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Forum: Development::Feature Requests 04-11-2008, 08:36 AM
Replies: 7
Views: 9,006
Posted By fault
um, it is called compiling the source? I am sure...

um, it is called compiling the source? I am sure you know after you edit source files you HAVE to recompile, you just can't edit and be like *lawl ok server now has my changes* Doesn't work like...
Forum: Quests::Completed 04-11-2008, 07:24 AM
Replies: 13
Views: 18,151
Posted By fault
here is what I have for deyid, I am stil...

here is what I have for deyid, I am stil uncertain as to the `grid` field in the spawn2, is that the walk grid? or what?

sub EVENT_SPAWN {
quest::setnexthpevent(61);
}

#During the fight he...
Forum: Misc::Off Topic 04-11-2008, 05:13 AM
Replies: 26
Views: 18,165
Posted By fault
I would pretty much say CD works his can off day...

I would pretty much say CD works his can off day in and day out with the PEQ databases, Which in reality is currently the most updated and well kept database/quest team for eqemu. To say or even...
Forum: Development::Development 04-11-2008, 02:17 AM
Replies: 77
Views: 75,777
Posted By fault
CD there were more then 5 the hedge event...

CD there were more then 5 the hedge event triggered it on my entire party of 6 as well as other full parties as posted on PEQ.

gate DID trigger it, My cleric got hit with the punishments after he...
Forum: Quests::Completed 04-11-2008, 02:03 AM
Replies: 13
Views: 18,151
Posted By fault
Oh, So I can;t use what I wanted? Darn I am a...

Oh, So I can;t use what I wanted? Darn I am a stickler for clean precise code ( npcid+value for example)


Reading up on the quest it appears as if he summons between 6 and 12. 6 for sure, but...
Forum: Quests::Completed 04-10-2008, 10:53 PM
Replies: 13
Views: 18,151
Posted By fault
How would I get the corrupted to spawn in a ring...

How would I get the corrupted to spawn in a ring around Deyid? I see this, quest::spawn2(npc_type,grid,guildwarset,x,y,z,heading); So I would have to #zone to various spots around deyid write down...
Forum: Development::Feature Requests 04-10-2008, 10:31 PM
Replies: 7
Views: 9,006
Posted By fault
yea just write a small perl plugin that verifies...

yea just write a small perl plugin that verifies online characters and removes ghosts. I am to lazy to install VMware to try and source edit this (vmware to compile) I can;t get cygwin to install...
Forum: Development::Database/World Building 04-10-2008, 10:26 PM
Replies: 4
Views: 6,521
Posted By fault
Couldn't you use. ...

Couldn't you use.

quest::summonburriedplayercorpse(charid, x, y, z, heading);


Whereas charid should be the character envoking the script? Not sure if EQEMu can do that but it sounds like the...
Forum: Development::Database/World Building 04-10-2008, 11:11 AM
Replies: 14
Views: 12,922
Posted By fault
the original kerafyrm *the sleeper* on live in...

the original kerafyrm *the sleeper* on live in the day was never suppose to be killed, if someone could compare him now to what we *think* before then it may be possible to come up with a decent...
Forum: Quests::Completed 04-10-2008, 11:06 AM
Replies: 13
Views: 18,151
Posted By fault
Awesome. And apologies I did not mean for...

Awesome.


And apologies I did not mean for it to sound competitive, I just didn;t feel it was *complete enough* to post on peq, and things needed to be solved before that step. :D
Forum: Support::MiniLogin 04-10-2008, 11:03 AM
Replies: 11
Views: 28,341
Posted By fault
uh this is the *premade updater*

uh this is the *premade updater*
Forum: Quests::Completed 04-10-2008, 02:35 AM
Replies: 13
Views: 18,151
Posted By fault
Seilaen's Plight

Figured I would post here instead of PEQ this time. Even though I really like PEQ, there are some things in this quest I Could NOT find.

