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Search: Posts Made By: strychn
Forum: Archive::Windows Servers 04-13-2002, 11:18 PM
Replies: 11
Views: 6,349
Posted By strychn
nm...i noticed the adsl. when you are connected...

nm...i noticed the adsl.
when you are connected to the internet does it work?
your setup looks fine(minus the addition of :9000).
was wondering why the non-default choice of ports for...
Forum: Archive::Windows Servers 04-13-2002, 11:13 PM
Replies: 11
Views: 6,349
Posted By strychn
"unable to get hostname" sounds like dns...

"unable to get hostname" sounds like dns resolution error.
are you on dialup?
have you tried using localhost or 127.0.0.1 for the addresses in loginserver.ini?
if your on dial-up does it work...
Forum: Archive::Database/World Building 04-13-2002, 04:56 PM
Replies: 41
Views: 29,187
Posted By strychn
trigger_item doesn't work in the 0.3.0 binaries. ...

trigger_item doesn't work in the 0.3.0 binaries.
i posted a fix for it, if you compile your binaries.
Forum: Archive::Windows Servers 04-13-2002, 03:36 PM
Replies: 29
Views: 13,125
Posted By strychn
are you patched to the latest version? ignore...

are you patched to the latest version?
ignore the unknown opcode...lotsa of em aren't know.
Forum: Archive::Development 04-13-2002, 07:42 AM
Replies: 9
Views: 6,050
Posted By strychn
np. hope it works well :)

np. hope it works well :)
Forum: Archive::Development 04-13-2002, 06:22 AM
Replies: 9
Views: 6,050
Posted By strychn
yeah. sorry. i shouldn't have been a jerk about...

yeah. sorry. i shouldn't have been a jerk about it. :(
but, it should compile np without the extra brace. and it should fix the trigger_item. i'm not a bad guy, and usually not an ass...
sorry...
Forum: Archive::Development 04-12-2002, 05:15 PM
Replies: 9
Views: 6,050
Posted By strychn
uhhh...nm. there is an extra brace in the code...

uhhh...nm.
there is an extra brace in the code i posted i believe.
sorry, but if you didn't realise that the extra brace was causing compile errors, perhaps you should leave the compilation to...
Forum: Archive::Development 04-12-2002, 05:13 PM
Replies: 9
Views: 6,050
Posted By strychn
mmm... i dont see how you cant get that minor...

mmm...
i dont see how you cant get that minor change to compile.
if you cant get that to compile, then i can't see how you could get ANY of the code to compile.
regardless. here is the modified...
Forum: Archive::Windows Servers 04-10-2002, 05:58 AM
Replies: 7
Views: 5,369
Posted By strychn
it's not the database. it's the emulator. there...

it's not the database. it's the emulator.
there are some issues with z coordinates of mobs....
Forum: Archive::General Discussion 04-09-2002, 12:56 PM
Replies: 5
Views: 2,870
Posted By strychn
i've been working on updating wc's admin tool,...

i've been working on updating wc's admin tool, but it sounds like lyenu has a better tool in the works. so...???
see what happens.
Forum: Archive::Database/World Building 04-09-2002, 12:49 PM
Replies: 41
Views: 29,187
Posted By strychn
note....trigger item is broken. i've posted a fix...

note....trigger item is broken. i've posted a fix for it if you care to compile it in....
Forum: Archive::Database/World Building 04-09-2002, 12:48 PM
Replies: 41
Views: 29,187
Posted By strychn
here's some stuff i was playing with for the...

here's some stuff i was playing with for the quest scripts...

