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Posts Made By:
So_1337
Forum:
Support::General Support
09-30-2009, 04:00 PM
Replies:
4
Exp rate chaning
Views:
5,790
Posted By
So_1337
That's correct.
That's correct.
Forum:
Quests::Q&A
09-29-2009, 12:23 PM
Replies:
2
My buffer need help
Views:
5,553
Posted By
So_1337
Try this one: sub EVENT_SAY { ...
Try this one:
sub EVENT_SAY {
if(($text=~/Hail/i)&&($ulevel<=59)) {
quest::say("Greetings $name. Would you like me to cast some [buffs] on you?");
}
...
Forum:
Development::Feature Requests
09-28-2009, 08:42 PM
Replies:
1
Custom Rules Per-Zone
Views:
11,339
Posted By
So_1337
Suuuure you did!...
Suuuure you did! (http://www.eqemulator.net/forums/showthread.php?t=29563) You were three days late!
But seriously, I think it's a great idea. It would allow for all sorts of customizable zones...
Forum:
Development::Feature Requests
09-28-2009, 08:39 PM
Replies:
11
Unique zone - can it use unique rules?
Views:
12,962
Posted By
So_1337
No, there isn't a variable like that in the...
No, there isn't a variable like that in the table. I do believe you got Trevius thinking about it (http://www.eqemulator.net/forums/showthread.php?t=29600), though =)
Forum:
Development::Development
09-28-2009, 07:09 AM
Replies:
17
Rune magical damage absorption
Views:
14,102
Posted By
So_1337
Oh man, thanks Shin. Forgot all about VS. I've...
Oh man, thanks Shin. Forgot all about VS. I've had a hard time turning up evidence I could link to, but between the wizard epic/manarobe combo and VS kills, those are pretty wide-spread tactics that...
Forum:
Development::Development
09-27-2009, 03:29 PM
Replies:
17
Rune magical damage absorption
Views:
14,102
Posted By
So_1337
Source....
Source. (http://everquest.allakhazam.com/db/spell.html?spell=3301)
Forum:
Development::Development
09-27-2009, 02:47 PM
Replies:
17
Rune magical damage absorption
Views:
14,102
Posted By
So_1337
Yes, sorry for the derail. Thanks for the new...
Yes, sorry for the derail. Thanks for the new thread. Never should've made the first post that got this started, but I could only edit it afterwards, not delete it outright.
Forum:
Development::Development
09-27-2009, 02:08 PM
Replies:
17
Rune magical damage absorption
Views:
14,102
Posted By
So_1337
I seem to remember it that way, but I'd love to...
I seem to remember it that way, but I'd love to hear someone else confirm it. I know that as a necro, trying to lifetap caster mobs who had runes on I'd either get no health back at all, or a reduced...
Forum:
Development::Development
09-27-2009, 01:51 PM
Replies:
17
Rune magical damage absorption
Views:
14,102
Posted By
So_1337
It absolutely worked with the wizard epic and...
It absolutely worked with the wizard epic and manastone/manarobe.
Forum:
Support::Windows Servers
09-25-2009, 08:35 PM
Replies:
4
Zoning issue cont.
Views:
6,397
Posted By
So_1337
And here I thought I was the only one who got a...
And here I thought I was the only one who got a PM every time he made a post =P
Forum:
Support::Windows Servers
09-25-2009, 03:36 PM
Replies:
3
/tell Error
Views:
7,040
Posted By
So_1337
Check this value in the rule_values table: ...
Check this value in the rule_values table:
Chat:GlobalChatLevelLimit
The default is 5. Try changing it to 0 and see if that helps. What happens is, a person can't send a tell or use /ooc until...
Forum:
Support::Windows Servers
09-23-2009, 02:09 PM
Replies:
11
Updated: Wiki Compiling guide for 2008 Express Edition
Views:
8,443
Posted By
So_1337
I hate to clutter a useful thread with nothing...
I hate to clutter a useful thread with nothing but praise, but this absolutely deserved a thank you. I've been screwing up quest files and database queries for awhile now and I can finally set my...
