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Search: Posts Made By: Kaiyodo
Forum: Archive::Tools 11-18-2002, 08:50 AM
Replies: 27
Views: 16,712
Posted By Kaiyodo
I'm not entirely sure Welok is using my item...

I'm not entirely sure Welok is using my item editor, I don't have a 'commit changes' button for a start. Furthermore, any database errors in my editor are dealt with by either crashing or doing...
Forum: Archive::Tools 11-16-2002, 11:00 PM
Replies: 3
Views: 5,686
Posted By Kaiyodo
I might be able to help you out with some...

I might be able to help you out with some MaxScript, as a long as it's not too big a job. I'm rather busy with work and other projects, but I'll see what I can do :)

PM me and let me know what you...
Forum: Archive::Tools 11-15-2002, 05:31 AM
Replies: 1
Views: 4,762
Posted By Kaiyodo
Sure, go for it :) K.

Sure, go for it :)

K.
Forum: Archive::Development 11-12-2002, 01:22 AM
Replies: 10
Views: 8,071
Posted By Kaiyodo
That 'if (weapon->common.spellID == 1598)' was a...

That 'if (weapon->common.spellID == 1598)' was a nasty hack that I put in when no-one knew how to test whether a spell was beneficial or not. I changed it so that beneficial spells were cast on the...
Forum: Archive::Tools 10-27-2002, 11:07 AM
Replies: 1
Views: 5,483
Posted By Kaiyodo
0.3.11 compatible Spell Editor and MageloPlayer

I've just uploaded new versions of my Magelo profile converter and Spell Editor to www.geocities.com/Kaiyodouk .

They should both now be compatible with the 0.3.11 version of the emu.

Have fun...
Forum: Archive::Tools 10-27-2002, 11:04 AM
Replies: 17
Views: 18,049
Posted By Kaiyodo
Just updated it this second to work with 0.3.11...

Just updated it this second to work with 0.3.11 :)

www.geocities.com/Kaiyodouk

K.
Forum: Archive::News 10-27-2002, 09:36 AM
Replies: 16
Views: 11,880
Posted By Kaiyodo
A small thing, but you seem to have a different...

A small thing, but you seem to have a different versions of LoginServer.ini in the source and binary zips. The source zip version has a [WorldConfig] section whereas the binary version has...
Forum: Archive::Tools 10-26-2002, 05:45 AM
Replies: 4
Views: 6,627
Posted By Kaiyodo
Just to let you know, I've got this working now....

Just to let you know, I've got this working now. Swapped from raw HTTP GET requests to Windows' URLMoniker COM interface which does the decompression for me :)

K.
Forum: Archive::Tools 10-26-2002, 05:42 AM
Replies: 17
Views: 18,049
Posted By Kaiyodo
I've managed to get it working again now,...

I've managed to get it working again now, unfortunately I don't have a working copy of the Emu to test it on. I think the player_struct has changed size since I got the code last anyway.

Once a...
Forum: Archive::Tools 10-25-2002, 12:12 AM
Replies: 26
Views: 21,335
Posted By Kaiyodo
I can pretty much guarentee that VI made up a...

I can pretty much guarentee that VI made up a proprietry format that just happened to be called WLD. I don't think I've ever seen a 3d game that used a known format for it's levels unless they wanted...
Forum: Archive::Tools 10-24-2002, 12:32 AM
Replies: 26
Views: 21,335
Posted By Kaiyodo
The zoneconverter that I released was originally...

The zoneconverter that I released was originally written in C++ by someone over at Hackersquest, I modified it to extract the texture coordinates. The better version which is compatible with Luclin...
Forum: Archive::Tools 10-23-2002, 12:25 AM
Replies: 26
Views: 21,335
Posted By Kaiyodo
You're not missing anything, the character models...

You're not missing anything, the character models just don't work. In fact anything that's skinned doesn't work, I don't know how to interpret the skinning info in the file so I can't output it...
Forum: Archive::Tools 10-15-2002, 04:52 AM
Replies: 4
Views: 6,627
Posted By Kaiyodo
Although I'm using Visual Studio .NET I'm not...