Seilaens Plight In PoN


#############
#NPC: Seilaen...
Forum: Development::Development 04-10-2008, 02:04 AM
Replies: 77
Views: 75,777
Posted By fault
it isnt *boxing* that lags. The detection...

it isnt *boxing* that lags. The detection doesn;t take into account the emu lag. Unless you have a beast of a box with each dynamic zone loaded on a different box you will have lag. I doubt anyone...
Forum: Development::Database/World Building 04-10-2008, 01:55 AM
Replies: 14
Views: 12,922
Posted By fault
with SoF kerafyrm is back in EQ, so Maybe we...

with SoF kerafyrm is back in EQ, so Maybe we could finally get some good reads on him before sony removes him again?
Forum: Support::MiniLogin 04-10-2008, 01:51 AM
Replies: 11
Views: 28,341
Posted By fault
I am actually not able to get this to work. ...

I am actually not able to get this to work.

<?php
if(!isset($_POST['Submit'])){
?>
<form id="form1" name="form1" method="post" action="reg.php">
<table width="500" border="0"...
Forum: Development::GeorgeS's Tools 04-04-2008, 01:31 AM
Replies: 53
Views: 33,844
Posted By fault
it has the same structure the zip had. and yes I...

it has the same structure the zip had. and yes I ran the file to reg the dependancies after I read the readme, all checked out fine.
Forum: Development::Tools 04-02-2008, 02:38 PM
Replies: 129
Views: 171,324
Posted By fault
woul dit be possible to add a character/account...

woul dit be possible to add a character/account management system to it? I added a minilogin reg script. and Cavedudes sexy char mover to it. I'd like to see something where users can login to it,...
Forum: Development::Development 04-02-2008, 01:06 PM
Replies: 77
Views: 75,777
Posted By fault
I don't like it because it is to buggy at the...

I don't like it because it is to buggy at the moment(anti-hack). For those of us who don't cheat it made it really hard to play on PEQ. It seemed to detect NPC warping as cheat warping and punished...
Forum: Development::Feature Requests 04-02-2008, 12:50 PM
Replies: 7
Views: 9,006
Posted By fault
Online Suggestion.

was reading the following post.
http://eqemulator.net/forums/showthread.php?t=17806


and got to thinking. if eqemu added a slight change, which would set a character status to 1/0 in sql wether...
Forum: Development::Development 04-02-2008, 03:18 AM
Replies: 77
Views: 75,777
Posted By fault
I would hope this is NOT going into EQEMU. ...

I would hope this is NOT going into EQEMU.


very unstable code, stops most dynamic zones from loading. Experienced it first on a server I roll on, then Compiled it myself and experienced the...
Forum: Development::Tools 04-01-2008, 03:47 AM
Replies: 46
Views: 60,161
Posted By fault
I think the value of this is, it can be run on...

I think the value of this is, it can be run on your webhost, therefore integrating with your site. If you run a server and webhost seperatly, or want it to look like yoursite without all the trouble...
Forum: Development::GeorgeS's Tools 04-01-2008, 03:46 AM
Replies: 53
Views: 33,844
Posted By fault
George a few things. Quest editor, Refuses...

George a few things.

Quest editor, Refuses to connect to mysql. Even though the connection info is correct. Even tried the root information and still no go.

Error message:

MySQL connection...
Forum: Development::Tools 04-01-2008, 03:35 AM
Replies: 129
Views: 171,324
Posted By fault
meh cygwin gayed up on me, isnt installing perl...

meh cygwin gayed up on me, isnt installing perl right.

If you run parse-quests.pl to parse each quest 1by1 it works. That as you know is time consuming =/ the sh <-> .bat Progress is lamed up on...
Forum: Development::Tools 03-31-2008, 06:10 PM
Replies: 129
Views: 171,324
Posted By fault
it sucks not being able to edit the posts.. ...

it sucks not being able to edit the posts..

please merge...



When I run the pl after editing the paths inside it.
Forum: Development::Tools 03-31-2008, 06:03 PM
Replies: 129
Views: 171,324
Posted By fault
Awesome I completely forgot to source allspells.

Awesome I completely forgot to source allspells.
Showing results 76 to 100 of 114

 
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