EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 4 of 6
<
1
2
3
4
5
6
>
Showing results 76 to 100 of 129
Search took
0.01
seconds; generated 99 minute(s) ago.
Search:
Posts Made By:
strychn
Forum:
Archive::Windows Servers
04-13-2002, 11:18 PM
Replies:
11
version
Views:
6,349
Posted By
strychn
nm...i noticed the adsl. when you are connected...
nm...i noticed the adsl.
when you are connected to the internet does it work?
your setup looks fine(minus the addition of :9000).
was wondering why the non-default choice of ports for...
Forum:
Archive::Windows Servers
04-13-2002, 11:13 PM
Replies:
11
version
Views:
6,349
Posted By
strychn
"unable to get hostname" sounds like dns...
"unable to get hostname" sounds like dns resolution error.
are you on dialup?
have you tried using localhost or 127.0.0.1 for the addresses in loginserver.ini?
if your on dial-up does it work...
Forum:
Archive::Database/World Building
04-13-2002, 04:56 PM
Replies:
41
World data 0.8
Views:
29,187
Posted By
strychn
trigger_item doesn't work in the 0.3.0 binaries. ...
trigger_item doesn't work in the 0.3.0 binaries.
i posted a fix for it, if you compile your binaries.
Forum:
Archive::Windows Servers
04-13-2002, 03:36 PM
Replies:
29
Help? Cant get it working....
Views:
13,125
Posted By
strychn
are you patched to the latest version? ignore...
are you patched to the latest version?
ignore the unknown opcode...lotsa of em aren't know.
Forum:
Archive::Development
04-13-2002, 07:42 AM
Replies:
9
Fix for TRIGGER_ITEM script item
Views:
6,050
Posted By
strychn
np. hope it works well :)
np. hope it works well :)
Forum:
Archive::Development
04-13-2002, 06:22 AM
Replies:
9
Fix for TRIGGER_ITEM script item
Views:
6,050
Posted By
strychn
yeah. sorry. i shouldn't have been a jerk about...
yeah. sorry. i shouldn't have been a jerk about it. :(
but, it should compile np without the extra brace. and it should fix the trigger_item. i'm not a bad guy, and usually not an ass...
sorry...
Forum:
Archive::Development
04-12-2002, 05:15 PM
Replies:
9
Fix for TRIGGER_ITEM script item
Views:
6,050
Posted By
strychn
uhhh...nm. there is an extra brace in the code...
uhhh...nm.
there is an extra brace in the code i posted i believe.
sorry, but if you didn't realise that the extra brace was causing compile errors, perhaps you should leave the compilation to...
Forum:
Archive::Development
04-12-2002, 05:13 PM
Replies:
9
Fix for TRIGGER_ITEM script item
Views:
6,050
Posted By
strychn
mmm... i dont see how you cant get that minor...
mmm...
i dont see how you cant get that minor change to compile.
if you cant get that to compile, then i can't see how you could get ANY of the code to compile.
regardless. here is the modified...
Forum:
Archive::Windows Servers
04-10-2002, 05:58 AM
Replies:
7
Rubber combat?! (Drawde's DB)
Views:
5,369
Posted By
strychn
it's not the database. it's the emulator. there...
it's not the database. it's the emulator.
there are some issues with z coordinates of mobs....
Forum:
Archive::General Discussion
04-09-2002, 12:56 PM
Replies:
5
Little question
Views:
2,870
Posted By
strychn
i've been working on updating wc's admin tool,...
i've been working on updating wc's admin tool, but it sounds like lyenu has a better tool in the works. so...???
see what happens.
Forum:
Archive::Database/World Building
04-09-2002, 12:49 PM
Replies:
41
World data 0.8
Views:
29,187
Posted By
strychn
note....trigger item is broken. i've posted a fix...
note....trigger item is broken. i've posted a fix for it if you care to compile it in....
Forum:
Archive::Database/World Building
04-09-2002, 12:48 PM
Replies:
41
World data 0.8
Views:
29,187
Posted By
strychn
here's some stuff i was playing with for the...
here's some stuff i was playing with for the quest scripts...
NPC_SCRIPT 517{
TRIGGER_TEXT:Hail:{
SAY:Hail %CHARNAME%. I am seeking young adventurers to assist in keeping the orcs from invading...
Forum:
Archive::Development
04-09-2002, 05:26 AM
Replies:
9
Fix for TRIGGER_ITEM script item
Views:
6,050
Posted By
strychn
Fix for TRIGGER_ITEM script item
trigger item fix...
changed:
CheckQuests(zone->GetShortName(), "%%item%%", tmp->GetID(), TradeList[0]);
to:
if (tmp->IsNPC()) { CheckQuests(zone->GetShortName(), "%%item%%",...
