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Showing results 76 to 100 of 107
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Posts Made By:
Taurinus
Forum:
Development::Bug Reports
08-15-2009, 09:19 PM
Replies:
6
[Bug @ r934] Massive Player speed
Views:
9,991
Posted By
Taurinus
Also for some reason, EXP is screwed up too. ...
Also for some reason, EXP is screwed up too.
see the pic:
[img=http://img190.imageshack.us/img190/4177/expbugr934.th.jpg] (http://img190.imageshack.us/i/expbugr934.jpg/)
Forum:
Development::Bug Reports
08-15-2009, 09:03 PM
Replies:
6
[Bug @ r934] Massive Player speed
Views:
9,991
Posted By
Taurinus
[Bug @ r934] Massive Player speed
Players are running at level 1 as though they have level 50+ SoW.
The speed is scaling correctly I think, however. Players with SoW run like a bard with mistmoore drums.:)
Possibly related to...
Forum:
Support::Windows Servers
08-14-2009, 06:43 PM
Replies:
6
Rev 922 Compile Error
Views:
6,179
Posted By
Taurinus
Notice at the top of the forum is a sticky for...
Notice at the top of the forum is a sticky for server setup.
http://www.eqemulator.net/forums/showthread.php?t=29043
Forum:
General::General Discussion
08-13-2009, 07:09 PM
Replies:
29
Plugin System
Views:
28,081
Posted By
Taurinus
Yea, and not to mention the fact that a user can...
Yea, and not to mention the fact that a user can rootkit their OS to determine a winner forever (MQ). Not even enforcing a hacked client (not possible) could get around this.
Forum:
General::General Discussion
08-12-2009, 11:45 PM
Replies:
29
Plugin System
Views:
28,081
Posted By
Taurinus
I suppose it could be handy to be able to provide...
I suppose it could be handy to be able to provide certain functions externally via a plugin, but I have to ask:
Who could write a plugin, compile it, and distribute it?
Out of those people, who...
Forum:
Development::Bots
08-12-2009, 09:42 PM
Replies:
1
Bot's with Buggy Pets all of a sudden
Views:
5,489
Posted By
Taurinus
I've seen this as well. From what I can tell by...
I've seen this as well. From what I can tell by observation while testing, is that this occurs because the pet aggro'd something that is out of LOS and/or range. I believe this to be an artifact of...
Forum:
Development::Development
08-12-2009, 08:47 PM
Replies:
4
zonechange opcodes (zonelines)
Views:
7,502
Posted By
Taurinus
I was going to suggest the same. This is...
I was going to suggest the same. This is definitely something the perl system was built for.
Forum:
Development::Bots
08-12-2009, 07:00 PM
Replies:
3
Bot Spells
Views:
6,801
Posted By
Taurinus
Remember when the old cleric bots would LOVE to...
Remember when the old cleric bots would LOVE to cast fear on anything and everything...snared or not?:shock: I took a group to Hate and that happened. lmao. Good times, good times.
Forum:
Development::Bots
08-11-2009, 10:40 PM
Replies:
11
Submission: #bot list
Views:
7,515
Posted By
Taurinus
Here is my work so far: New bot command...
Here is my work so far:
New bot command "stats" is implemented. You get a popup with all of your bot's vitals.
Includes revised "inventory list" as well as revised "list".
So now we would...
Forum:
Development::Bots
08-11-2009, 08:08 PM
Replies:
11
Submission: #bot list
Views:
7,515
Posted By
Taurinus
I am still working with the inventory popup and I...
I am still working with the inventory popup and I can display the stats just fine. The problem I am having is prettying it up, because it seems the popup window does accept most html tags but does...
Forum:
Development::Bots
08-11-2009, 05:09 PM
Replies:
11
Submission: #bot list
Views:
7,515
Posted By
Taurinus
r920 seems to have removed the need for a popup...
r920 seems to have removed the need for a popup for inventory purposes. Great job on that.
I still feel that a popup for the bot list is cleaner, though. You may have another idea for this, I...
Forum:
Development::Bots
08-11-2009, 07:36 AM
Replies:
11
Submission: #bot list
Views:
7,515
Posted By
Taurinus
Here are some screenies of what I've thrown...
