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Search: Posts Made By: WildcardX
Forum: Development::Bots 01-07-2010, 02:02 AM
Replies: 10
Views: 81,073
Posted By WildcardX
Sadly, I am afraid I have changed some of these...

Sadly, I am afraid I have changed some of these bot commands. If someone is so inclined, the wiki for it can use some updating again.
Forum: Development::Server Code Submissions 01-06-2010, 12:58 AM
Replies: 20
Views: 29,558
Posted By WildcardX
I just commited a fix for bot healing based on...

I just commited a fix for bot healing based on the submission bad_captain made here as r1075. I elected to not change much regarding bot cheal rotations as I have envisioned a solution that I'll code...
Forum: Development::Server Code Submissions 01-05-2010, 09:17 PM
Replies: 20
Views: 29,558
Posted By WildcardX
I want to both recognize and thank BAD_CAPTAIN...

I want to both recognize and thank BAD_CAPTAIN for his contribution to improve the BOT code. While I choose not to implement exactly what he has submitted here, his code and his detailed, articulate...
Forum: Development::Bug Reports 01-05-2010, 08:15 PM
Replies: 4
Views: 8,490
Posted By WildcardX
lol i know nothing... nothing! I was just...

lol i know nothing... nothing!

I was just wondering this morning how the bots affected ldon points and experience... Guess it needs work lol
Forum: Development::Bots 01-05-2010, 12:18 PM
Replies: 1
Views: 63,670
Posted By WildcardX
Bots Development Channel

I created a channel on our IRC server that is meant for bot development discussions between myself and other developers that want to contribute to bots. Anyone is welcome to stop by, but please keep...
Forum: Development::Bots 11-02-2009, 09:29 PM
Replies: 6
Views: 10,300
Posted By WildcardX
Ooopppsss.

Ooopppsss.
Forum: Development::Bots 10-31-2009, 01:06 PM
Replies: 5
Views: 7,174
Posted By WildcardX
Bot stat calculations are far from perfect. They...

Bot stat calculations are far from perfect. They need some work. I really didn't do much more than import it straight from the legacy EQBOTS code.
Forum: Development::Bots 10-29-2009, 05:35 PM
Replies: 2
Views: 6,923
Posted By WildcardX
You need to source the...

You need to source the /utils/sql/svn/1039_botguilds.sql file.
Forum: Development::Bots 10-28-2009, 01:21 PM
Replies: 6
Views: 7,677
Posted By WildcardX
When you get it coded let me know and I'll review...

When you get it coded let me know and I'll review it with you.
Forum: Development::Bots 10-28-2009, 01:20 PM
Replies: 4
Views: 8,594
Posted By WildcardX
You can also just press the group invite button...

You can also just press the group invite button just like you invite any other character.

My goal is to make managing bots as similar to managing another character.
Forum: Development::Bots 10-27-2009, 03:27 PM
Replies: 4
Views: 8,594
Posted By WildcardX
So I thought about this feature long and hard. I...

So I thought about this feature long and hard. I really did. The way I see it, if you make a bot enabled server and give the players a feature that allows them to one click spawn an entire raid force...
Forum: Development::Bots 10-25-2009, 11:43 PM
Replies: 4
Views: 6,843
Posted By WildcardX
No AI changes were made on the work I did this...

No AI changes were made on the work I did this weekend. I am now weighing if I should go and do bot raid integration next now that I cleaned up the code and deprecated the legacy BotRaids system or...
Forum: Development::Bots 10-25-2009, 09:59 PM
Replies: 0
Views: 11,457
Posted By WildcardX
Compiling BOTS

Windows:
---------------
1. Open up Visual Studio and select the "ReleaseBots" configuration from the ConfigurationManager in the Build menu.
2. Compile it.

Linux
---------------
1. Edit your...
Forum: Development::Bots 10-25-2009, 06:19 PM
Replies: 6
Views: 7,677
Posted By WildcardX
Guild Your Bots!

Say it's not so, but it is! You can now guild your bots just like you guild other characters. BOTS can participate in guilds as only guild members and can not be promoted or demoted within the guild....
Forum: Development::Bots 10-24-2009, 02:58 PM
Replies: 41
Views: 44,788
Posted By WildcardX
Cool. Glad you got this working and I don't view...

Cool. Glad you got this working and I don't view help you on this as a waste of my time.
Forum: Development::Bots 10-24-2009, 02:42 PM
Replies: 41
Views: 44,788
Posted By WildcardX
? Does this mean, prickle, that you have bot...

? Does this mean, prickle, that you have bot zoning to work for you now?
Forum: Development::Bots 10-24-2009, 02:41 PM
Replies: 41
Views: 44,788
Posted By WildcardX
I'm not a linux guru, so maybe I am wrong here,...

I'm not a linux guru, so maybe I am wrong here, but since your running i686 and athelon64, shouldn't you also change your "-Di386" option in your makefile to a "-Di686"? Just an observation and I...
Forum: Development::Bots 10-24-2009, 01:12 PM
Replies: 41
Views: 44,788
Posted By WildcardX
Dont forget to add -DBOTS to your world makefile...

Dont forget to add -DBOTS to your world makefile also..
Forum: Development::Bots 10-24-2009, 12:58 PM
Replies: 41
Views: 44,788
Posted By WildcardX
This is bad: So this means your server...

This is bad:



So this means your server has two different objects in memory for your client character as well as yours bot character.

Are you using any custom code? Anything about your...
Forum: Development::Bots 10-24-2009, 12:32 PM
Replies: 41
Views: 44,788
Posted By WildcardX
What that log tells me is when you zone in (I...

What that log tells me is when you zone in (I presume your zoning into templeveeshan with a group with at least one bot in it), your server is unable to find your group id when it tried to execute...
Forum: Development::Bots 10-23-2009, 02:28 PM
Replies: 41
Views: 44,788
Posted By WildcardX
Your right that the incremental SQL files are...

Your right that the incremental SQL files are missing the creation of that function, but it isnt used for zoning bots. It is used primarily for supporting bots in ldon adventures.
Forum: Development::Bots 10-23-2009, 12:46 PM
Replies: 41
Views: 44,788
Posted By WildcardX
Aside from checking your SQL, which sounds like...

Aside from checking your SQL, which sounds like you already have, the only thing I can offer is the following method that actually does the bot zoning:

// Load and spawn all zoned bots by bot...
Forum: Development::Bots 10-23-2009, 12:37 PM
Replies: 41
Views: 44,788
Posted By WildcardX
Want to try re-applying this SQL to your group_id...

Want to try re-applying this SQL to your group_id table just in case its not there?

ALTER TABLE `group_id` DROP PRIMARY KEY, ADD PRIMARY KEY USING BTREE(`groupid`, `charid`, `name`);
Forum: Development::Bots 10-23-2009, 02:23 AM
Replies: 41
Views: 44,788
Posted By WildcardX
Prickle, What is the makeup of your group in...

Prickle,

What is the makeup of your group in the example you posted? Was it 2 characters and 4 bots?
Forum: Development::Bots 10-23-2009, 02:06 AM
Replies: 41
Views: 44,788
Posted By WildcardX
Pricke, Did you also add -DBOTS to your...

Pricke,

Did you also add -DBOTS to your world\makefile?
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