EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 4 of 13
<
1
2
3
4
5
6
7
8
>
Last
»
Showing results 76 to 100 of 307
Search took
0.02
seconds; generated 88 minute(s) ago.
Search:
Posts Made By:
steve
Forum:
Support::Packetcollector
06-09-2010, 05:22 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
Seems pretty fool proof. It worked on Test Server...
Seems pretty fool proof. It worked on Test Server last week with no changes. Thought for sure it would at least need new opcodes... nope!
Forum:
Support::Packetcollector
06-05-2010, 04:49 AM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
Gotcha. But if I want to start a new one, simply...
Gotcha. But if I want to start a new one, simply zoning isn't enough, correct? I need to start from the character select each and every time for a new capture?
Forum:
Support::Packetcollector
06-04-2010, 10:57 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
I'm just nervous about how long I should stay in...
I'm just nervous about how long I should stay in a zone to be sure I get all of the pathing. Are you staying 20 minutes in each zone?
Forum:
Support::Packetcollector
06-04-2010, 09:54 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
Are you guys camping out to character select...
Are you guys camping out to character select after getting to each zone? Just wanted to make sure I wasn't doing something unneeded. And will multiboxing confuse the capture?
Forum:
Support::Packetcollector
06-04-2010, 05:17 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
If you do a /who on yourself, it will say in the...
If you do a /who on yourself, it will say in the zonename. Depending on how far along you are with SoD progression determines what version of the zone you get sent to. Void A is the default version...
Forum:
Support::Packetcollector
06-04-2010, 03:55 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
What version of The Void did you use it in? It...
What version of The Void did you use it in? It worked fine for me in Void A, B, & G.
Forum:
Support::Packetcollector
06-01-2010, 07:40 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
Answered my own question. Appears to work fine on...
Answered my own question. Appears to work fine on Test Server.
Anyway, I noticed when running collects in The Void, the spawn of Zebuxoruk is not logged. Verified with Akkadius' collects that he...
Forum:
Support::Packetcollector
06-01-2010, 06:51 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
Will this work for Test Server? If not, is there...
Will this work for Test Server? If not, is there a way to get it to work?
Was thinking best way might be to testcopy and do some suicide runs.
Forum:
Support::Packetcollector
06-01-2010, 01:11 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
Which Void zones did you miss? I can see about...
Which Void zones did you miss? I can see about grabbing them.
Forum:
Support::Packetcollector
05-31-2010, 10:46 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
#Tzudani Emissary of Veeshan was permakilled by...
#Tzudani Emissary of Veeshan was permakilled by GMs on Live. Meaning the instant he appears in-game, he automagically self-kills. This was the Dragons, Dragons, Dragons event that is disabled on...
Forum:
Support::Packetcollector
05-30-2010, 02:16 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
Oh, I understand that :) I was talking more...
Oh, I understand that :) I was talking more procedurally, for submitting to PEQ. Would I need to hunt through my year+ of eqlog files and search for NPC names to find any spells they used and...
Forum:
Support::Packetcollector
05-30-2010, 02:12 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
What would be your suggestion in order to keep...
What would be your suggestion in order to keep everything compatible and to be able to submit it to PEQ?
Also, this just gets doors, zone entries, NPC entries in-game. What about adding in special...
Forum:
Support::Packetcollector
05-30-2010, 01:04 PM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
Did you verify them in-game too? :) Anxious to...
Did you verify them in-game too? :) Anxious to see this in action!
Forum:
Support::Packetcollector
05-30-2010, 09:27 AM
Replies:
169
EQExtractor2
Views:
712,755
Posted By
steve
Awesome work, Derision! You never cease to amaze...
Awesome work, Derision! You never cease to amaze me with all of the quality work you put out. We're lucky to have you!
I can't wait until I get home from work and can start collecting! All I need...
