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Showing results 51 to 75 of 241
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Posts Made By:
sfisque
Forum:
Support::Windows Servers
09-12-2007, 04:37 AM
Replies:
33
Managing Zones
Views:
27,784
Posted By
sfisque
this is my experience too. the "timeleft" column...
this is my experience too. the "timeleft" column in "spawn2" controls this. zone reboot should not be resetting this value. has someone placed a quest script in the zone that maybe causes trak to...
Forum:
General::General Discussion
09-12-2007, 04:34 AM
Replies:
27
Wiki Spam
Views:
18,659
Posted By
sfisque
except that lalo's solution works fine for...
except that lalo's solution works fine for "untargetted" attacking. if someone is taking the time to sniff the site for vulnerabilities in order to hand craft their bot's attack, we can assume it is...
Forum:
General::General Discussion
09-11-2007, 01:09 PM
Replies:
27
Wiki Spam
Views:
18,659
Posted By
sfisque
agreed, but i have yet to see someone with admin...
agreed, but i have yet to see someone with admin privs to the wiki step up and say something.
lacking someone to lock down the wiki, our only other alternative is to start a new one. i was hoping...
Forum:
General::General Discussion
09-11-2007, 12:35 PM
Replies:
27
Wiki Spam
Views:
18,659
Posted By
sfisque
how about someone else hosting a new wiki, where...
how about someone else hosting a new wiki, where we secure it and moderate it? if the old one isnt offering what we need and no one with admin control is addressing the security, then its useless to...
Forum:
Development::Bug Reports
09-10-2007, 10:44 AM
Replies:
14
Helmets
Views:
9,002
Posted By
sfisque
woot, u rule man, thanks kindly!!! == sfisque
woot, u rule man, thanks kindly!!!
== sfisque
Forum:
Development::Bug Reports
09-10-2007, 10:04 AM
Replies:
14
Helmets
Views:
9,002
Posted By
sfisque
i was considering #2, but it would then require...
i was considering #2, but it would then require some work to isolate just the helm fix, as well as anything that had been mod'ed between 992 and current that i didnt want to incorporate.
#3 would...
Forum:
Development::Bug Reports
09-10-2007, 09:25 AM
Replies:
14
Helmets
Views:
9,002
Posted By
sfisque
any chance of listing which files diff'ed to fix...
any chance of listing which files diff'ed to fix the helms, for those of us using older builds with custom code (e.g. to manually patch rather than wholesale upgrade).
== sfisque
Forum:
Support::Windows Servers
09-10-2007, 08:53 AM
Replies:
9
Mob Special Abilities
Views:
9,515
Posted By
sfisque
pffff sport... everyone knows, sacreficing...
pffff sport...
everyone knows, sacreficing a ranger to the lewt gods gets you better drops.
:P
== sfisque
Forum:
Support::General Support
09-10-2007, 05:28 AM
Replies:
24
Game Crashes !!
Views:
16,563
Posted By
sfisque
in JA's defense, his point is valid, if you read...
in JA's defense, his point is valid, if you read between the lines. the openning post is pretty much unintelligible, regardless of whether you read it in english or 1337.
one demerit for JA,...
Forum:
Support::Windows Servers
09-10-2007, 04:37 AM
Replies:
9
Mob Special Abilities
Views:
9,515
Posted By
sfisque
AFAICT, death touch isnt implemented in PEQ. i...
AFAICT, death touch isnt implemented in PEQ. i did a sample run though airplane and when fighting various mobs who are supposed to have "Cazic Touch" (aka death touch) they never decided to cast it...
Forum:
Support::General Support
09-06-2007, 09:46 AM
Replies:
13
No-Click Zone Points
Views:
9,290
Posted By
sfisque
the invisible mob quest model for zoning shows up...
the invisible mob quest model for zoning shows up if you have the newer (or newest) peq quest database. in lavastorm you should have some quest perl files like lavnek.pl, laveye.pl, etc. these...
Forum:
Support::Windows Servers
09-06-2007, 07:26 AM
Replies:
5
My server runs on lan but not through internet
Views:
6,490
Posted By
sfisque
i believe you need 9000 open too. i had similar...
i believe you need 9000 open too. i had similar issues until i opened 9000 (in addition to the zone ports and 5998/9.
== sfisque
Forum:
Support::Windows Servers
09-04-2007, 07:42 AM
Replies:
4
Editing Item Price
Views:
6,524
Posted By
sfisque
IIRC the price is the base value of the object...
IIRC the price is the base value of the object before adjusting for "merchant profit", faction, charisma, etc. you'll probably never see an item on an npc for the exact value plugged into the...
