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Posts Made By:
Congdar
Forum:
Development::Server Code Submissions
07-22-2011, 05:23 PM
Replies:
15
COMMITTED: Bot dyes (and tweaks)
Views:
24,286
Posted By
Congdar
not sure what i'm doing wrong. when i copy this...
not sure what i'm doing wrong. when i copy this to a patch file and select apply patch i get an error "The chunk size did not match the number of added/removed lines!"
Forum:
Development::Bots
07-22-2011, 03:52 PM
Replies:
69
Bot Discussion
Views:
127,791
Posted By
Congdar
ive done this on my server and it's great if all...
ive done this on my server and it's great if all your toons are the same level. it fails when you spawn a bot on lower level toons and the gear they have is too high level for them to wear so that...
Forum:
Development::Bots
07-22-2011, 02:21 PM
Replies:
69
Bot Discussion
Views:
127,791
Posted By
Congdar
There is also another rule which limits the total...
There is also another rule which limits the total number of bots you can create.
RULE_INT ( Bots, CreateBotCount, 150 ) // Number of bots that each account can create
That in concert with the other...
Forum:
Development::Bots
07-22-2011, 10:22 AM
Replies:
69
Bot Discussion
Views:
127,791
Posted By
Congdar
The reason the convienence methods were made was...
The reason the convienence methods were made was due to the fact that making macros to spawn an entire raid almost used up all your available macro slots and you hardly had any left for #bot group...
Forum:
Development::Bots
07-22-2011, 10:04 AM
Replies:
69
Bot Discussion
Views:
127,791
Posted By
Congdar
RULE_BOOL ( Bots, BotQuest, false ) // Optional...
RULE_BOOL ( Bots, BotQuest, false ) // Optional quest method to manage bot spawn limits using the quest_globals name bot_spawn_limit, see: /bazaar/Aediles_Thrall.pl
Forum:
Development::Bots
07-22-2011, 10:01 AM
Replies:
69
Bot Discussion
Views:
127,791
Posted By
Congdar
There is a bot rule in place to activate a quest...
There is a bot rule in place to activate a quest that makes acquiring bots tougher. Maybe he didn't know about this and thought you could just make 71 bots and go.
Forum:
Development::Bots
07-22-2011, 09:51 AM
Replies:
3
Any tricks for getting a warrior bot to tank?
Views:
9,269
Posted By
Congdar
#bot archery should toggle your targeted archery...
#bot archery should toggle your targeted archery capable bot between melee and using a bow, it's one or the other.
The taunting code is getting called, not sure if the bot is saying "taunting"...
Forum:
Development::Bots
07-21-2011, 01:25 PM
Replies:
10
Opinions on my new project
Views:
11,963
Posted By
Congdar
i did a check of the entire quest directory and i...
i did a check of the entire quest directory and i think i only found maybe 2 or 3 files that check class in relation to the epic quest. not a huge problem to fix.
Forum:
Development::Bots
07-21-2011, 05:46 AM
Replies:
10
Opinions on my new project
Views:
11,963
Posted By
Congdar
Perl scripting for the emu is probly easier than...
Perl scripting for the emu is probly easier than c++ to figure out. Here's the general idea for the pok enchanter guildmaster
sub EVENT_SAY {
if($text=~/enchant silver/i or $text=~/enchanted...
Forum:
Development::Bots
07-21-2011, 05:21 AM
Replies:
69
Bot Discussion
Views:
127,791
Posted By
Congdar
That's not why. DB rules for how many bots you...
That's not why. DB rules for how many bots you can spawn are already in place, so if a server has enabled the bots they can also control how many you can spawn.
The real reason is probably a...
Forum:
Development::Bots
07-20-2011, 04:31 PM
Replies:
10
Opinions on my new project
Views:
11,963
Posted By
Congdar
on my server i have customized some enchanter...
on my server i have customized some enchanter guildmasters .pl to handle this sort of thing for the bots. they usually require you to supply the ingredients plus some plat.