Forum:
General::General Discussion
05-08-2010, 08:24 AM
Replies:
39
EQEmuLauncher V0.5 -- first release
Views:
37,806
Posted By
steve
It also shouldn't say 'Project' - PEQ is a...
It also shouldn't say 'Project' - PEQ is a server/database and since this is meant for multiple server use, it should just say EQEmu.
Forum:
General::General Discussion
05-06-2010, 02:50 PM
Replies:
5
eq client & desktop gamma issue
Views:
10,141
Posted By
steve
Move the slider on your gamma via your video card...
Move the slider on your gamma via your video card driver control panel.
Usually moving it one notch will make it fix itself and then just move the slider back to the previous position.
Forum:
General::General Discussion
05-03-2010, 09:02 PM
Replies:
39
EQEmuLauncher V0.5 -- first release
Views:
37,806
Posted By
steve
That would be neat. It's definitely possible...
That would be neat. It's definitely possible because EQ does it. You login at the patcher level and click play and it takes you directly to the server select.
Maybe someone can reverse the...
Forum:
Support::Packetcollector
05-02-2010, 09:40 AM
Replies:
5
Collection Help
Views:
36,383
Posted By
steve
Any further progress on this? Eager to help...
Any further progress on this? Eager to help collect when it's ready!
Forum:
Development::Development
05-02-2010, 08:44 AM
Replies:
6
Old EQ UI - Impossible?
Views:
15,202
Posted By
steve
Wow. I knew the spell gem selection was limited...
Wow. I knew the spell gem selection was limited back then, but I didn't remember it was THAT limited :P Are you sure you want those back? There's much better player-made gems than those.
Forum:
Development::Development
05-01-2010, 04:37 PM
Replies:
6
Old EQ UI - Impossible?
Views:
15,202
Posted By
steve
It's impossible to get the old UI exactly as it...
It's impossible to get the old UI exactly as it was before. That's why there is only look-alikes available.
Well... not entirely impossible, but close. You would need an old client installation...
Forum:
General::General Discussion
04-30-2010, 07:07 AM
Replies:
4
Server Ops: Confirm DoS account
Views:
6,320
Posted By
steve
Extremely sad that some juvenile would resort to...
Extremely sad that some juvenile would resort to performing a DoS attack on a free emulated server.
Lets just hope he's stupid enough to do it from his home IP (Comcast) so that they shut down his...
Forum:
General::General Discussion
04-28-2010, 04:36 PM
Replies:
14
Site Infected!
Views:
13,652
Posted By
steve
For Tomato Firmware users: 1) Goto...
For Tomato Firmware users:
1) Goto Administration>Scheduler. In the 'Custom 1' box, setup a time you want the router to update the hostfile (preferably once per week. I use Sunday at 4am). Check...
Forum:
Development::Server Code Submissions
04-27-2010, 05:14 PM
Replies:
1
COMMITTED: Mana bug Fix
Views:
5,392
Posted By
steve
My character on Live has over 33,000 mana with...
My character on Live has over 33,000 mana with buffs, so it is needed, eventually. SoD really inflated HP/Mana values and Underfoot continues that trend.
Thanks for the fix!
Forum:
General::General Discussion
04-27-2010, 05:12 PM
Replies:
14
Site Infected!
Views:
13,652
Posted By
steve
I highly recommend everyone with a router to go...
I highly recommend everyone with a router to go with an ad blocking solution.
I'm using a Linksys WRT54G with Tomato firmware. If anyone is interested, I can post my router scripts so the ads can...
Forum:
General::General Discussion
04-23-2010, 11:41 PM
Replies:
14
Site Infected!
Views:
13,652
Posted By
steve
Nasty. I use a router script that is updated...
Nasty.
I use a router script that is updated automatically every week that blocks advertisements on websites. Never can be too careful these days, antivirus and anti-malware software can't protect...
Showing results 76 to 100 of 307
Page 4 of 13
<
1
2
3
4
5
6
7
8
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
02:37 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3