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Showing results 76 to 100 of 157
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Posts Made By:
louis1016
Forum:
General::General Discussion
02-17-2012, 11:12 AM
Replies:
18
When did experience get so easy?
Views:
17,721
Posted By
louis1016
The rule unfortunately doesnt give any penalties...
The rule unfortunately doesnt give any penalties with the rule on. It only gives bonuses to halfings, rogues, and warriors.
if(RuleB(Character,UseRaceClassExpBonuses))
{...
Forum:
Development::Bots
02-17-2012, 07:07 AM
Replies:
3
Bot mana regen rule description/default value is wrong
Views:
23,129
Posted By
louis1016
Heres the DB rules description that should be...
Heres the DB rules description that should be changed: "Adjust mana regen for bots, 1 is fast and higher numbers slow it down 3 is about the same as players."
Forum:
Development::Bots
02-17-2012, 01:30 AM
Replies:
3
Bot mana regen rule description/default value is wrong
Views:
23,129
Posted By
louis1016
Bot mana regen rule description/default value is wrong
I noticed that the bot mana regen rule description is set to 3 with a description that the higher the value, the lower the mana regen. I just testing this with a lvl 50. The client regens at either...
Forum:
Support::Windows Servers
02-16-2012, 09:06 PM
Replies:
2
expansion variables
Views:
7,172
Posted By
louis1016
theres an expansion setting under variables and a...
theres an expansion setting under variables and a newer one was eventually added to the rules table. the rules table is the one that works correctly
Forum:
Development::Bots
02-16-2012, 04:58 PM
Replies:
15
bot improvement suggestions
Views:
18,772
Posted By
louis1016
Thanks for the reply, I dont mean to sound like...
Thanks for the reply, I dont mean to sound like im complaining or anything, i love the bots and youve fixed so many things that were wrong over the last year and if it werent for the work youve done...
Forum:
General::General Discussion
02-16-2012, 10:05 AM
Replies:
18
When did experience get so easy?
Views:
17,721
Posted By
louis1016
The p99 exp rates are pretty close to classic eq...
The p99 exp rates are pretty close to classic eq but they have other exp mechanics we dont have. For example we dont have racial exp bonuses/penalties nor do we have any hell levels (30, 35, 40 , 45)...
Forum:
Development::Bug Reports
02-16-2012, 07:49 AM
Replies:
0
NPC Resist Rules not working
Views:
4,492
Posted By
louis1016
NPC Resist Rules not working
I posted in the wrong section it seems. Heres the link http://www.eqemulator.org/forums/showthread.php?t=34289
Would really love to see this fixed!
Forum:
Support::General Support
02-16-2012, 01:56 AM
Replies:
7
Resist problems
Views:
7,538
Posted By
louis1016
As of the latest revision this resist rule is...
As of the latest revision this resist rule is still not working, at lvl 39 I can hit lvl 55 mobs with all my spells very easily even with the rule set to 6 (or any number). Any chance this will be...
Forum:
Development::Bots
02-16-2012, 12:44 AM
Replies:
15
bot improvement suggestions
Views:
18,772
Posted By
louis1016
bot improvement suggestions
I just got around to trying the latest bots, and I must say that I believe bots are almost near perfect. In my opinion the best state of the bots would be to be as player like as possible when it...
Forum:
Support::Windows Servers
10-25-2011, 11:45 AM
Replies:
23
Crescent Reach - not using it?
Views:
26,343
Posted By
louis1016
I've done this a few months ago. I had to go in...
I've done this a few months ago. I had to go in the server code and delete crescent reach as a starting point for each race/class and it did not show up on character creation screens anymore. I'm...
Forum:
Development::Bots
10-20-2011, 04:18 AM
Replies:
3
Bot interrupts
Views:
7,266
Posted By
louis1016
Does this have anything to do with the bots...
Does this have anything to do with the bots channeling skill? How can I tell?
