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Showing results 76 to 100 of 187
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Posts Made By:
jsr
Forum:
General::Server Discussion
08-02-2013, 10:49 AM
Replies:
171
Sanctuary in the Sky - Post Apocalyptic Norrath
Views:
127,586
Posted By
jsr
Zerj - The player community is essentially a...
Zerj -
The player community is essentially a marketplace, and servers are products. Trying to force a product on the market simply does not work - you design a product and if there is appetite in...
Forum:
General::Server Discussion
08-02-2013, 10:36 AM
Replies:
92
DiabloQuest
Views:
81,327
Posted By
jsr
I think not using Diablo based content would be a...
I think not using Diablo based content would be a missed opportunity.
Forum:
General::News
07-30-2013, 10:45 AM
Replies:
34
Rain of Fear comes to EQEmu!
Views:
460,555
Posted By
jsr
I know I've said it before, but I reallly don't...
I know I've said it before, but I reallly don't understand the business sense behind Sony not supporting an emulator friendly client. I'd be interested to know how many unique email accounts the emu...
Forum:
Support::Windows Servers
07-30-2013, 10:38 AM
Replies:
11
Creating NPC Error
Views:
7,407
Posted By
jsr
I think what wolfwalker is trying to say is that...
I think what wolfwalker is trying to say is that he is possessed of intelligence rarely seen in the world, and that NPC's in the PEQ database are numbered with the first 3 digits of the npc_id...
Forum:
General::Server Discussion
07-30-2013, 03:24 AM
Replies:
282
Varlyndria: Ascension - Coming Summer 2013
Views:
231,622
Posted By
jsr
I have been using a cut down version and which is...
I have been using a cut down version and which is missing some models. Also, using old player models and disabling other memory intensive options seems to work with the custom global load. I don't...
Forum:
General::Server Discussion
07-30-2013, 02:59 AM
Replies:
282
Varlyndria: Ascension - Coming Summer 2013
Views:
231,622
Posted By
jsr
any update to globalload and sod clients? :)
any update to globalload and sod clients? :)
Forum:
General::Server Discussion
07-28-2013, 06:07 AM
Replies:
282
Varlyndria: Ascension - Coming Summer 2013
Views:
231,622
Posted By
jsr
FYI The issue I'm seeing with Globalload is a...
FYI The issue I'm seeing with Globalload is a memory problem. The process size for eqgame.exe is hitting the 1.8gb mark once char is in world. Then when the client zones it breaks the 2GB limit and...
Forum:
General::Server Discussion
07-27-2013, 11:28 AM
Replies:
282
Varlyndria: Ascension - Coming Summer 2013
Views:
231,622
Posted By
jsr
Removing globallload offenders does not fix the...
Removing globallload offenders does not fix the crash while zoning issue with SOD client. I've removed each of the error generating lines from globalload.txt (including a couple not detailed above)...
Forum:
General::Server Discussion
07-27-2013, 10:20 AM
Replies:
282
Varlyndria: Ascension - Coming Summer 2013
Views:
231,622
Posted By
jsr
Global load errors on SOD: ...
Global load errors on SOD:
GlobalDRK_chr.s3d.
abysmal_chr.s3d.
anguish_chr.s3d.
barindu_chr.s3d.
bloodfields_chr.s3d.
broodlands_chr.s3d.
causeway_chr.s3d.
chambersa_chr.s3d.
Forum:
General::Server Discussion
07-27-2013, 09:19 AM
Replies:
282
Varlyndria: Ascension - Coming Summer 2013
Views:
231,622
Posted By
jsr
First glance looks promising, it's clear you've...
First glance looks promising, it's clear you've put a lot of effort into the details. Some feedback below;
(updating as I go)
At this point it's difficult to do much general testing as client...
Forum:
General::Server Discussion
07-25-2013, 12:43 AM
Replies:
282
Varlyndria: Ascension - Coming Summer 2013
Views:
231,622
Posted By
jsr
Any plans to translate those LPR4's into...
Any plans to translate those LPR4's into something more immersive? :)
Forum:
Quests::Custom
07-22-2013, 07:55 AM
Replies:
2
Placing "Groundspawns"
Views:
8,353
Posted By
jsr
Great idea, cheers!
Great idea, cheers!
Forum:
Development::Bots
07-22-2013, 06:53 AM
Replies:
4
Bots and KOS
Views:
6,774
Posted By
jsr
Should have been obvious.. appreciate the...
Should have been obvious.. appreciate the response.
