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Search: Posts Made By: superemu
Forum: Development::Development 04-17-2016, 12:26 PM
Replies: 4
Views: 9,498
Posted By superemu
I haven't even gotten to figuring out how the...

I haven't even gotten to figuring out how the task system works yet! So much to learn...
Forum: General::General Discussion 04-17-2016, 12:24 PM
Replies: 9
Views: 11,525
Posted By superemu
I'm having a total blast playing with my server...

I'm having a total blast playing with my server (yarko's). Been wanting to do this for years. Been a programmer all my life but it's fun to tinker in gaming. Finally got some friends to play on the...
Forum: Development::Development 04-15-2016, 10:14 AM
Replies: 4
Views: 9,498
Posted By superemu
Ah! Thanks for the reply. I'll try it out.

Ah! Thanks for the reply. I'll try it out.
Forum: Development::Development 04-15-2016, 01:11 AM
Replies: 4
Views: 9,498
Posted By superemu
Way to initiate an event when passing through rectangular cuboid area

Is there a way to do the following in the EQEmu server:

I want to define a rectangular cuboid region in a zone (define center point and x, y, and z radii or however). Then, when a player character...
Forum: Support::Windows Servers 04-13-2016, 04:55 PM
Replies: 1
Views: 6,754
Posted By superemu
Never mind! Found the zone utilities, and now I...

Never mind! Found the zone utilities, and now I am jamming on the one. Thanks again, provocating!
Forum: Support::Windows Servers 04-13-2016, 03:36 PM
Replies: 6
Views: 8,357
Posted By superemu
Ah! I will look into using azone then. Thanks a...

Ah! I will look into using azone then. Thanks a ton!
Forum: Support::Windows Servers 04-13-2016, 03:34 PM
Replies: 1
Views: 6,754
Posted By superemu
No WTR files with old zone maps

I have a question about the WTR files in the server maps directory. I am trying to set up my server to use the old versions of the arena, nek, and lavastorm zones, and I found some map files on...
Forum: Support::Windows Servers 04-13-2016, 03:30 PM
Replies: 6
Views: 8,357
Posted By superemu
Thanks for your help, but those weren't exactly...

Thanks for your help, but those weren't exactly what I was looking for. I wanted the map files used on the server side not the client map files.

I did find a collection of map files dated 2004...
Forum: Support::Windows Servers 04-13-2016, 10:59 AM
Replies: 6
Views: 8,357
Posted By superemu
Ah, Thanks! I'll check it out!

Ah, Thanks! I'll check it out!
Forum: Support::Windows Servers 04-11-2016, 09:13 PM
Replies: 6
Views: 8,357
Posted By superemu
Looking for old server map files, lava and arena

Hello,

I want to set up old versions of lavastorm and arena, but I think I need the old server map files. Any way I can get a hold of these?
Forum: Development::Database/World Building 04-04-2016, 01:32 PM
Replies: 2
Views: 9,150
Posted By superemu
Fog values in zone records

I see in the zone table, there are 5 sets of fog values. I have been playing with the first set and those seem to do everything I need. What are the other sets of fog values for?
Forum: Development::Development 04-02-2016, 01:38 PM
Replies: 0
Views: 7,416
Posted By superemu
Horizontal spell gem window in Underfoot

Hello all,

I am running the Underfoot client and I would like to have a horizontal spell gem window. I haven't been able to find one on eqinterface and was wondering if anyone had any experience...
Forum: Development::Server Code Submissions 03-31-2016, 07:30 PM
Replies: 3
Views: 37,312
Posted By superemu
Ah. Thank you for pointing that out. I actually...

Ah. Thank you for pointing that out. I actually didn't see that command until after I was done with the work I did! :) It's ok, though. I wanted the #zone command to choose which version...
Forum: Development::Server Code Submissions 03-31-2016, 03:47 PM
Replies: 3
Views: 37,312
Posted By superemu
Fix to #zone to handle nektulos instances

Hi all. Noobie here. I posted this on the PEQ forums and figured I should post it here as well. I hope I am doing this right. :)

I noticed that with the current release of the database and the...
Forum: Development::Bug Reports 03-29-2016, 07:38 PM
Replies: 3
Views: 9,962
Posted By superemu
Fixed it. For some reason there are 3...

Fixed it.

For some reason there are 3 records in zone_points for the zone from corathus to nek. The third one (id 1589) was defined (mostly) properly for the underfoot client, but the second one...
Forum: Development::Bug Reports 03-28-2016, 04:15 PM
Replies: 3
Views: 9,962
Posted By superemu
Interestingly, there is a PoK book right inside...

Interestingly, there is a PoK book right inside corathus near the nek zone out. Clicking that takes me to the correct nek, not to PoK.
Forum: Support::Windows Servers 03-28-2016, 02:23 PM
Replies: 3
Views: 6,854
Posted By superemu
After updating the server code and refreshing my...

After updating the server code and refreshing my database, this is no longer a problem.
Forum: Support::Windows Servers 03-27-2016, 03:24 PM
Replies: 3
Views: 6,854
Posted By superemu
I see that it's working properly on the Grand...

I see that it's working properly on the Grand Creation. I will try getting updated server code and data.
Forum: Development::Bug Reports 03-27-2016, 09:12 AM
Replies: 3
Views: 9,962
Posted By superemu
Problem zoning back into Nek from Corathus

I am running the Underfoot client against a Windows server with the latest PEQ database. I start in PoK. I go to the Neriak port book and click. I end up in the "newer" Nek next to the PoK book as I...
Forum: Support::Windows Servers 03-27-2016, 08:47 AM
Replies: 3
Views: 6,854
Posted By superemu
Hair color change not kept after camp

Using the Underfoot client with my Windows server, I can access the face UI from the Inventory window. I can change the character's hair color, and the new color is reflected immediately on the...
Forum: Development::Development 03-23-2016, 06:56 PM
Replies: 22
Views: 26,997
Posted By superemu
Ticking at the same time doesn't matter as much...

Ticking at the same time doesn't matter as much if its ticking at the same rate. The problem is - how can we sync regen rate in our situation? I have no idea what the regen rate is in the client....
Forum: Development::Development 03-23-2016, 06:43 PM
Replies: 22
Views: 26,997
Posted By superemu
After digging around in the code, I see the...

After digging around in the code, I see the problem now. The client (in my case, Titanium) never tells the server how much resource it thinks the player should have. SO, the server can't possibly...
Forum: Development::Database/World Building 03-23-2016, 02:03 PM
Replies: 1
Views: 10,549
Posted By superemu
Rule set general descriptions

Hello! Another newb question:

I see that there are several rule sets in the PEQ database. I am wondering what are the general differences between them. Is there a page on the wiki that describes...
Forum: Development::Development 03-20-2016, 09:59 AM
Replies: 22
Views: 26,997
Posted By superemu
Thanks so much for your help. I'll dig around in...

Thanks so much for your help. I'll dig around in the code and see what's what. :)
Forum: Development::Development 03-19-2016, 10:31 PM
Replies: 22
Views: 26,997
Posted By superemu
On live or on an EqEmu server? That's...

On live or on an EqEmu server?



That's what I figured. So, I guess what I would like to do is try to get the server to stop pushing and let the client do its thing. I don't care about slowing...
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