Although I'm using Visual Studio .NET I'm not actually using the .NET framework, it's win32 API all the way. I've given up on trying to get uncompressed HTML from the server, my current idea is to...
Forum: Archive::Tools 10-12-2002, 01:53 AM
Replies: 4
Views: 6,627
Posted By Kaiyodo
Anyone know about HTML Get requests?

My Magelo converter is playing up 'cause Magelo is giving me my data in gzipped format rather than the uncompressed format it was giving me last week.

The request I send is ..

GET ...
Forum: Archive::Tools 10-12-2002, 01:46 AM
Replies: 17
Views: 18,049
Posted By Kaiyodo
There seems to be a few problems with the Magelo...

There seems to be a few problems with the Magelo converter at the moment too, I can't get the magelo server to give me my data in the right format. I'll look into it.

K.
Forum: Archive::Tools 10-12-2002, 01:28 AM
Replies: 17
Views: 18,049
Posted By Kaiyodo
Soupism, You won't be able to use this...

Soupism,

You won't be able to use this program unless you're running the server on your machine. That login information it's looking for is the MySQL database login information so it can search...
Forum: Archive::Tools 10-08-2002, 07:01 AM
Replies: 26
Views: 21,335
Posted By Kaiyodo
Ah yes, I see it now! I was in a bit of a rush to...

Ah yes, I see it now! I was in a bit of a rush to join our after-work Battlefield 1942 session as I was typing and didn't have much of a chance to check :)

K.
Forum: Archive::Tools 10-08-2002, 06:58 AM
Replies: 6
Views: 6,366
Posted By Kaiyodo
These should be the numbers you need ... 0 =...

These should be the numbers you need ...

0 = No effect / Proc
1 = Click anywhere without class check
2 = Worn
3 = Click anywhere EXPENDABLE
4 = Click, must be worn
5 = Click anywhere with...
Forum: Archive::Tools 10-08-2002, 04:54 AM
Replies: 26
Views: 21,335
Posted By Kaiyodo
Yeah, I wouldn't use my version of the...

Yeah, I wouldn't use my version of the ZoneConverter if I were you, there's a better way.

You want to be getting hold of Mitselplik's ZoneConverter and output the zone as a POVRay 3.5 Mesh2 format...
Forum: Archive::Bugs 10-05-2002, 12:00 AM
Replies: 2
Views: 5,336
Posted By Kaiyodo
I think I know why this bug occurs. It will occur...

I think I know why this bug occurs. It will occur with spells that have a stun component which isn't the primary effect, in this specific case Anarchy has damage as it's main component and the stun...
Forum: Archive::Database/World Building 09-29-2002, 07:32 AM
Replies: 2
Views: 5,909
Posted By Kaiyodo
I've just updated the Spell editor, it's had a...

I've just updated the Spell editor, it's had a lot of work done on it to bring it back to operational status for 0.3.8.

http://www.geocities.com/Kaiyodouk/

K.
Forum: Archive::Tools 09-29-2002, 07:30 AM
Replies: 3
Views: 6,393
Posted By Kaiyodo
Spent a fair bit of time this evening re-testing...

Spent a fair bit of time this evening re-testing the SpellEditor, in short, the last release was horribly broken in loads of ways.

I've put another version up now that I've tested works. It loads...
Forum: Archive::Tools 09-29-2002, 03:21 AM
Replies: 17
Views: 18,049
Posted By Kaiyodo
Magelo profile converter

I've just uploaded the first version of my Magelo profile converter to http://www.geocities.com/kaiyodouk/ . It grabs all of the items from a profile and applies them to one of your EQEmu characters....
Forum: Archive::Database/World Building 09-28-2002, 12:23 PM
Replies: 2
Views: 5,909
Posted By Kaiyodo
I'm aware that my Spell editor is rather broken...

I'm aware that my Spell editor is rather broken at the moment, I'll fix it as soon as I can. Even though it can read the new format It's still limited to 3000 spells and EQ can't load the...
Forum: Archive::Tools 09-25-2002, 09:38 PM
Replies: 3
Views: 6,393
Posted By Kaiyodo
Updated the Spell editor again so it's actually...

Updated the Spell editor again so it's actually fixed the bug rather than just looking like it was fixed :)

K.
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