Forum:
Quests::Q&A
09-22-2009, 06:57 PM
Replies:
5
Spawning a mob on a player death & loc
Views:
7,586
Posted By
So_1337
Is the DT simply in the NPC's spell list, or is...
Is the DT simply in the NPC's spell list, or is it being trigger via a perl script?
Forum:
Development::Feature Requests
09-22-2009, 04:29 PM
Replies:
3
NPC default pl
Views:
8,037
Posted By
So_1337
I believe that default.pl is only brought into...
I believe that default.pl is only brought into play when there is no quest file for an NPC. If there is a quest file in place, the server will use it.
So what you'd wind up doing is wiping all the...
Forum:
Development::Bug Reports
09-15-2009, 12:15 PM
Replies:
6
Faction items not working
Views:
6,081
Posted By
So_1337
And another...
And another (http://lucy.allakhazam.com/item.html?id=26997).
Forum:
Quests::Q&A
09-14-2009, 04:34 PM
Replies:
10
Magician Epic
Views:
7,646
Posted By
So_1337
You can see the status of PEQ quests here...
You can see the status of PEQ quests here (http://www.projecteq.net/quests/), with a page specifically devoted to the status of the epics here (http://www.projecteq.net/quests/quests.php?z=Epics).
...
Forum:
General::News
09-12-2009, 11:14 PM
Replies:
17
New Layout, Server List, Worldserver Registration
Views:
26,633
Posted By
So_1337
Just thought I'd throw in my thanks for all the...
Just thought I'd throw in my thanks for all the work around here lately, Rogean. The place looks great, keep up the terrific work :)
Forum:
Development::Bug Reports
09-11-2009, 06:30 PM
Replies:
3
Monk mend timer resets on zoning
Views:
5,921
Posted By
So_1337
Were you actually able to mend again, or were you...
Were you actually able to mend again, or were you just judging by the button being up again? Need to know if it's just a display issue or if the timer really did reset.
Forum:
General::General Discussion
09-11-2009, 06:28 PM
Replies:
21
New Forum Titles
Views:
19,101
Posted By
So_1337
Love the new layout. Great work, Rogean :)
Love the new layout. Great work, Rogean :)
Forum:
Support::Windows Servers
09-11-2009, 08:44 AM
Replies:
3
NPC Corpses despawn immediately
Views:
5,703
Posted By
So_1337
What was it?
What was it?
Forum:
Development::Development
09-10-2009, 04:06 PM
Replies:
6
Swimming?
Views:
7,194
Posted By
So_1337
I'd thought at one point the starting skill...
I'd thought at one point the starting skill levels for each class were stored in the database and could be edited. I'm looking for them now and unable to find them, though. Are those part of the...
Forum:
General::General Discussion
09-10-2009, 01:36 PM
Replies:
21
New Forum Titles
Views:
19,101
Posted By
So_1337
Need a Sergeant Slate in there somewhere, too.
Need a Sergeant Slate in there somewhere, too.
Forum:
Quests::Q&A
09-09-2009, 09:00 AM
Replies:
10
Spawning a corpse
Views:
8,189
Posted By
So_1337
Bah, you're absolutely right. I was thinking of...
Bah, you're absolutely right. I was thinking of the animations, not the appearances. I was trying to correct a quest script last week and realized after about an hour that I didn't have emotes on, so...
Forum:
Quests::Q&A
09-08-2009, 09:38 PM
Replies:
10
Spawning a corpse
Views:
8,189
Posted By
So_1337
Be sure you have emotes enabled in your EQ...
Be sure you have emotes enabled in your EQ configuration or you won't see most of them once you get into the 30s.
Forum:
Quests::Q&A
09-08-2009, 02:33 PM
Replies:
5
Is there a more elegant way?
Views:
5,529
Posted By
So_1337
There's already a door in the zone that can be...
There's already a door in the zone that can be clicked to accomplish the same thing. I learned that by looking in the player.pl quest file for the zone. Here's the part that would interest you:
...
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