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Showing results 51 to 75 of 107
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Posts Made By:
neotokyo
Forum:
Archive::Development
11-22-2002, 02:12 AM
Replies:
7
things about 3.13 that i noticed
Views:
5,805
Posted By
neotokyo
things about 3.13 that i noticed
ok some things i might have got wrong, but please take a look into it nonetheless:
attack.cpp: the fix for h2h isnt in anymore (skill = 29 instead of 28)
attack.cpp: avatar now would proc 2x...
Forum:
Archive::Development
11-22-2002, 12:24 AM
Replies:
9
3.12 Delta#3
Views:
6,970
Posted By
neotokyo
thanks lurker, i obviously had an older version...
thanks lurker, i obviously had an older version of that file. anyway, that numbers dont have anything to do with server code, they have to be added to the npc_types->bodytype. i just forward that to...
Forum:
Archive::Development
11-22-2002, 12:19 AM
Replies:
7
Pet Code
Views:
6,756
Posted By
neotokyo
BST pets definitly wont work in 3.13, i am workin...
BST pets definitly wont work in 3.13, i am workin on some simple BST pets right now though too.
and as far as most other pets go: you can summon them (most i guess), but they probably dont have...
Forum:
Archive::Development
11-21-2002, 11:22 AM
Replies:
7
Pet Code
Views:
6,756
Posted By
neotokyo
Quester is working on the pets, but if he doesnt...
Quester is working on the pets, but if he doesnt show up soon, i am gonna code it myself ;-)
that means: no pets for you yet
Forum:
Archive::Windows Servers
11-21-2002, 09:17 AM
Replies:
5
Items
Views:
5,324
Posted By
neotokyo
how about using the #finditem command?
how about using the #finditem command?
Forum:
Archive::Off Topic
11-21-2002, 07:09 AM
Replies:
8
Hi litle Server question
Views:
5,972
Posted By
neotokyo
download the eqhost.txt that bardboy linked....
download the eqhost.txt that bardboy linked. RT(F)M for more infos how to connect
Forum:
Archive::Windows Servers
11-21-2002, 07:08 AM
Replies:
3
EQhost Keeps getting replaced.
Views:
5,001
Posted By
neotokyo
you did name it eqhost.txt right? do you have...
you did name it eqhost.txt right?
do you have eqw in the same directory as the eqgame.exe?
do you have the lastest version of eqw? (i think that would be 2.2)
if you start "eqgame patchme" it...
Forum:
Archive::General Discussion
11-21-2002, 07:01 AM
Replies:
4
Sooo...
Views:
3,570
Posted By
neotokyo
we're working on it - no ETA though
we're working on it - no ETA though
Forum:
Archive::Development
11-21-2002, 07:00 AM
Replies:
9
3.12 Delta#3
Views:
6,970
Posted By
neotokyo
3.12 Delta#3
hi again.
the delta 2 isnt even finished testing and i already got the next delta ready
(probably the last for this week - LOL)
Sources (http://denial.dyndns.org/eqemu/neotokyo/delta3)
Diffs...
Forum:
Archive::Linux Servers
11-21-2002, 02:14 AM
Replies:
3
WOOT ! World compiling with gcc 3.2.1
Views:
6,640
Posted By
neotokyo
ANSI C++ requires you to define default values...
ANSI C++ requires you to define default values ONLY in the declaration and not in the definition of a function!!!!!
change that back trump, and remove the default value at the definition
Forum:
Archive::General Discussion
11-21-2002, 01:46 AM
Replies:
3
problem : (
Views:
3,120
Posted By
neotokyo
a) check if you have any items in DB (if you are...
a) check if you have any items in DB (if you are running a local server)
b) do you #summonitem by name or number?
Forum:
Archive::General Discussion
11-20-2002, 11:39 AM
Replies:
18
cant get past chr name approval
Views:
8,623
Posted By
neotokyo
shadow pie, you probably didnt realize that...
shadow pie, you probably didnt realize that thread was over 3 weeks old. all problems regarding this are solved.
you problem lies somewhere else.
try to use another server, and/or starting...
Forum:
Archive::Development
11-20-2002, 11:33 AM
Replies:
30
3.12 Delta#2
Views:
19,647
Posted By
neotokyo
Tam did set the aggro range for mobs to an...
