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Showing results 76 to 100 of 107
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Posts Made By:
neotokyo
Forum:
Archive::Development
11-19-2002, 08:55 AM
Replies:
30
3.12 Delta#2
Views:
19,647
Posted By
neotokyo
silly me, you need one more file: ...
silly me,
you need one more file:
Database update script (http://denial.dyndns.org/eqemu/neotokyo/bodytype_diffs/bodytype_upd.sql)
add this like all the other .sql files
if you set...
Forum:
Archive::Development
11-19-2002, 08:37 AM
Replies:
30
3.12 Delta#2
Views:
19,647
Posted By
neotokyo
3.12 Delta#2
(this is in no way an official delta, but i like the name ;-)
Win32 Binaries (http://denial.dyndns.org/eqemu/neotokyo/bin.w32/)
i would like some people to download the exes (i cant guarantee...
Forum:
Archive::Windows Servers
11-18-2002, 06:29 AM
Replies:
6
No Luck
Views:
7,440
Posted By
neotokyo
did you download the database files? did you...
did you download the database files?
did you use the exes from the 3.12 zip or some of the modified exes?
Forum:
Archive::General Discussion
11-18-2002, 03:56 AM
Replies:
0
Faq
Views:
2,298
Posted By
neotokyo
Faq
add this to FAQ:
Q: why dont i have any items when i create a character?
A: if your account is GM flagged you dont get starting items with the database that comes with EQEmu. you can change that...
Forum:
Archive::Windows Servers
11-18-2002, 03:47 AM
Replies:
2
having problems with a friend loging on server
Views:
6,321
Posted By
neotokyo
getting kicked back to login screen after char...
getting kicked back to login screen after char select?
Forum:
Archive::Windows Servers
11-17-2002, 10:23 AM
Replies:
1
OK need help right quick
Views:
6,029
Posted By
neotokyo
http://www.eqemu.net/eqhost.txt there ya go
http://www.eqemu.net/eqhost.txt
there ya go
Forum:
Archive::General Discussion
11-17-2002, 08:07 AM
Replies:
1
Final question...i hope
Views:
2,397
Posted By
neotokyo
you use your "real eq" login? then thats the...
you use your "real eq" login? then thats the problem
you use your "eqemu-forum" username and password? perhaps exchange y and z
Forum:
Archive::Development
11-17-2002, 07:57 AM
Replies:
11
FIX (kinda): Aggro changes
Views:
7,544
Posted By
neotokyo
Diff files...
Diff files (ttp://denial.dyndns.org/eqemu/neotokyo/aggro_diffs/)
here you find the diffs from my version to 3.12
tell me what you think about it. are the diffs useable? i find them rather...
Forum:
Archive::Development
11-17-2002, 06:06 AM
Replies:
11
FIX (kinda): Aggro changes
Views:
7,544
Posted By
neotokyo
1.) actually the field is already in the db...
1.) actually the field is already in the db npc_types->aggroradius ... its just that its 0 all the time. so either update that value to like 50 or 75 or leave it and let the server set the...
Forum:
Archive::General Discussion
11-17-2002, 05:06 AM
Replies:
2
I really need help
Views:
2,768
Posted By
neotokyo
if you never started the program how do you know...
if you never started the program how do you know its awesome?
just follow the instructions posted on www.eqemu.net and you should be fine.
Forum:
Archive::Development
11-17-2002, 02:06 AM
Replies:
0
client spell checks
Views:
5,036
Posted By
neotokyo
client spell checks
i am working on bane damage and target-type-based spells (like defoliation, vs.animal, vs.undead).
problem is, these spells are checked on the clientside, before they even reach the server.
can...
Forum:
Archive::Development
11-16-2002, 11:06 PM
Replies:
11
FIX (kinda): Aggro changes
Views:
7,544
Posted By
neotokyo
FIX (kinda): Aggro changes
hi all,
i took the liberty of adding a new feature into eqemu --- AggroRange ---
so i recoded the whole NPCAI thing from scratch and added support for Harmony/Lull spells.
i tested it quite...
