Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 51 to 64 of 64
Search took 0.03 seconds; generated 75 minute(s) ago.
Search: Posts Made By: Gino
Forum: Archive::General Discussion 01-22-2002, 10:55 AM
Replies: 58
Views: 28,636
Posted By Gino
Hmm i got to admit, that this idea has something....

Hmm i got to admit, that this idea has something.

Dunno if i should love or hate it atm.

Sure it would solve certain problems, but then game balance is very hard to get done right. Taste of...
Forum: Archive::Development 01-21-2002, 11:55 AM
Replies: 47
Views: 32,641
Posted By Gino
Well maybe it would be the best if Pyro could...

Well maybe it would be the best if Pyro could explain this himself. *if he wishes to do so*

I fail to see why Verant should have more problems with the people who build up a database, than with...
Forum: Archive::Development 01-21-2002, 09:23 AM
Replies: 47
Views: 32,641
Posted By Gino
Ehm ok lets see if i got that right ? The...

Ehm ok lets see if i got that right ?

The Term *Lifeteam* or whatever you want to call it would surely not involve any VI employees or ex employees. (sp?)

Maybe Pyro was just trying to make a...
Forum: Archive::Development 01-21-2002, 09:03 AM
Replies: 47
Views: 32,641
Posted By Gino
Quote "Due to the IP issues " sorry i dont get...

Quote "Due to the IP issues " sorry i dont get what you mean.:confused:
Forum: Archive::Windows Servers 01-21-2002, 06:09 AM
Replies: 11
Views: 8,179
Posted By Gino
Bunga it`s very unlikely that they will follow...

Bunga it`s very unlikely that they will follow your request, because they could get into serious troubles for doing so. And im sure thats the least you wish them.

It`s my understanding that the...
Forum: Archive::Windows Servers 01-21-2002, 03:04 AM
Replies: 3
Views: 6,667
Posted By Gino
Had the same problem. I cant exactly tell...

Had the same problem.

I cant exactly tell you how to solve it,(i did to much changes all at once, to be sure what caused it to run) but it has to do with entries in your DB.

My solution to this...
Forum: Archive::Development 01-20-2002, 10:53 PM
Replies: 47
Views: 32,641
Posted By Gino
Hi Drawde Thanks for the responce. I guess...

Hi Drawde

Thanks for the responce.
I guess i need to make clear, that im no way special when it commes to the eqemu and i dont have a team of any sort.

I was just tossing out an idea that`s...
Forum: Archive::Development 01-20-2002, 08:47 PM
Replies: 47
Views: 32,641
Posted By Gino
EQ Worldbuilder Team (long)

Greetings

With all the progression made by the Coders lately, it seems to me, that it is time to start building up the world of Norrath.

I saw on the boards and in chat, that the Coder`s...
Forum: Archive::Development 01-20-2002, 11:14 AM
Replies: 28
Views: 20,902
Posted By Gino
Tiny proggy that runs in the background of a real...

Tiny proggy that runs in the background of a real EQ session, that logs every item that is in inventory, bank account or tradewindow.

Ashran and Magelo (sp) used such tools, but with the recent...
Forum: Archive::Bugs 01-20-2002, 02:41 AM
Replies: 6
Views: 8,910
Posted By Gino
It`s tendius yes but not undoable. My...

It`s tendius yes but not undoable.

My biggest problem so far is that i can only guess how much HP they have.
(damm Redhat 7.2 dont like my 3com pcmcia adapter or i would try it with sins)

Any...
Forum: Archive::Bugs 01-20-2002, 01:53 AM
Replies: 6
Views: 8,910
Posted By Gino
"the only other alternative would be to write...

"the only other alternative would be to write down the Z coordinates of every spawn in the game"

Hehe that`s exactly what im doing atm for Velious zones.

Regards

Gino
Forum: Archive::Development 01-19-2002, 03:40 PM
Replies: 3
Views: 6,978
Posted By Gino
Ok need to clear that up i guess. The fact...

Ok need to clear that up i guess.

The fact that some people make a char on my server and all got the same loc entered in the DB as last position, could be prove that they tried to log in, but...
Forum: Archive::Development 01-19-2002, 01:59 PM
Replies: 3
Views: 6,978
Posted By Gino
Would be nice if you could get the size of mobs...

Would be nice if you could get the size of mobs entered in the DB, to have effect in game.
I hate to see all those coldains jumping like frogs.

Then 2 bugs i encountered :

Con msg for blue...
Forum: Archive::General Discussion 01-19-2002, 01:47 PM
Replies: 20
Views: 12,228
Posted By Gino
Ok even dumb me found the way and my name wasent...

Ok even dumb me found the way and my name wasent even taken already yay.:D
(That a good sign)

Well could anybody of the coders may enlighten us non insiders,
about how much damage has been...
Showing results 51 to 64 of 64

 
Forum Jump
   

All times are GMT -4. The time now is 09:40 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3