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Search: Posts Made By: RangerDown
Forum: Support::General Support 10-08-2006, 07:04 AM
Replies: 3
Views: 4,798
Posted By RangerDown
Absolutely correct.

Absolutely correct.
Forum: Development::Feature Requests 09-05-2006, 01:49 PM
Replies: 6
Views: 5,948
Posted By RangerDown
You'll have to use public login. Minilogin...

You'll have to use public login. Minilogin doesn't have any functionality for matching account name/password at all.
Forum: Support::General Support 09-03-2006, 10:29 PM
Replies: 2
Views: 4,612
Posted By RangerDown
It would make sense to update the zones that have...

It would make sense to update the zones that have been revamped, but I don't know when that will happen. I vaguely recall when the maps were made at first and I think it was a bit of a pain to make...
Forum: Support::General Support 08-22-2006, 01:11 AM
Replies: 2
Views: 4,715
Posted By RangerDown
Just go get the Titanium package from any local...

Just go get the Titanium package from any local game store and install it fresh as detailed in the wiki's instructions. You will then be good to go.
Forum: General::General Discussion 08-21-2006, 09:15 AM
Replies: 4
Views: 4,663
Posted By RangerDown
Wierd characters (possibly including some...

Wierd characters (possibly including some international characters) and certain SQL statements may trigger a filter that was designed to protect from SQL injections.
Forum: Support::General Support 08-13-2006, 04:39 AM
Replies: 3
Views: 5,037
Posted By RangerDown
Open port 9000, and all ports you specify to use...

Open port 9000, and all ports you specify to use in your zone startups.

Open both TCP and UDP.
Forum: Support::Windows Servers 08-11-2006, 03:35 PM
Replies: 10
Views: 6,439
Posted By RangerDown
I'd think that with as many zones as the game now...

I'd think that with as many zones as the game now has, I'd bet most of them run dynamic now, with a few exceptions such as PoK and the hot-spot leveling zones of whatever expansion is current.
Forum: Quests::Q&A 08-11-2006, 03:31 PM
Replies: 6
Views: 6,705
Posted By RangerDown
In the guilds table there's (or used to be) both...

In the guilds table there's (or used to be) both an "id" field and an "eqid" field (or something like that). Don't know for sure which one setguild is using, have you tried it both ways?
Forum: General::Server Discussion 07-29-2006, 07:11 AM
Replies: 4
Views: 5,459
Posted By RangerDown
Off topic. Closing thread.

Off topic. Closing thread.
Forum: Development::Development 07-25-2006, 03:12 PM
Replies: 1
Views: 5,497
Posted By RangerDown
The authentication by IP is a function of...

The authentication by IP is a function of minilogin's code. This login server does a hand-off to the world but it is the login server that tells the world what account the worldserver should be...
Forum: Support::General Support 07-25-2006, 03:03 PM
Replies: 9
Views: 6,056
Posted By RangerDown
WHOoSHOToYA, The folks before me have done a...

WHOoSHOToYA,

The folks before me have done a good job at giving you the solution to your problem. Whether you choose to accept or reject the solution is up to you, but I think it's clear what...
Forum: General::General Discussion 07-24-2006, 02:11 PM
Replies: 17
Views: 11,367
Posted By RangerDown
I'd recommend changing back to the standard VB...

I'd recommend changing back to the standard VB color scheme if you use IE. FYI, Firefox doesn't have that problem.
Forum: Support::General Support 07-20-2006, 02:20 PM
Replies: 9
Views: 7,116
Posted By RangerDown
[Moderator's Note: Bosox had two threads...

[Moderator's Note: Bosox had two threads pertaining to the same subject, so they were merged into this one thread.]
Forum: Development::Feature Requests 07-20-2006, 02:16 PM
Replies: 1
Views: 5,628
Posted By RangerDown
While it may do something for SOE admins on...

While it may do something for SOE admins on eqlive, it doesn't do anything for us here. The only reason it's there is because your client will show server population numbers if it was tricked into...
Forum: Development::Bug Reports 07-13-2006, 12:57 PM
Replies: 2
Views: 4,317
Posted By RangerDown
Population of zones is beyond the scope of...

Population of zones is beyond the scope of eqemulator. Various side projects have populated zones in the past, see other posts for examples.
Forum: General::News 07-09-2006, 09:30 PM
Replies: 15
Views: 17,625
Posted By RangerDown
Nice find, Wizard! :)

Nice find, Wizard! :)
Forum: Support::General Support 07-09-2006, 09:26 PM
Replies: 4
Views: 5,869
Posted By RangerDown
Moved to Support area, as the General Discussion...

Moved to Support area, as the General Discussion forum isn't for support issues.

Please make sure you read carefully. You must have the TITANIUM client, unpatched, to be able to play. (Your...
Forum: Support::General Support 07-08-2006, 11:53 AM
Replies: 3
Views: 6,012
Posted By RangerDown
Now to dispel the tin foil hat myths: ...

Now to dispel the tin foil hat myths:

First, if you are playing on an eqemu server and you use the option to send error data, I believe it actually sends the error data to the server that you...
Forum: Development::Database/World Building 07-02-2006, 04:18 AM
Replies: 7
Views: 5,264
Posted By RangerDown
By that, do you mean your tables have no "type"...

By that, do you mean your tables have no "type" or "heading" column in them, or that the system doesn't populate these? If it doesn't populate them, what do they seem to accept as a default value?
Forum: General::General Discussion 06-28-2006, 03:10 PM
Replies: 4
hi
Views: 5,250
Posted By RangerDown
Welcome to the forum. As your first rite of...

Welcome to the forum.

As your first rite of initiation, you will receive 50 lashes from each admin and moderator for having posted in the wrong forum :D

This is being moved to General...
Forum: Support::Windows Servers 06-28-2006, 02:54 PM
Replies: 5
Views: 6,186
Posted By RangerDown
Your #npcspawn commands currently just tell the...

Your #npcspawn commands currently just tell the system to "make an entry in the database that's like this mob." It doesn't do anything to the in-memory attributes of the mob that you just targetted...
Forum: Development::Development 06-24-2006, 05:08 AM
Replies: 2
Views: 4,597
Posted By RangerDown
If there were more developers, that would work,...

If there were more developers, that would work, but with only 2 or 3 active devs who are busy with other RL events as well, they're not going to be able to commit to a weekly session.

A...
Forum: Development::Development 06-20-2006, 02:02 PM
Replies: 26
Views: 14,995
Posted By RangerDown
While I'm not 100% certain either, I'm going to...

While I'm not 100% certain either, I'm going to have to take the other side and say it's because of the snare. Most snares take enough speed off a mob that if it reduces to walk-speed, it's standing...
Forum: Support::General Support 06-20-2006, 01:46 PM
Replies: 1
Views: 6,717
Posted By RangerDown
That's correct as written. If you put that into...

That's correct as written. If you put that into the target box exactly like it shows above, you should get the desired result.
Patchme never was meant to reference any file in your installation. ...
Forum: Support::Windows Servers 06-14-2006, 03:13 PM
Replies: 2
Views: 4,105
Posted By RangerDown
If they're targetted AoE's, then you will be hurt...

If they're targetted AoE's, then you will be hurt by being too close. This is the way it is in Live, ergo it is intended. You must change the source code yourself if you want to alter this behavior.
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