, botraids.cpp, botraids.h and petai.cpp need to be added to the project.
Forum: Development::GeorgeS's Tools 09-26-2008, 09:48 AM
Replies: 15
Views: 13,602
Posted By Congdar
Cavedude made a backup script for the npc_types...

Cavedude made a backup script for the npc_types table. You get it when you update his database with cvs. There's a bot_npcs.sh and bot_npcs.bat that work pretty good. The other bot tables do not...
Forum: Development::Bots 09-25-2008, 06:52 PM
Replies: 842
Views: 2,725,467
Posted By Congdar
Substitute EQBOTS for SPELL_EFFECT_SPAM in the...

Substitute EQBOTS for SPELL_EFFECT_SPAM in the instructions below and these will work for VS2005/2008 for windows compiles. If you are compiling on linux it's different.
Forum: Development::Bots 09-24-2008, 10:11 PM
Replies: 842
Views: 2,725,467
Posted By Congdar
you need to add EQBOTS to the preprocessor in...

you need to add EQBOTS to the preprocessor in Zone. It's different for linux and windows on how you set it, and both are already covered in this thread somewhere.
Forum: Development::Development 09-24-2008, 10:56 AM
Replies: 5
Views: 7,932
Posted By Congdar
<crickets>

<crickets>
Forum: Development::Development 09-23-2008, 02:27 PM
Replies: 16
Views: 20,042
Posted By Congdar
bots are 701-712

bots are 701-712
Forum: Development::Development 09-23-2008, 12:22 PM
Replies: 5
Views: 7,932
Posted By Congdar
PC main and second hand attacks

This is the main hand and secondary hand client attack logic from the client_process.cpp file starting at line 253 in the 1129 source. I've indicated in blue text a couple of places I think code...
Forum: Development::Server Code Submissions 09-23-2008, 12:22 PM
Replies: 3
Views: 7,424
Posted By Congdar
PC main and second hand attacks

This is the main hand and secondary hand client attack logic from the client_process.cpp file starting at line 253 in the 1129 source. I've indicated in blue text a couple of places I think code...
Forum: Support::Windows Servers 09-22-2008, 08:32 PM
Replies: 3
Views: 5,011
Posted By Congdar
found it, you don't need to be a GM: /mp3

found it, you don't need to be a GM: /mp3
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