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Showing results 51 to 75 of 121
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Posts Made By:
IANumtin
Forum:
Archive::Tools
06-24-2003, 01:35 PM
Replies:
19
Textures Hosting
Views:
14,885
Posted By
IANumtin
Good news and bad news: Good News: Got Open...
Good news and bad news:
Good News: Got Open Zone to show the objects and I even loaded in your SCN file and looked around. I also understand the changeview now.
Bad News: Now that I've seen...
Forum:
Archive::Tools
06-24-2003, 12:38 PM
Replies:
19
Textures Hosting
Views:
14,885
Posted By
IANumtin
Hmm, maybe I'm doing something wrong. I opened...
Hmm, maybe I'm doing something wrong. I opened up the SCN file and I see the different objects listed on the left but I don't see anything in the view screen. Nothing at all anymore even if I try...
Forum:
Archive::Tools
06-24-2003, 12:24 PM
Replies:
19
Textures Hosting
Views:
14,885
Posted By
IANumtin
Got it...I've redownloaded the s3d file as well. ...
Got it...I've redownloaded the s3d file as well. Going to give this a shot. After seeing your sample zone, I can definately see some major possibilities with this tool (if I can figure it out ...
Forum:
Archive::Tools
06-24-2003, 01:24 AM
Replies:
19
Textures Hosting
Views:
14,885
Posted By
IANumtin
Thanks, Windcatcher. I've already downloaded...
Thanks, Windcatcher. I've already downloaded 1.7. When I get home from work I'll look for the other file.
Forum:
Archive::Tools
06-24-2003, 01:04 AM
Replies:
19
Textures Hosting
Views:
14,885
Posted By
IANumtin
I just tried this out. VERY COOL. Obviously it...
I just tried this out. VERY COOL. Obviously it keeps the spawns for EC intact so Bubar was about 15 feet in the air standing by the water. Easily fixed though, great job!
I've tried tinkering...
Forum:
Archive::Windows Servers
06-21-2003, 12:04 PM
Replies:
2
CFG POP files
Views:
4,785
Posted By
IANumtin
The command you're looking for is #movechar. ...
The command you're looking for is #movechar. Let's say for example you want to move him/her to West Freeport:
#movechar <char name> freportw
Replace <char name> with the actual name of the...
Forum:
Archive::General Discussion
06-12-2003, 07:28 AM
Replies:
9
Alkora is recruiting.
Views:
3,496
Posted By
IANumtin
Alkora is a blast, I've been playing on it since...
Alkora is a blast, I've been playing on it since the opening night. Trump, if you're playing on Alkora send me a tell in game, we'll get you into the "Vangaurd" guild. Just look for the same name...
Forum:
Archive::Database/World Building
06-10-2003, 06:29 AM
Replies:
4
SQL To Give NPC Casters Their Spells
Views:
5,073
Posted By
IANumtin
I wish I could tell you, but after I patched in...
I wish I could tell you, but after I patched in the above everything was fixed. I didn't think to zip the table up for you so you could have a look, sorry :?
Forum:
Archive::General Discussion
06-10-2003, 06:21 AM
Replies:
8
Alkora server
Views:
4,398
Posted By
IANumtin
I would just like to add that I've been playing...
I would just like to add that I've been playing on Alkora since it's opening (great opening event btw). There is a GM on 24/7 and all that I have talk to are great people with support who are there...
Forum:
Archive::Database/World Building
06-08-2003, 07:47 AM
Replies:
21
Drawde's db + pok by me and pofire by Armanthuz
Views:
12,716
Posted By
IANumtin
Sounds good. Great work btw, this will...
Sounds good. Great work btw, this will definately add nicely to Drawde's database once it's done plus the updates he's currently working on.
Forum:
Archive::Database/World Building
06-08-2003, 07:41 AM
Replies:
21
Drawde's db + pok by me and pofire by Armanthuz
Views:
12,716
Posted By
IANumtin
After further investigation, I'm noticing a few...
After further investigation, I'm noticing a few models that are showing as bald humans. Spiders, Fennin Ro, The named on the pedistal at stairway (can't remember it, sorry), the NPC's in the lava...
Forum:
Archive::General Discussion
06-08-2003, 12:29 AM
Replies:
2
Getting setup
Views:
2,319
Posted By
IANumtin
Try the readme file located here: ...