Forum:
Archive::Database/World Building
04-09-2002, 03:59 AM
Replies:
41
World data 0.8
Views:
29,187
Posted By
strychn
yes... NPC_SCRIPT #npc_type_id i found that a...
yes...
NPC_SCRIPT #npc_type_id
i found that a number of npc_type_id s changed and broke all the scripts i had for pre 0.8 db :p
works fine again once i updated them in the scripts
Forum:
Archive::Bugs
04-08-2002, 06:44 PM
Replies:
5
NPC Scripting Error - is it just me?
Views:
5,043
Posted By
strychn
fixed trigger item... changed: ...
fixed trigger item...
changed:
CheckQuests(zone->GetShortName(), "%%item%%", tmp->GetID(), TradeList[0]);
to:
if (tmp->IsNPC()) { CheckQuests(zone->GetShortName(), "%%item%%",...
Forum:
Archive::General Discussion
04-06-2002, 08:20 PM
Replies:
5
So what does everyone use to edit their db?
Views:
3,039
Posted By
strychn
mysql.exe, eqemuadmin, mysqlgui and...
mysql.exe, eqemuadmin, mysqlgui and mysqlnavigator.
Forum:
Archive::Linux Servers
04-03-2002, 07:34 PM
Replies:
4
Getting unknown opcode errors during login :(
Views:
7,569
Posted By
strychn
i haven't gotten the client to work with the emu...
i haven't gotten the client to work with the emu in fullscreen.
someone explained to run a dos box, and go to the everquest directory and run it from there, but i still haven't gotten it to work.
i...
Forum:
Archive::Development
04-03-2002, 04:35 PM
Replies:
6
Quick Scripting Question
Views:
5,530
Posted By
strychn
no. he had it right... should end up with sets...
no. he had it right...
should end up with sets of brackets. for each opening one, should be a closing one.
Forum:
Archive::Bugs
04-03-2002, 04:34 PM
Replies:
5
NPC Scripting Error - is it just me?
Views:
5,043
Posted By
strychn
only problem i've had with the scripting was that...
only problem i've had with the scripting was that TRIGGER_ITEM doesn't seem to work.
Forum:
Archive::Windows Servers
04-02-2002, 01:38 PM
Replies:
6
*POSSIBLE* solution to LAN woes
Views:
5,906
Posted By
strychn
mini login requires the eqemu account to be in...
mini login requires the eqemu account to be in the db. if you dont use minilogin, not having it shouldn't effect you. if you do use minilogin, and dont have the eqemu/eqemu in the database, you will...
Forum:
Archive::Windows Servers
04-01-2002, 04:49 PM
Replies:
44
Single Player EQEmu
Views:
25,961
Posted By
strychn
and... in my loginserver.ini my loginserver=my...
and...
in my loginserver.ini my loginserver=my internet ip, as well as my world address=same. people can connect to my login server by my ip address(in eqhost.txt), as well as connect world.exe from...
Forum:
Archive::Windows Servers
04-01-2002, 04:41 PM
Replies:
44
Single Player EQEmu
Views:
25,961
Posted By
strychn
i've used minilogin for multiplay on a lan. no...
i've used minilogin for multiplay on a lan. no probs. i've also used minilogin over the internet. i've never logged into minilogin using eqemu for user/pass cause it sends that anyway. i use my...
Forum:
Archive::Windows Servers
04-01-2002, 04:36 PM
Replies:
14
setting up a lan server..
Views:
8,488
Posted By
strychn
yeah, mini login should work for you. i've used...
yeah, mini login should work for you. i've used it to run a 4 computer setup. that was back at 0.2.3 or so i think....??
should work...long as noone trys to login a logged in char.
Forum:
Archive::News
04-01-2002, 11:19 AM
Replies:
18
0.3.0-PR1 (Bart) is out!
Views:
7,164
Posted By
strychn
doh. i didn't even run it. i was gonna wait for...
doh.
i didn't even run it. i was gonna wait for the source.
i dont usually dont read the readme, read it once...long story bad plot.
if i can't get it to work, i look at the source before i look...
Forum:
Archive::News
04-01-2002, 11:11 AM
Replies:
18
0.3.0-PR1 (Bart) is out!
Views:
7,164
Posted By
strychn
mmm.... i read the read me. so what's the...
mmm....
i read the read me.
so what's the joke?
mmm...dammit. that's not funny.
Showing results 76 to 100 of 129
Page 4 of 6
<
1
2
3
4
5
6
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
04:01 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3