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Forum: Archive::Development 04-02-2002, 10:54 AM
Replies: 18
Views: 14,642
Posted By 1010101
Woohoo! Thanks, image. I appreciate the quick...

Woohoo! Thanks, image. I appreciate the quick response :). And I'm glad to be here. Expect to see much more of me in the coming months.

- 1010101
(http://www.gameroom.com/1010101)
Forum: Archive::Development 04-02-2002, 09:26 AM
Replies: 18
Views: 14,642
Posted By 1010101
Looking for Ariak's most recent db...

I've been trying to find a copy of Ariak's most recent database (preferably already compiled) but am having no luck, as Ariak's site seems to be experiencing some technical difficulties. I did get...
Forum: Archive::Windows Servers 04-02-2002, 04:47 AM
Replies: 6
Views: 6,208
Posted By 1010101
Here's a copy/paste from the readme that might be...

Here's a copy/paste from the readme that might be relevant as well:

------------------------

***ATTN!!!*** If you get this error:

Login server responded with FatalError. Disabling reconnect...
Forum: Archive::Windows Servers 04-02-2002, 04:34 AM
Replies: 8
Views: 6,650
Posted By 1010101
I personally have tried both 16-bit and 32-bit...

I personally have tried both 16-bit and 32-bit for my desktop color settings and it still crashes at the same point for me either way. EQ's resolution doesn't seem to matter, either, for me.

If...
Forum: Archive::Windows Servers 04-01-2002, 08:37 PM
Replies: 8
Views: 6,650
Posted By 1010101
Are you using EQW when the problem occurs? I've...

Are you using EQW when the problem occurs? I've yet to get EQW to work correctly, and crash at the same point with the same error as the one you describe when I use it. If I don't use EQW,...
Forum: Archive::Windows Servers 04-01-2002, 04:32 PM
Replies: 44
Views: 29,701
Posted By 1010101
Oh, and thanks for the warm welcome, _OZZY_ :) ...

Oh, and thanks for the warm welcome, _OZZY_ :) Glad to see I'm not totally forgotten, and I'm glad to be back in the thick of it :)

- 1010101
(http://www.gameroom.com/1010101)
Forum: Archive::Windows Servers 04-01-2002, 04:30 PM
Replies: 44
Views: 29,701
Posted By 1010101
As the thread at...

As the thread at http://forums.eqemu.net/showthread.php?s=&postid=5744#post5744 shows, I'm not the only one to get it working in this way.

I'm more than willing to post any additional settings I'm...
Forum: Archive::Windows Servers 04-01-2002, 04:21 PM
Replies: 14
Views: 9,470
Posted By 1010101
The thread Shawn319 is referring to as at...

The thread Shawn319 is referring to as at http://forums.eqemu.net/showthread.php?s=&threadid=1044

In it, I've posted the setup I'm using (complete with copies of all of the relevant configuration...
Forum: Archive::Windows Servers 04-01-2002, 03:56 PM
Replies: 44
Views: 29,701
Posted By 1010101
True, you can only have one account, but as I...

True, you can only have one account, but as I said, we both log in using eqemu/eqemu (thus the 8 character limit I mentioned). The worldserver apparently doesn't care if the account is already...
Forum: Archive::Windows Servers 04-01-2002, 03:15 PM
Replies: 44
Views: 29,701
Posted By 1010101
Wow, I hate to disagree with a member of the dev...

Wow, I hate to disagree with a member of the dev team, as I REALLY REALLY REALLY admire the work you've all done on this emulator, but you CAN connect multiple clients to the same server over a LAN...
Forum: Archive::Windows Servers 04-01-2002, 02:58 PM
Replies: 44
Views: 29,701
Posted By 1010101
I am indeed speaking from experience. I...

I am indeed speaking from experience. I downloaded EQEmu for the first time two days ago, checked out a few of the servers attached to gotfrags, and decided to try to get it up and running on my...
Forum: Archive::Windows Servers 04-01-2002, 11:48 AM
Replies: 44
Views: 29,701
Posted By 1010101
Minilogin is also great for hosting a private LAN...

Minilogin is also great for hosting a private LAN server, assuming you don't need more than 8 characters :)

- 1010101
Forum: Archive::Tools 04-01-2002, 08:57 AM
Replies: 3
Views: 6,209
Posted By 1010101
Personally, I'd like to see a spawn database that...

Personally, I'd like to see a spawn database that contains all of the old mob data. If we had access to some information on some of the old beta spawns, that'd be even cooler. Wouldn't it be fun to...
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