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Search: Posts Made By: c0ncrete
Forum: Development::Bots 12-24-2012, 11:35 AM
Replies: 2
Views: 5,624
Posted By c0ncrete
it's correct because it filters out (does not...

it's correct because it filters out (does not cast) spells with the effects found in each case.
Forum: Quests::Q&A 12-22-2012, 05:04 AM
Replies: 17
Views: 18,573
Posted By c0ncrete
use List::Util qw(first); sub EVENT_COMBAT ...

use List::Util qw(first);

sub EVENT_COMBAT
{
return()unless($combat_state);
$npc->Heal();
quest::say(($npc->GetRace()==54?"Your blood will spill.":"Time to die, $name!"));
}
...
Forum: Quests::Q&A 12-22-2012, 02:09 AM
Replies: 17
Views: 18,573
Posted By c0ncrete
yeah, lexical scope is your issue. add the...

yeah, lexical scope is your issue.

add the following to the top of your scripts and run them from a command line to catch things like what you are experiencing.

use warnings;you should be using...
Forum: Spell Support 12-21-2012, 10:12 AM
Replies: 17
Views: 23,252
Posted By c0ncrete
what a strange coincidence. i just found a...

what a strange coincidence.

i just found a bug with some custom trade skill code i'd been working on moments before i read this post. cut-and-paste was the culprit there as well. :)
Forum: Development::Bots 12-20-2012, 09:18 PM
Replies: 10
Views: 9,607
Posted By c0ncrete
you probably want to look at...

you probably want to look at EntityList::Bot_AICheckCloseBeneficialSpells() then. it gets called by Bot::AI_IdleCastCheck() and is passed a float for range (iRange), but it doesn't look like it's...
Forum: Development::Bots 12-20-2012, 06:57 PM
Replies: 10
Views: 9,607
Posted By c0ncrete
or... you can add the lines in red here: //...

or... you can add the lines in red here:

// AI Processing for the Bot object
void Bot::AI_Process() {
_ZP(Mob_BOT_Process);

if(!IsAIControlled())
return;

int8 botClass...
Forum: Development::Bots 12-20-2012, 06:37 PM
Replies: 10
Views: 9,607
Posted By c0ncrete
oh, ok. that's because there is no check for...

oh, ok. that's because there is no check for GetFollowID() in the out of combat part of Bot::AI_Process(). if you want to keep a bot from doing anything at all when told to guard, until given another...
Forum: General::General Discussion 12-18-2012, 05:08 PM
Replies: 95
Views: 169,327
Posted By c0ncrete
awyeaaaah, christmas!

awyeaaaah, christmas!
Forum: Development::Bots 12-18-2012, 04:22 PM
Replies: 10
Views: 9,607
Posted By c0ncrete
the only thing i can see that would be causing an...

the only thing i can see that would be causing an issue is that not all bot owners are using the command, as it currently checks for ownership here:

if(botGroupMember &&...
Forum: Development::Bots 12-18-2012, 12:48 PM
Replies: 10
Views: 9,607
Posted By c0ncrete
what exactly do you see happening? is...

what exactly do you see happening?

is everyone in the group using the command for their bots?
Forum: Support::General Support 12-18-2012, 10:04 AM
Replies: 3
Views: 5,344
Posted By c0ncrete
did you change your eqhost.txt to the correct...

did you change your eqhost.txt to the correct host and port?
Forum: Support::Windows Servers 12-17-2012, 02:21 PM
Replies: 19
Views: 21,415
Posted By c0ncrete
the posts i've come up with via google suggest...

the posts i've come up with via google suggest there is possibly a perl58.dll in your system32 folder. might want to poke around and see if it's there or your windows environment is pointing to an...
Forum: Development::Database/World Building 12-17-2012, 02:17 PM
Replies: 20
Views: 39,385
Posted By c0ncrete
i personally like the idea of having an alternate...

i personally like the idea of having an alternate way to get trade skill items that aren't available yet through normal means (when i play a ranger anyway). i was considering working on something...
Forum: Development::Database/World Building 12-17-2012, 12:40 PM
Replies: 20
Views: 39,385
Posted By c0ncrete
you could always have a task system set up to let...

you could always have a task system set up to let the client see all of the available options for each item with variations.

the bows in the example above are all end results and not used to...
Forum: Support::General Support 12-17-2012, 11:12 AM
Replies: 4
Views: 6,664
Posted By c0ncrete
i don't think you can download any other EQ...

i don't think you can download any other EQ client from steam.
Forum: Development::Database/World Building 12-17-2012, 11:09 AM
Replies: 20
Views: 39,385
Posted By c0ncrete
there are multiple instances in brother dremel's...

there are multiple instances in brother dremel's script (holy crap it's huge!) where you are looking to match exactly the same text in more than one condition. it will always stop at the first match...
Forum: Support::General Support 12-17-2012, 10:41 AM
Replies: 4
Views: 6,664
Posted By c0ncrete
the current steam F2P download is RoF.

the current steam F2P download is RoF.
Forum: Quests::Plugins & Mods 12-16-2012, 10:02 PM
Replies: 4
Views: 10,163
Posted By c0ncrete
callbacks by example

the majority of the additional lines come from my breaking up the quest::say() and quest::emote() text to a maximum width of 80 columns. the horizontal scrolling you're likely experiencing is what...
Forum: Quests::Plugins & Mods 12-13-2012, 04:37 PM
Replies: 4
Views: 10,163
Posted By c0ncrete
valid point. sub IsFlagged { my...

valid point.

sub IsFlagged
{
my %flag = @_;
return 0 unless %qglobals;
while (my ($key, $val) = each %flag) {
if (ref $val eq 'HASH') {
my $op = $key;
...
Forum: Quests::Plugins & Mods 12-13-2012, 03:13 PM
Replies: 4
Views: 10,163
Posted By c0ncrete
another short one

this plugin will reduce the length of quest conditions where multiple qglobals are checked in a single statement.

# checks that quest globals are defined and set to values passed in parameters
#...
Forum: Development: Custom Code 12-13-2012, 11:23 AM
Replies: 2
Views: 3,285
Posted By c0ncrete
it's trade skill recipe data i'm trying to work...

it's trade skill recipe data i'm trying to work with. i'm currently iterating over the vectors and building a stringstream with the information i need, passing that to EventPlayer, breaking up parts...
Forum: Support::Windows Servers 12-13-2012, 01:35 AM
Replies: 108
Views: 256,940
Posted By c0ncrete
why would you want to make things unnecessarily...

why would you want to make things unnecessarily complex for someone who is having issues? seriously...
Forum: Development: Custom Code 12-13-2012, 01:04 AM
Replies: 2
Views: 3,285
Posted By c0ncrete
passing vector to perl event

i'm attempting to implement a custom quest event. the data i would like to export is stored in two sequences of pairs stored in vectors, and the vectors will likely vary in size.

seeing as how...
Forum: Support::Linux Servers 12-12-2012, 11:06 AM
Replies: 24
Views: 30,183
Posted By c0ncrete
that should really be self explanatory. the...

that should really be self explanatory.

the binaries your shell script is looking for do not exist where it is looking for them.
Forum: Support::Windows Servers 12-11-2012, 09:23 AM
Replies: 39
Views: 42,131
Posted By c0ncrete
can you still connect to the database by other...

can you still connect to the database by other means?
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