NPC_SCRIPT 517{
TRIGGER_TEXT:Hail:{
SAY:Hail %CHARNAME%. I am seeking young adventurers to assist in keeping the orcs from invading...
Forum: Archive::Development 04-09-2002, 05:26 AM
Replies: 9
Views: 6,050
Posted By strychn
Fix for TRIGGER_ITEM script item

trigger item fix...
changed:

CheckQuests(zone->GetShortName(), "%%item%%", tmp->GetID(), TradeList[0]);

to:

if (tmp->IsNPC()) { CheckQuests(zone->GetShortName(), "%%item%%",...
Forum: Archive::Database/World Building 04-09-2002, 03:59 AM
Replies: 41
Views: 29,187
Posted By strychn
yes... NPC_SCRIPT #npc_type_id i found that a...

yes...
NPC_SCRIPT #npc_type_id
i found that a number of npc_type_id s changed and broke all the scripts i had for pre 0.8 db :p
works fine again once i updated them in the scripts
Forum: Archive::Bugs 04-08-2002, 06:44 PM
Replies: 5
Views: 5,043
Posted By strychn
fixed trigger item... changed: ...

fixed trigger item...
changed:

CheckQuests(zone->GetShortName(), "%%item%%", tmp->GetID(), TradeList[0]);

to:

if (tmp->IsNPC()) { CheckQuests(zone->GetShortName(), "%%item%%",...
Forum: Archive::General Discussion 04-06-2002, 08:20 PM
Replies: 5
Views: 3,039
Posted By strychn
mysql.exe, eqemuadmin, mysqlgui and...

mysql.exe, eqemuadmin, mysqlgui and mysqlnavigator.
Forum: Archive::Linux Servers 04-03-2002, 07:34 PM
Replies: 4
Views: 7,569
Posted By strychn
i haven't gotten the client to work with the emu...

i haven't gotten the client to work with the emu in fullscreen.
someone explained to run a dos box, and go to the everquest directory and run it from there, but i still haven't gotten it to work.
i...
Forum: Archive::Development 04-03-2002, 04:35 PM
Replies: 6
Views: 5,530
Posted By strychn
no. he had it right... should end up with sets...

no. he had it right...
should end up with sets of brackets. for each opening one, should be a closing one.
Forum: Archive::Bugs 04-03-2002, 04:34 PM
Replies: 5
Views: 5,043
Posted By strychn
only problem i've had with the scripting was that...

only problem i've had with the scripting was that TRIGGER_ITEM doesn't seem to work.
Forum: Archive::Windows Servers 04-02-2002, 01:38 PM
Replies: 6
Views: 5,906
Posted By strychn
mini login requires the eqemu account to be in...

mini login requires the eqemu account to be in the db. if you dont use minilogin, not having it shouldn't effect you. if you do use minilogin, and dont have the eqemu/eqemu in the database, you will...
Forum: Archive::Windows Servers 04-01-2002, 04:49 PM
Replies: 44
Views: 25,961
Posted By strychn
and... in my loginserver.ini my loginserver=my...

and...
in my loginserver.ini my loginserver=my internet ip, as well as my world address=same. people can connect to my login server by my ip address(in eqhost.txt), as well as connect world.exe from...
Forum: Archive::Windows Servers 04-01-2002, 04:41 PM
Replies: 44
Views: 25,961
Posted By strychn
i've used minilogin for multiplay on a lan. no...

i've used minilogin for multiplay on a lan. no probs. i've also used minilogin over the internet. i've never logged into minilogin using eqemu for user/pass cause it sends that anyway. i use my...
Forum: Archive::Windows Servers 04-01-2002, 04:36 PM
Replies: 14
Views: 8,488
Posted By strychn
yeah, mini login should work for you. i've used...

yeah, mini login should work for you. i've used it to run a 4 computer setup. that was back at 0.2.3 or so i think....??
should work...long as noone trys to login a logged in char.
Forum: Archive::News 04-01-2002, 11:19 AM
Replies: 18
Views: 7,164
Posted By strychn
doh. i didn't even run it. i was gonna wait for...

doh.
i didn't even run it. i was gonna wait for the source.
i dont usually dont read the readme, read it once...long story bad plot.
if i can't get it to work, i look at the source before i look...
Forum: Archive::News 04-01-2002, 11:11 AM
Replies: 18
Views: 7,164
Posted By strychn
mmm.... i read the read me. so what's the...

mmm....
i read the read me.
so what's the joke?
mmm...dammit. that's not funny.
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