Forum:
Support::Windows Servers
10-16-2011, 01:55 AM
Replies:
5
Bind Wound Bug
Views:
8,094
Posted By
louis1016
thanks a lot, changing that rule worked, i...
thanks a lot, changing that rule worked, i assumed i shouldnt change it at first since false was the default value
Forum:
Support::Windows Servers
10-15-2011, 02:15 PM
Replies:
5
Bind Wound Bug
Views:
8,094
Posted By
louis1016
I am using SOD and I have the new hp calculations...
I am using SOD and I have the new hp calculations disabled in the rules table (default setting)
Forum:
Support::Windows Servers
10-15-2011, 10:28 AM
Replies:
5
Bind Wound Bug
Views:
8,094
Posted By
louis1016
Bind Wound Bug
On a fresh compile and build of the emu/db bind wound does not seem to be working properly.
I am recieving "you cannot bind wounds past 50%" messages when my hp is well below 50%.
I am getting...
Forum:
Development::Bots
10-05-2011, 02:07 PM
Replies:
3
Bot interrupts
Views:
7,266
Posted By
louis1016
Bot interrupts
I noticed that bots are not getting interrupted while casting properly. My SK level 10 shadowknight is able to keep lifetapping over and over i get the message that he has regained his concentration...
Forum:
Support::General Support
10-05-2011, 01:30 PM
Replies:
7
Resist problems
Views:
7,538
Posted By
louis1016
Resist problems
With a brand new install of a server as well as my old ones changing resist values in the rules have no effect at all on resists vs npcs.
According to this thread: ...
Forum:
Development::Bots
09-26-2011, 04:55 PM
Replies:
8
Bot spawn timer?
Views:
9,989
Posted By
louis1016
I too hope bot spawn timers get worked into the...
I too hope bot spawn timers get worked into the code, i believe it would be a good penalty for bot death. Any chance this will ever see the light of day?
Forum:
Development::Bots
09-22-2011, 10:22 AM
Replies:
16
Bot AAs
Views:
17,772
Posted By
louis1016
thank you so much for this!
thank you so much for this!
Forum:
Development::Bots
09-19-2011, 02:42 PM
Replies:
16
Bot AAs
Views:
17,772
Posted By
louis1016
Hey any update on bot expansions rule? Im really...
Hey any update on bot expansions rule? Im really looking forward to finally having bots with no aa's.
Forum:
Development::Bots
08-29-2011, 04:57 PM
Replies:
16
Bot AAs
Views:
17,772
Posted By
louis1016
With these new changes is there a way to disable...
With these new changes is there a way to disable bot aa's altogether? My server is kunark based and I'd like for the bots to not have any AA's and i was wondering if there was an easy way to disable...
Forum:
Development::Bots
07-29-2011, 11:04 AM
Replies:
6
#bot delete issue
Views:
9,701
Posted By
louis1016
I am getting this issue on a clean server install...
I am getting this issue on a clean server install when I try to delete any bots (buffed or not buffed already). Anyone know what the issue is?
Forum:
Support::Windows Servers
07-29-2011, 10:52 AM
Replies:
16
current peq db, quests, and eq-EMU revisions
Views:
18,874
Posted By
louis1016
it definitely doesnt include update 1723 im not...
it definitely doesnt include update 1723 im not sure about others
Forum:
Development::Bots
07-27-2011, 04:51 PM
Replies:
69
Bot Discussion
Views:
124,333
Posted By
louis1016
Thank you so much for considering these issues,...
Thank you so much for considering these issues, one thing I forgot to mention is that I feel like bots should med when oom during battles. As of now if a cleric runs oom he just stands there for the...
Forum:
Development::Bots
07-26-2011, 08:29 PM
Replies:
69
Bot Discussion
Views:
124,333
Posted By
louis1016
I must say I absolutely love all the word done on...
I must say I absolutely love all the word done on bots lately. Ive been waiting forever for many of these changes to come and im so glad to see them. The enchanter bot problem, the bot stat and ac...
Forum:
Development::Bots
07-09-2011, 09:27 PM
Replies:
19
My Bot included binaries
Views:
24,199
Posted By
louis1016
This is really awesome of you to post these, but...
This is really awesome of you to post these, but how do I add these to my code? I can do it manually but I just dont know what lines 10457,10481d10455 for example means.
Showing results 76 to 100 of 157
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