Try the readme file located here:
http://www.eqemu.net/Guide.htm
No offense intended by the button. That's just the way they have it set up. :oops:
Forum:
Archive::General Support
06-07-2003, 10:59 PM
Replies:
5
Using DNS
Views:
4,291
Posted By
IANumtin
No, sorry. Never came across that one hence...
No, sorry. Never came across that one hence never had to deal with it.
Forum:
Archive::General Support
06-07-2003, 10:38 PM
Replies:
5
Using DNS
Views:
4,291
Posted By
IANumtin
Thanks :D
Thanks :D
Forum:
Archive::Database/World Building
06-07-2003, 10:02 PM
Replies:
4
SQL To Give NPC Casters Their Spells
Views:
5,073
Posted By
IANumtin
Drawde, no disrespect intended but I just...
Drawde, no disrespect intended but I just downloaded your latest and not all npc_types were assigned their default. This patch actually fixed that. :?
Forum:
Archive::General Support
06-07-2003, 09:32 PM
Replies:
6
Zone Names
Views:
17,021
Posted By
IANumtin
Is it just me? Or did you forget to add the link...
Is it just me? Or did you forget to add the link to the file?
Forum:
Archive::General Support
06-07-2003, 01:59 PM
Replies:
5
Using DNS
Views:
4,291
Posted By
IANumtin
Using DNS
I was thinking of obtaining a DNS so I don't have to change IP address on files each time I reconnect. Could anyone give me a few tips on how to host from a DNS as far as setup?
Forum:
Archive::Database/World Building
06-07-2003, 01:52 PM
Replies:
3
#spawns disappearing
Views:
4,446
Posted By
IANumtin
After using #npcspawn create and then #npcspawn...
After using #npcspawn create and then #npcspawn add, the server must be restarted for it to permanently stay there. After you've created your spawns in a particular zone, log off, reboot servers and...
Forum:
Archive::Database/World Building
06-06-2003, 05:18 PM
Replies:
21
Drawde's db + pok by me and pofire by Armanthuz
Views:
12,716
Posted By
IANumtin
Yep, already backed up old one. I also backed up...
Yep, already backed up old one. I also backed up character and account files.
Sourced yours in, sourced in the accounts and characters....
Looks pretty good but some of the models were off. ...
Forum:
Archive::Database/World Building
06-06-2003, 05:17 PM
Replies:
21
Drawde's db + pok by me and pofire by Armanthuz
Views:
12,716
Posted By
IANumtin
Yep, already backed up old one. I also backed up...
Yep, already backed up old one. I also backed up character and account files.
Sourced yours in, sourced in the accounts and characters....
Looks pretty good but some of the models were off. ...
Forum:
Archive::Database/World Building
06-06-2003, 01:09 PM
Replies:
21
Drawde's db + pok by me and pofire by Armanthuz
Views:
12,716
Posted By
IANumtin
Downloading it now. I'll source this in later on...
Downloading it now. I'll source this in later on and give a run...I'll give feedback afterwards...sounds great though, good job!
Forum:
Archive::Database/World Building
06-05-2003, 06:24 AM
Replies:
4
Database for planes npcs and quests?
Views:
4,585
Posted By
IANumtin
Actually, I've found that Drawde/Telmets Combined...
Actually, I've found that Drawde/Telmets Combined Working Database has Plane of Nightmare, Plane of Justice and one or two others with spawns in it. It's a combined database so there's lots of bugs...
Forum:
Archive::General Discussion
06-05-2003, 06:13 AM
Replies:
6
Re-Creating Vallon Zek Question
Views:
3,399
Posted By
IANumtin
Good idea! Sounds like it would be fun. Not...
Good idea! Sounds like it would be fun. Not sure about the copywrite laws though... :?
Forum:
Archive::General Discussion
06-04-2003, 04:53 PM
Replies:
51
Can I create a server using Windows 98?
Views:
15,469
Posted By
IANumtin
Woot! :lol:
Woot! :lol:
Forum:
Archive::General Discussion
06-04-2003, 04:42 PM
Replies:
51
Can I create a server using Windows 98?
Views:
15,469
Posted By
IANumtin
Make sure you replace the username and userpass...
Make sure you replace the username and userpass with whatever you want your login and password to be. Then save in your EQEmu directory under miniloginaccounts.ini
Showing results 51 to 75 of 121
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