Forum:
Development::Server Code Submissions
07-17-2011, 02:13 PM
Replies:
3
COMMITTED: Various bot tweaks
Views:
9,108
Posted By
Congdar
added to svn 1974
added to svn 1974
Forum:
Development::Bots
07-15-2011, 04:22 PM
Replies:
25
Bot armor color + texture
Views:
28,283
Posted By
Congdar
BotAddEquipItem() and BotRemoveEquipItem() call...
BotAddEquipItem() and BotRemoveEquipItem() call that method.
Forum:
Development::Bots
07-15-2011, 02:23 PM
Replies:
25
Bot armor color + texture
Views:
28,283
Posted By
Congdar
i've never tried. the bots display the item you...
i've never tried. the bots display the item you give them. are you trying to change the default color of the item you give the bot?
Forum:
Development::Development
07-12-2011, 10:54 AM
Replies:
13
Reading data from DB
Views:
15,705
Posted By
Congdar
it's probly your semi-colon in your SELECT...
it's probly your semi-colon in your SELECT string. btw, if this call is made a lot, it will slow down your server. if possible, try to make as few db calls as possible and store information in...
Forum:
Development::Bots
07-10-2011, 02:24 PM
Replies:
19
My Bot included binaries
Views:
25,394
Posted By
Congdar
updating the entire npc_spells_entries table like...
updating the entire npc_spells_entries table like this is not a good idea since bots are not the only ones using this table and the priority field. Something closer to WHERE priority=0 AND...
Forum:
Development::Bots
07-03-2011, 01:38 PM
Replies:
6
Bot code outline
Views:
9,781
Posted By
Congdar
then you would get the bot running through the...
then you would get the bot running through the wall thing.
Forum:
Development::Bots
07-03-2011, 12:56 PM
Replies:
4
Which bot code would help
Views:
9,002
Posted By
Congdar
this is so you can't afk level by standing in a...
this is so you can't afk level by standing in a crowded location and going to bed and having the bots just fight all night for you.
When the bots had raid support there were commands you could...
Forum:
Development::Bots
07-03-2011, 12:48 PM
Replies:
6
Bot code outline
Views:
9,781
Posted By
Congdar
You should have your macro ready to #bot summon...
You should have your macro ready to #bot summon the bots to you. Then they will have the same los as you and will attack. If you change this, they will run straight for your target through the...
Forum:
Support::Windows Servers
06-18-2011, 05:05 PM
Replies:
14
Plane of Sky (airplane)
Views:
11,089
Posted By
Congdar
total awesomeness, sorvani!
total awesomeness, sorvani!
Forum:
Quests::Q&A
05-25-2011, 03:17 PM
Replies:
10
NPC / Mob Variable
Views:
9,029
Posted By
Congdar
my $cur_target = $npc->GetHateTop(); should be...
my $cur_target = $npc->GetHateTop();
should be good enough. If you then do GetTarget() it probly just goes points back to npc.
Forum:
Quests::Q&A
05-24-2011, 09:52 PM
Replies:
10
NPC / Mob Variable
Views:
9,029
Posted By
Congdar
$npc->GetHateTop()->GetName(); or...
$npc->GetHateTop()->GetName();
or GetCleanName() should strip the _000
I didn't test it, but something close to this.
Forum:
Development::Bots
05-15-2011, 12:33 PM
Replies:
2
Bot aggroing mobs
Views:
6,944
Posted By
Congdar
Bots don't do this because people park themselves...
Bots don't do this because people park themselves in active areas and then go afk and level up over night.
Forum:
Quests::Q&A
05-13-2011, 09:52 AM
Replies:
1
Reload NPC or NPC spells
Views:
5,803
Posted By
Congdar
#ai spellslist [npc_spells_id] that should...
#ai spellslist [npc_spells_id]
that should update the spells for the npc targeted. you'll need the id of the list you updated.
Forum:
Development::Bots
05-08-2011, 08:24 PM
Replies:
1
COMMITTED: Add Bot Command ( #bot pull )
Views:
7,000
Posted By
Congdar
committed to r1891
committed to r1891
Showing results 51 to 75 of 500
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