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Showing results 76 to 100 of 171
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Posts Made By:
Malevolent
Forum:
Archive::Development
04-22-2002, 02:11 AM
Replies:
4
Creating a mule :) -- Reputation and Followers
Views:
5,895
Posted By
Malevolent
Need to add a new spell into the game: Summon...
Need to add a new spell into the game: Summon Mule :P
Forum:
Archive::Development
04-22-2002, 02:00 AM
Replies:
4
Creating a mule :) -- Reputation and Followers
Views:
5,895
Posted By
Malevolent
Creating a mule :) -- Reputation and Followers
One of the aspects of the SW RPG (I'm an avid SW P/P RPG fan :) is the ability for a player to take on followers. I've also seen some of the gorgeous screenshots of Dungeon Seige, but I've really...
Forum:
Archive::Bugs
04-21-2002, 03:22 PM
Replies:
8
An INI file for the zoneserver
Views:
7,657
Posted By
Malevolent
An INI file for the zoneserver
An INI file for the zone server would be l33t.
Some things that could be set:
Client Command values (who can use what command)
Turn on/off various defines
Other cool gizmos
Widgets
...
Forum:
Archive::Development
04-21-2002, 11:47 AM
Replies:
9
0.3.1.1-X-Source
Views:
8,743
Posted By
Malevolent
Bug fixes, changes, additions, and general...
Bug fixes, changes, additions, and general malevolence:
- Doors will cast spells (well, you cast the spell). So long as you are a class that can 'use' the spell, then you get it.
- No longer...
Forum:
Archive::Development
04-21-2002, 10:34 AM
Replies:
10
Scripting Doors with Locks for specific keys
Views:
7,635
Posted By
Malevolent
I'll be putting up a compiled *NT* binary on this...
I'll be putting up a compiled *NT* binary on this thread soon. It will contain the door script jazz.
http://www.eqemu.net/forums/showthread.php?s=&threadid=1437
Forum:
Archive::Development
04-20-2002, 06:24 AM
Replies:
7
A Way to Add a Lumberjack Skill
Views:
7,770
Posted By
Malevolent
I've something very similar to this -- trees...
I've something very similar to this -- trees don't age, but the placeholder code is there. I just need a little more time to get that area setup. I'm going to setup age for mobs that modify their...
Forum:
Archive::Development
04-20-2002, 06:21 AM
Replies:
9
0.3.1.1-X-Source
Views:
8,743
Posted By
Malevolent
Quests for doors (another item in the above I...
Quests for doors (another item in the above I forgot to mention). Doors are magical. I claim to have likely broken the script engine with the dirty hack I used to make spell casting doors. Try it out...
Forum:
Archive::Development
04-20-2002, 06:14 AM
Replies:
9
0.3.1.1-X-Source
Views:
8,743
Posted By
Malevolent
0.3.1.1-X-Source
-X == eXperimental
I cannot support this. I don't have enough manpower. USE IT AT YOUR OWN RISK.
Lumberjacks, basic mob factories, mastery, zone sacking, tree growth, flocking and some...
Forum:
Archive::Development
04-17-2002, 01:57 AM
Replies:
7
EQEMU Expansion: Zone of Malevolence
Views:
7,434
Posted By
Malevolent
This is not actually a zone, but a zone server....
This is not actually a zone, but a zone server. I've been considering making fractaled zones with custom char objects for that zone (bridges, houses, etc.), but don't think I honestly have the time...
Forum:
Archive::Development
04-17-2002, 01:53 AM
Replies:
7
A Way to Add a Lumberjack Skill
Views:
7,770
Posted By
Malevolent
A Way to Add a Lumberjack Skill
I was experimenting last night (after I had dragons attacking kelethin =P) with a way to spawn trees of various materials using the procreation code that I have in. As I worked it, I realized I could...
Forum:
Archive::Screenshots
04-15-2002, 10:37 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
Should be good to go, if not, then I'll set you...
Should be good to go, if not, then I'll set you up when I catch you on IRC + I'm at home :)
Forum:
Archive::Screenshots
04-15-2002, 10:04 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
Yep, look for "Malevolent's Lab" in the server...
Yep, look for "Malevolent's Lab" in the server select. I don't have it up always, but now and then it is there.
With hogie's new stuff, it should be easier to see when I'm up/down.
I have...
Forum:
Archive::Screenshots
04-15-2002, 09:41 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
Hill Giants Take The Hill Soon after, i...
Hill Giants Take The Hill
Soon after, i spawn my troops and start to take them down, one at a time, until the zone is free.
Forum:
Archive::Screenshots
04-15-2002, 09:37 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
Orcs charge valiantly (or is that stupidly?) to...
Orcs charge valiantly (or is that stupidly?) to after a hill giant.
Note the hill giants behind them.
Forum:
Archive::Screenshots
04-15-2002, 09:35 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
Remember when I said 'halfling love-bunnes'? ...
Remember when I said 'halfling love-bunnes'?
Here's why:
Forum:
Archive::Screenshots
04-15-2002, 09:35 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
Royal Rumble with the natives in WC
Royal Rumble with the natives in WC
Forum:
Archive::Screenshots
04-15-2002, 09:34 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
When a new NPC is born, it randomly selects...
When a new NPC is born, it randomly selects gender and material. This shot is a good example of the material select at work, with two ogre cutthroats charging through WC.
Forum:
Archive::Screenshots
04-15-2002, 09:33 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
A pack of wolves hunt down orcs in freeport.
A pack of wolves hunt down orcs in freeport.
Forum:
Archive::Screenshots
04-15-2002, 09:32 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
Not sure what happened here. A poacher? No one is...
Not sure what happened here. A poacher? No one is talking.
Forum:
Archive::Screenshots
04-15-2002, 09:31 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
More inn, more death of my loyal troopers.
More inn, more death of my loyal troopers.
Forum:
Archive::Screenshots
04-15-2002, 09:30 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
My attempt to take the inn, fails.
My attempt to take the inn, fails.
Forum:
Archive::Screenshots
04-15-2002, 09:30 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
I try to send in my troops after the love-bunnies...
I try to send in my troops after the love-bunnies who call themselves halflings.
I end up losing (stabbed in the back by a rogue, no less)
Forum:
Archive::Screenshots
04-15-2002, 09:28 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
This was interesting. The two groups ended up...
This was interesting. The two groups ended up splitting. Destination? Towards the mammoths.
Forum:
Archive::Screenshots
04-15-2002, 09:27 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
One of the first times I found a herd.
One of the first times I found a herd.
Forum:
Archive::Screenshots
04-15-2002, 09:26 AM
Replies:
18
Mob Procreation + hunger
Views:
20,462
Posted By
Malevolent
Mob Procreation + hunger
Thread for some pics I've taken with procreation & hunger aspects. Enjoy! :)
I catch lovers in 'lover's corner', freeport.
Showing results 76 to 100 of 171
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