Here are some screenies of what I've thrown together already.
http://yfrog.com/2ieq000036jx
Forum:
Development::Bots
08-10-2009, 11:31 PM
Replies:
11
Submission: #bot list
Views:
7,515
Posted By
Taurinus
Thanks for the consideration, WildcardX. The...
Thanks for the consideration, WildcardX.
The bot code has come a long way since you've started transforming it. I know that there is alot of work left to be done, and I don't mind chipping in what...
Forum:
Development::Bots
08-10-2009, 10:45 PM
Replies:
11
Submission: #bot list
Views:
7,515
Posted By
Taurinus
Submission: #bot list
This is a change that I have committed on my end and I thought I would share it.
It uses the existing client UI interface to send the bot list to the client via Popup. It helps lower the business...
Forum:
Development::Bots
08-10-2009, 07:24 PM
Replies:
3
Lots o' Crashing
Views:
5,341
Posted By
Taurinus
Yes, I am having intermittent crashing too. My...
Yes, I am having intermittent crashing too. My client is failing to log anything related to it, and the server doesn't log anything either.
Forum:
Development::Bots
08-10-2009, 07:14 PM
Replies:
5
group with others and bots
Views:
6,564
Posted By
Taurinus
#bot groupraid takes about 5 seconds to rejoin...
#bot groupraid takes about 5 seconds to rejoin all the bots in the group. I don't think that zoning is needed. Thats IMO of course.
Forum:
Support::General Support
08-10-2009, 12:41 AM
Replies:
2
Possible Crash Bug
Views:
5,169
Posted By
Taurinus
Issue is resolved as of r909
Issue is resolved as of r909
Forum:
Development::Bots
08-09-2009, 09:29 PM
Replies:
9
r907: Trade w/bot = client crash
Views:
6,665
Posted By
Taurinus
Thanks, WildcardX. Also, I am including a...
Thanks, WildcardX.
Also, I am including a picture of the necro bot because....well just because I suppose. He is the dream of any level 22 druid.
...
Forum:
Development::Bots
08-09-2009, 09:08 PM
Replies:
9
r907: Trade w/bot = client crash
Views:
6,665
Posted By
Taurinus
The bot is level 22.
The bot is level 22.
Forum:
Development::Bots
08-09-2009, 08:52 PM
Replies:
9
r907: Trade w/bot = client crash
Views:
6,665
Posted By
Taurinus
ItemID: 50085 Rough Defiant Cloth Cap
ItemID: 50085
Rough Defiant Cloth Cap
Forum:
Development::Bots
08-09-2009, 08:39 PM
Replies:
9
r907: Trade w/bot = client crash
Views:
6,665
Posted By
Taurinus
r907: Trade w/bot = client crash
Conditions:
Iksar necro bot with emtpy head slot is traded an attunable (and suitable for level) piece of head gear. Titanium client.
Checking the database afterwards confirms that the bot did...
Forum:
Development::Bots
08-08-2009, 10:50 PM
Replies:
16
BUG: Bot form/illusion
Views:
11,537
Posted By
Taurinus
Also, gender gets borked in the same manner.
Also, gender gets borked in the same manner.
Forum:
Development::Bots
08-08-2009, 08:32 PM
Replies:
16
BUG: Bot form/illusion
Views:
11,537
Posted By
Taurinus
Yes I agree. The problems with the bots...
Yes I agree.
The problems with the bots retaining illusions is caused by the illusion race being written to the bot's table entry as their race. So bots that can be in illusion form, which is all...
Forum:
Development::Bots
08-08-2009, 04:23 PM
Replies:
16
BUG: Bot form/illusion
Views:
11,537
Posted By
Taurinus
Also for r900: Need to figure out a way for...
Also for r900:
Need to figure out a way for bots to aquire no drop items now that they are clients.
Forum:
Development::Bots
08-08-2009, 03:45 PM
Replies:
16
BUG: Bot form/illusion
Views:
11,537
Posted By
Taurinus
r900: Great work with the spawning code. ...
r900:
Great work with the spawning code. You can now see bot pets in the client group window...and bots appear in the zone as a client :grin:
++bots still cannot melee. However, I have...
Showing results 76 to 100 of 107
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