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Showing results 51 to 75 of 500
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Posts Made By:
demonstar55
Forum:
Support::Windows Servers
09-19-2019, 04:29 PM
Replies:
22
Adjust base regeneration rates of players
Views:
19,299
Posted By
demonstar55
base regen rate (all 3) are handled via the...
base regen rate (all 3) are handled via the basedata.txt file in the client's Resource folder. You can edit the base_data table to change these values and export with export_client_files program and...
Forum:
Spell Support
09-18-2019, 01:22 PM
Replies:
3
PEQ Editor & Base Value Formula 1
Views:
8,640
Posted By
demonstar55
We could add a mouse over or something that will...
We could add a mouse over or something that will describe what they are. (although, there might be too many, especially on mobile, but given that some of them are ranges that describe how they work,...
Forum:
Support::Windows Servers
09-10-2019, 03:45 PM
Replies:
4
Orphaned rule_values deleted
Views:
5,246
Posted By
demonstar55
And? asdf
And?
asdf
Forum:
Quests::LUA
09-08-2019, 11:19 PM
Replies:
8
Adding a pause to scripts
Views:
32,800
Posted By
demonstar55
PEQ quest repo has a few examples.
PEQ quest repo has a few examples.
Forum:
Quests::LUA
09-08-2019, 06:05 PM
Replies:
8
Adding a pause to scripts
Views:
32,800
Posted By
demonstar55
You need to use a timer
You need to use a timer
Forum:
General::General Discussion
08-07-2019, 07:15 PM
Replies:
2
Warden Hanvar
Views:
6,524
Posted By
demonstar55
Wait for more adds.
Wait for more adds.
Forum:
Development::Development
07-10-2019, 01:11 PM
Replies:
4
Perl quest text is symbols and boxes
Views:
8,875
Posted By
demonstar55
This should be fixed on master
This should be fixed on master
Forum:
Support::Windows Servers
07-01-2019, 01:55 AM
Replies:
2
Lowering min level requirements for buff spells
Views:
7,215
Posted By
demonstar55
You can turn it off with...
You can turn it off with Spells:BuffLevelRestrictions, but there is no way to change the algorithm.
Forum:
Support::Windows Servers
06-23-2019, 10:23 PM
Replies:
1
Max Level
Views:
4,759
Posted By
demonstar55
The PEQ DB only has up to OoW implemented, that's...
The PEQ DB only has up to OoW implemented, that's the issue with further levels (they are supported though, but content isn't created)
Forum:
General::Server Discussion
06-13-2019, 12:58 AM
Replies:
2
Hosting Questions
Views:
6,844
Posted By
demonstar55
You could. No. Depends how much you wanna...
You could.
No.
Depends how much you wanna pay. I don't think many people use hosting, but some do. I think most of the bigger servers do colocation hosting at some data center.
Forum:
Spell Support
06-07-2019, 01:36 PM
Replies:
8
Missing Spell: Calefaction
Views:
12,194
Posted By
demonstar55
Ahhh it's not an AOE on PEQ???
Ahhh it's not an AOE on PEQ???
Forum:
Spell Support
06-07-2019, 12:48 PM
Replies:
8
Missing Spell: Calefaction
Views:
12,194
Posted By
demonstar55
The spell isn't missing, it was renamed in 2006...
The spell isn't missing, it was renamed in 2006 to Dustdevil.
Forum:
Support::Windows Servers
06-05-2019, 10:32 PM
Replies:
4
No experience in RoF zones.
Views:
5,686
Posted By
demonstar55
PEQ only has up to OoW implemented. Anything...
PEQ only has up to OoW implemented. Anything after that is mostly just captured spawns and you'll have to implement it yourself.
Forum:
Support::Windows Servers
05-24-2019, 01:00 PM
Replies:
12
BST Tiger Pet Fix
Views:
9,025
Posted By
demonstar55
You probably deleted the model from globalload.
You probably deleted the model from globalload.
Forum:
Support::Windows Servers
05-23-2019, 10:41 PM
Replies:
12
BST Tiger Pet Fix
Views:
9,025
Posted By
demonstar55
You get the same PEQ does.
You get the same PEQ does.
Forum:
Support::Windows Servers
05-23-2019, 06:10 PM
Replies:
12
BST Tiger Pet Fix
Views:
9,025
Posted By
demonstar55
They work fine on PEQ ...
They work fine on PEQ ...
Forum:
Support::General Support
04-14-2019, 03:14 PM
Replies:
3
Bug with $npc->SaveGaurdSpot
Views:
6,475
Posted By
demonstar55
Looks like you need to provide x, y, z, and...
Looks like you need to provide x, y, z, and heading (in that order)
Forum:
General::General Discussion
04-12-2019, 11:33 PM
Replies:
2
install help please
Views:
5,816
Posted By
demonstar55
do you not have DirectX installed or something?
do you not have DirectX installed or something?
Forum:
Support::Windows Servers
04-09-2019, 06:22 PM
Replies:
2
J5 Mercenary
Views:
5,553
Posted By
demonstar55
Add support for a newer client.
Add support for a newer client.
Forum:
Development::Database/World Building
04-03-2019, 08:09 PM
Replies:
2
About melee hit damage adjustment
Views:
25,266
Posted By
demonstar55
Only Combat:HitBonusPerLevel is used if you're...
Only Combat:HitBonusPerLevel is used if you're using the legacy combat lua system.
The rest need to be removed.
Forum:
Development::Development
03-31-2019, 01:42 PM
Replies:
10
Kaiyodo Spell Editor
Views:
25,320
Posted By
demonstar55
spells.eff is a different file ;) (which is stil...
spells.eff is a different file ;) (which is stil memcpy'd)
Forum:
Development::Development
03-29-2019, 12:44 PM
Replies:
10
Kaiyodo Spell Editor
Views:
25,320
Posted By
demonstar55
Is classic spell effects in spells.eff? This is...
Is classic spell effects in spells.eff? This is just a memcpy of some spell effect data, the "SpellAffectIndex" is actually just an index to an effect in this array.
Forum:
Spell Support
03-21-2019, 01:03 PM
Replies:
9
WIzard Gravity flux
Views:
13,467
Posted By
demonstar55
No bug. Spell changed. For Gravity Flux: ...
No bug. Spell changed.
For Gravity Flux:
2003-05-14 11:16 Changed Push Back from 1 to 2
2003-05-14 11:16 Changed Push Up from 10 to 1
For Invert Gravity:
2003-05-14 11:16 Changed Push Back...
Forum:
Support::General Support
03-19-2019, 05:38 PM
Replies:
3
Are you able to play this Emu on Mac?
Views:
7,338
Posted By
demonstar55
Yes. EQ works fine in WINE (and various wrappers...
Yes. EQ works fine in WINE (and various wrappers for OSX)
Forum:
General::Server Discussion
03-04-2019, 08:42 PM
Replies:
3
ItemIDs cannon vs eqemu
Views:
6,360
Posted By
demonstar55
No. They've changed the item links a bit since...
No. They've changed the item links a bit since Tit.
http://items.sodeq.org/item.php?id=11175 this has a "Link Hash" link which should work on live.
Showing results 51 to 75 of 500
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