Forum:
Quests::Q&A
09-02-2007, 06:10 PM
Replies:
18
Aggravated - HELP (please :) )
Views:
18,698
Posted By
sfisque
think of if/elsif...else blocks as the perl...
think of if/elsif...else blocks as the perl version of a C switch statement, where each if/elsif is analogous to a case X: and else is the default: subblock.
== sfisque
Forum:
Quests::Q&A
09-02-2007, 12:44 PM
Replies:
18
Aggravated - HELP (please :) )
Views:
18,698
Posted By
sfisque
broken logic. on the "second" if, if i'im a...
broken logic. on the "second" if, if i'im a rogue, it will fire because, you're asking a different question:
if $text contains "hail"
and
the $class is either ( not warrior ) or (not...
Forum:
Quests::Q&A
09-02-2007, 12:59 AM
Replies:
18
Aggravated - HELP (please :) )
Views:
18,698
Posted By
sfisque
logic failure. && has higher precedence than ||....
logic failure. && has higher precedence than ||. you basically want, in this case:
if($text=~/hail/i && ( $class eq 'Rogue' || $class eq 'Warrior') )
you need to group the two class...
Forum:
Quests::Q&A
09-01-2007, 01:25 PM
Replies:
18
Aggravated - HELP (please :) )
Views:
18,698
Posted By
sfisque
the error is in the operator. "==" is for...
the error is in the operator.
"==" is for numeric comparison, "eq" is for string comparison.
your if should read:
if($text=~/hail/i && $class eq 'Warrior' )
{
# do some work in here
Forum:
Development::Feature Requests
09-01-2007, 01:29 AM
Replies:
13
LDoNs and whatnot
Views:
13,145
Posted By
sfisque
i'm curious though, if anyone has code that makes...
i'm curious though, if anyone has code that makes the adventure recruiter respond to clicking, or do we have to replicate the clicky functionality via quest scripting?
i'm cobbling together the...
Forum:
Quests::Q&A
08-31-2007, 08:30 PM
Replies:
3
Question
Views:
7,519
Posted By
sfisque
quest::me and quest::echo have been fixed in...
quest::me and quest::echo have been fixed in newer builds. if you are running an older build, you can patch in the fix, which was posted to the forums. heres a link:
...
Forum:
Development::Feature Requests
08-31-2007, 07:48 PM
Replies:
13
LDoNs and whatnot
Views:
13,145
Posted By
sfisque
you could just have an invisible npc that spawns...
you could just have an invisible npc that spawns the zone, adding dynamic mobs when a proximity detector goes off (aka the group zones in). then the spawns could be done cookie cutter (which IIRC)...
Forum:
Development::Bug Reports
08-31-2007, 12:39 PM
Replies:
2
makefile issue
Views:
5,885
Posted By
sfisque
makefile issue
the makefile in ./zone has hard coded references to mysql:
MYSQL_FLAGS=-I/usr/include/mysql
MYSQL_LIB=-L/usr/lib/mysql -lmysqlclient -lz -lcrypt -lnsl -lm -lc -lnss_files -lnss_dns -lresolv -lc...
Forum:
General::General Discussion
08-31-2007, 12:29 PM
Replies:
83
Boats and SHips
Views:
80,303
Posted By
sfisque
also make sure you set the boat npc as non...
also make sure you set the boat npc as non interactive. i once had a fun battle with a rowboat in lake rathetear. little bugger was hitting me for over 200 a shot and even followed me on land.
...
Forum:
Development::Feature Requests
08-31-2007, 12:21 PM
Replies:
13
LDoNs and whatnot
Views:
13,145
Posted By
sfisque
this is already handled by the zone files. if...
this is already handled by the zone files. if you look at the zone files, there are 8 of each, labeled "zone_name"a through "zone_name"h. basically, a group would get one of the eight zones...
Forum:
Support::Linux Servers
08-30-2007, 10:31 PM
Replies:
8
Linux Build (1035)
Views:
9,550
Posted By
sfisque
you're all kidding right? any references to...
you're all kidding right?
any references to mysql are supposed to be via the mysql_config executable, that way if someone say (like me) installs mysql in /usr/local/ rather than in /usr, they wont...
Forum:
General::General Discussion
08-29-2007, 05:28 PM
Replies:
124
Hacker
Views:
100,185
Posted By
sfisque
fair enough, but if you have "knowledge", aka,...
fair enough, but if you have "knowledge", aka, you know where the problem is.. e.g. its in the zone server, when a player object has its inventory injected, etc., then a pointer with a quick blurb...
Showing results 51 to 75 of 241
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