Tam did set the aggro range for mobs to an extreme low level, due to some issues in blackburrow, where many mobs stand close together (seperated by walls, but eqemu doesnt yet know walls)
probably...
Forum:
Archive::Windows Servers
11-20-2002, 10:37 AM
Replies:
5
MYSQL help
Views:
5,684
Posted By
neotokyo
then you definitly looked in the wrong places: ...
then you definitly looked in the wrong places:
documentation is for free, and its well done
http://www.mysql.com/documentation/mysql/bychapter/
perhaps we should link this in the readme...
Forum:
Archive::Bugs
11-20-2002, 10:33 AM
Replies:
8
New Command Request
Views:
7,004
Posted By
neotokyo
kathgar: if you can zone into cshome, shouldnt...
kathgar: if you can zone into cshome, shouldnt you be able to get the hell out of it too?? or am i missing something here?
Forum:
Archive::Development
11-20-2002, 10:30 AM
Replies:
30
3.12 Delta#2
Views:
19,647
Posted By
neotokyo
bill, can you try and explain the problem with...
bill, can you try and explain the problem with the commands again. i am not clear what you are trying to say.
the commands were disabled on Tam's server and enabled this morning. could that...
Forum:
Archive::Bugs
11-20-2002, 05:51 AM
Replies:
8
New Command Request
Views:
7,004
Posted By
neotokyo
image: i just checked, and CSHOME is hardcoded in...
image: i just checked, and CSHOME is hardcoded in 3.12 so that only GM+ may #zone into.
(no other way in anyway ...)
zerak: the features sound useful, once the servers are more advanced than...
Forum:
Archive::General Discussion
11-20-2002, 05:34 AM
Replies:
13
Poll:
Image's Server -- Voting for its Future #2
Views:
6,650
Posted By
neotokyo
but it's also the most annoying feature in the...
but it's also the most annoying feature in the game ...
thank god for druids, wizards, sow and rs3
*added:*
since server population would be kinda small, its not guaranteed that you can get...
Forum:
Archive::Bugs
11-20-2002, 05:31 AM
Replies:
5
Implement the /bug feature
Views:
5,817
Posted By
neotokyo
with decentralized servers not really a good idea...
with decentralized servers not really a good idea ...
keep posting them into the boards, mkay?
or use the bugzilla feature on the homepage ...
Forum:
Archive::Development
11-20-2002, 05:25 AM
Replies:
30
3.12 Delta#2
Views:
19,647
Posted By
neotokyo
first off all: a big thank you to all the people...
first off all: a big thank you to all the people that offered to test my changes, and to tamarae for hosting the server.
as for the seemingly unrelated not working features:
thats what you get if...
Forum:
Archive::Development
11-19-2002, 10:06 AM
Replies:
30
3.12 Delta#2
Views:
19,647
Posted By
neotokyo
merged trumps changes and uploaded the sources...
merged trumps changes and uploaded the sources and a new ZoneGF.exe (NOT the diffs !)
the avatar fix, the hand2hand fix and the loot fix should be in ...
Forum:
Archive::Development
11-19-2002, 09:51 AM
Replies:
30
3.12 Delta#2
Views:
19,647
Posted By
neotokyo
i hope you are not too disappointed trump ;-)
i hope you are not too disappointed trump ;-)
Forum:
Archive::Development
11-19-2002, 09:30 AM
Replies:
30
3.12 Delta#2
Views:
19,647
Posted By
neotokyo
check if your own changes are in the files, if...
check if your own changes are in the files, if yes then i merged all changes. if no, hm ...
Forum:
Archive::Windows Servers
11-19-2002, 09:20 AM
Replies:
5
MYSQL help
Views:
5,684
Posted By
neotokyo
start the mysql server, open the console...
start the mysql server, open the console (mysql.exe)
and type "create database eq;"
then continue running the .sql files
probably need to set privileges too (see www.mysql.com for further...
Forum:
Archive::Development
11-19-2002, 09:06 AM
Replies:
30
3.12 Delta#2
Views:
19,647
Posted By
neotokyo
sources
Diff Reports to 3.12 (http://denial.dyndns.org/eqemu/neotokyo/bodytype_diff/)
Holy Sources, Batman .... (http://denial.dyndns.org/eqemu/neotokyo/bodytype/)
there ya go
Showing results 51 to 75 of 107
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