Forum:
Archive::Windows Servers
11-16-2002, 09:37 PM
Replies:
6
about world.exe
Views:
7,145
Posted By
neotokyo
ok try the grant all thing again: start...
ok try the grant all thing again:
start "c:\mysql\bin\mysql.exe"
(or whereever you installed it)
now connect to the eq database: "connect eq"
(or whatever your db is called)
now type...
Forum:
Archive::Windows Servers
11-16-2002, 09:17 AM
Replies:
1
A little help here pls
Views:
4,719
Posted By
neotokyo
Yes.
Yes.
Forum:
Archive::Windows Servers
11-16-2002, 08:20 AM
Replies:
6
about world.exe
Views:
7,145
Posted By
neotokyo
silly question: you did start the zone servers...
silly question: you did start the zone servers too right?!?
any error messages?
Forum:
Archive::Windows Servers
11-16-2002, 05:51 AM
Replies:
3
I dont have all the files
Views:
5,522
Posted By
neotokyo
they are all in the binary package. just download...
they are all in the binary package. just download and unzip. then RTFM.
Download Win32 Binaries (http://prdownloads.sourceforge.net/eqemu/EQEmu-03.12-Win32.zip?download)
Forum:
Archive::General Discussion
11-16-2002, 05:46 AM
Replies:
3
New On Everquest
Views:
3,840
Posted By
neotokyo
RTFM :-) do you want to start your own...
RTFM :-)
do you want to start your own server, or use the existing emu-servers?
in the first case you just need to download the eqhost file (RTFM again :-) and start "eqgame.exe patchme"
...
Forum:
Archive::Development
11-16-2002, 05:21 AM
Replies:
10
Zone.exe patched for with loot fix
Views:
7,915
Posted By
neotokyo
just did a windiff check and it seems we worked...
just did a windiff check and it seems we worked on different files, so just copy these 5 files into your source directory and everything should work fine.
(or better yet download the files and...
Forum:
Archive::Development
11-16-2002, 04:02 AM
Replies:
5
Fix: Lifetaps
Views:
5,577
Posted By
neotokyo
do i need webspace for this? if yes - any...
do i need webspace for this?
if yes - any reliable free webspace provider around?
Forum:
Archive::Tools
11-16-2002, 03:33 AM
Replies:
1
REQ: eqdb -> eqemu conversion
Views:
4,763
Posted By
neotokyo
REQ: eqdb -> eqemu conversion
hi,
since ethernalquest are updating the data files from the item and spawn collectors quite frequently i am asking if anyone has conversion tools to import their files into the eqemu database?
...
Forum:
Archive::Development
11-16-2002, 03:18 AM
Replies:
5
Fix: Lifetaps
Views:
5,577
Posted By
neotokyo
tap-dots
since verant decided to do the dot-taps quite differently the answer to your question is: No.
but dont panic. the lifetaps-over-time are working if you implemented the Recourse-Spell-Fix i posted...
Forum:
Archive::Development
11-15-2002, 11:54 AM
Replies:
0
FIX: shrink / growth
Views:
5,098
Posted By
neotokyo
FIX: shrink / growth
shrink and growth spells didnt work, because the server failed to remember the size of the Player. also the ChangeSize function didnt mirror EQ in some ways (probably doesnt now too, but its closer...
Forum:
Archive::Development
11-15-2002, 11:37 AM
Replies:
16
Fleshing out pets.. need information
Views:
12,122
Posted By
neotokyo
Quester: ETA?
any eta on the pet code? cant wait to lay my hands on it. i even started some quick fixes so i could play around with a spec pet ;-)
Forum:
Archive::Development
11-15-2002, 11:35 AM
Replies:
5
Fix: Lifetaps
Views:
5,577
Posted By
neotokyo
Fix: Lifetaps
add this function somewhere in the attack.cpp
add this snippet of code into the same file, into function
"NPC:Damage" just before the check for Death (1st return in the function) and after...
Forum:
Archive::Development
11-09-2002, 09:47 AM
Replies:
3
Spells (kinda new feature)
Views:
5,166
Posted By
neotokyo
code snippets
this goes into spdat.h right on the bottom of the struct
i left some recognizable code above and below my additions so you'll hopefully know where exactly to place it. it doesnt mean that you have...
Showing results 76 to 100 of 107
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