Forum:
Development::Bots
07-21-2013, 03:50 AM
Replies:
4
Bots and KOS
Views:
6,774
Posted By
jsr
Bots and KOS
Hello,
I'm hoping someone can provide some insight as to the reasons bots are designed non-KOS. Obviously this (non-KOS) leads to some potential exploits so I assume there are some solid reasons...
Forum:
General::Server Discussion
07-20-2013, 01:18 PM
Replies:
282
Varlyndria: Ascension - Coming Summer 2013
Views:
231,622
Posted By
jsr
If this works out, it's going to make a great...
If this works out, it's going to make a great resume :)
Forum:
Spell Support
07-14-2013, 10:12 AM
Replies:
7
spells_new table error
Views:
8,473
Posted By
jsr
Maybe I missed something, but wouldn't copy/paste...
Maybe I missed something, but wouldn't copy/paste work?
Forum:
Development::Development
07-10-2013, 10:59 PM
Replies:
31
Some problems with the combat code:
Views:
41,483
Posted By
jsr
I'd expect this outcome if you changed an NPC's...
I'd expect this outcome if you changed an NPC's stats without doing a #repop.
Forum:
Support::General Support
07-06-2013, 10:51 PM
Replies:
14
Error 1018 - Have tried reinstalling and everything
Views:
12,070
Posted By
jsr
So, looking at the P1999 forums I can't see...
So, looking at the P1999 forums I can't see anyone blaming EQEMU for 1018 errors.. it appears to be universally acknowledged that this is a server specific problem.
Forum:
EQEmu Operations Center
07-04-2013, 10:50 AM
Replies:
212
Sticky:
EOC BETA Launch (Developer's Tool) EQEmu Operations Center
Views:
586,550
Posted By
jsr
Akkadius and Trevius, at a glance this looks...
Akkadius and Trevius, at a glance this looks fantastic and will hopefully replace the tools I've been writing for myself! I'll give it a good workout over the next month or so and provide feedback....
Forum:
EQEmu Operations Center
07-04-2013, 09:58 AM
Replies:
212
Sticky:
EOC BETA Launch (Developer's Tool) EQEmu Operations Center
Views:
586,550
Posted By
jsr
Ok it was pretty straightforward in the end, I...
Ok it was pretty straightforward in the end, I was confusing things by limiting connections to 1 .. and then using that connection to test locally :) /kick
Creating a MySQL user:
If using...
Forum:
EQEmu Operations Center
07-04-2013, 07:38 AM
Replies:
212
Sticky:
EOC BETA Launch (Developer's Tool) EQEmu Operations Center
Views:
586,550
Posted By
jsr
Nope, I can connect from local host but not to...
Nope, I can connect from local host but not to the external IP.
The only thing that feels like progress is when I use my default gateway IP, it gives an immediate connection error. Otherwise if I...
Forum:
EQEmu Operations Center
07-04-2013, 04:46 AM
Replies:
212
Sticky:
EOC BETA Launch (Developer's Tool) EQEmu Operations Center
Views:
586,550
Posted By
jsr
this looks great, but I can't seem to get a db...
this looks great, but I can't seem to get a db connection working. Here's what I've done;
1) Added port forward rule to router for TCP port 3306 to my mysql server IP
2) On the mysql server...
Forum:
Development::Development
06-16-2013, 07:52 PM
Replies:
31
Some problems with the combat code:
Views:
41,483
Posted By
jsr
Yes STR is opposed to AC in the calculation. If...
Yes STR is opposed to AC in the calculation. If you reduce mob strength you will see an improvement in mitigation.
Basically; STR + Offsense - AC - Defense = mitigation.
In my opinion,...
Forum:
Development::Development
06-13-2013, 02:20 AM
Replies:
31
Some problems with the combat code:
Views:
41,483
Posted By
jsr
IMO if the goal is to emulate live for...
IMO if the goal is to emulate live for mitigation, there are really two options;
1) Put together test scenarios and methods to perform some controlled parsing on live. This requires significant...
Forum:
Development::Development
06-09-2013, 01:37 PM
Replies:
31
Some problems with the combat code:
Views:
41,483
Posted By
jsr
A good way to parse; 1.Copy a mob 2. Set...
A good way to parse;
1.Copy a mob
2. Set min dmg to 1, max dmg to 20, str to the value you want to test
3. Set attack speed to -99 (fast)
3. Create an item with 999 regen and 9999hp . I use one...
Showing results 76 to 100 of 187
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