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Search: Posts Made By: Hateborne
Forum: Spell Support 05-04-2012, 04:20 PM
Replies: 2
Views: 6,539
Posted By Hateborne
So I'm not crazy. Neat. Oh, and as always, thank...

So I'm not crazy. Neat. Oh, and as always, thank you lerxst2112. Ever informative. :-)

Any suggestions on getting a spell to consistently fail when cast on a player? I can set the ResistDiff off,...
Forum: Spell Support 05-04-2012, 02:52 PM
Replies: 2
Views: 6,539
Posted By Hateborne
Question Regarding PVPResist___

I am trying to set a spell to be 100% failure when cast on a player. The spell was intended to cause the mob to proc a heal on player when striking said player. A clever player on the server has...
Forum: Spell Support 04-30-2012, 07:02 PM
Replies: 3
Views: 7,220
Posted By Hateborne
Thumbs up Solved!

This has been solved. SK only spells have that +1 to proc value.



Thanks again!

-Hate
Forum: Spell Support 04-29-2012, 02:27 PM
Replies: 4
Views: 8,330
Posted By Hateborne
Thumbs up You Sir...are my hero. That was it. I have 3...

You Sir...are my hero.

That was it. I have 3 ranks of the spell, and 3 ranks of the strike effect.

Each rank was proc'ing the next rank. The final rank was proc'ing a wizard spell.

Thank...
Forum: Spell Support 04-28-2012, 08:51 PM
Replies: 4
Views: 8,330
Posted By Hateborne
Massive Issues with WeaponProc now too :-(

My WeaponProc is calling all kinds of random effects. It is set to WeaponProc 10220 with 400 limit value (ppm?). It procs 10267 instead? I set it to 9836, 6667, or 6101...it procs spell 10221 (which...
Forum: Spell Support 04-26-2012, 07:11 PM
Replies: 1
Views: 8,167
Posted By Hateborne
Exclamation SpellVulnerability Inconsistency?

Sorry to bother everyone again, but I am noticing something off with SpellVulnerability (in my limited experiences).

SpellVulnerability is being treated as a buff when attached to song. A buff in...
Forum: Spell Support 04-25-2012, 02:02 AM
Replies: 3
Views: 7,220
Posted By Hateborne
Unhappy Bloody hell, it's still chaining up through each...

Bloody hell, it's still chaining up through each rank of the spell.

The queries to add the items are here: http://hateborne.dyndns.org/ezserver/debug/wtfspells.sql

Or below:

INSERT INTO...
Forum: Spell Support 04-25-2012, 01:50 AM
Replies: 3
Views: 7,220
Posted By Hateborne
Deleted the spell, copied over a working version...

Deleted the spell, copied over a working version of a spell-buff weapon proc.

It's now casting the next rank of SKBuff (which then casts the next rank after that).

I broke something...hard.
...
Forum: Spell Support 04-25-2012, 12:58 AM
Replies: 3
Views: 7,220
Posted By Hateborne
Question WeaponProc Buff Spamming 25k after it recasts itself 2-3 times?

Hello All, I broke something.

I have a buff that is recasting itself on first 2-3 'procs'. It then proceeds to spam 25k nukes.

The spell (which we will call SKBuff, spell id 1233) has:

Slot)...
Forum: Spell Support 04-24-2012, 08:45 PM
Replies: 4
Views: 8,330
Posted By Hateborne
Nearly a month late, but throwing it out there. ...

Nearly a month late, but throwing it out there.

First and foremost, do you have Pet Affinity? From my understanding, this can have an effect on proc'ing. :-P

What values are you using for...
Forum: Support::Windows Servers 04-24-2012, 08:29 PM
Replies: 3
Views: 9,276
Posted By Hateborne
I am having a few issues with pets working for...

I am having a few issues with pets working for some classes but not others. Classes that have pets normally seem to work, with one exception. I have a controllable cleric pet that just stands there,...
Forum: Quests::Q&A 04-19-2012, 12:51 AM
Replies: 2
Views: 10,996
Posted By Hateborne
Yes, sorry for the missing documentation ...

Yes, sorry for the missing documentation


## plugin::CheckForInstance(guild_id, zone_id)
## returns $instance_id, "EXPIRED", or "FALSE" based on `destroy` field


On the quest NPC:

#...
Forum: Quests::Q&A 04-18-2012, 11:46 PM
Replies: 2
Views: 10,996
Posted By Hateborne
Script using DBI does nothing in game, works out of game?

Hello ladies and gents, I seem to have run into an odd problem. I have written a simple script to pull some info from the database. Outside of the game, I can perfectly pull information at will with...
Forum: Development::Tools 04-11-2012, 08:37 PM
Replies: 34
Views: 61,580
Posted By Hateborne
New link: ...

New link:
http://hateborne.dyndns.org/eqemu/tools/Delete%20Old%20Characters.rar

-Hate
Forum: Development::Tools 04-05-2012, 11:09 AM
Replies: 130
Views: 401,122
Posted By Hateborne
I read through, and missed it. I am rather...

I read through, and missed it. I am rather embarassed at doing so.

Thank you again lerxst2112.

-Hate
Forum: Development::Tools 04-02-2012, 07:40 PM
Replies: 130
Views: 401,122
Posted By Hateborne
Question Does anyone have a link to the editor with...

Does anyone have a link to the editor with videos? If no link, does anyone have the actual file? I can give a link to safely (and quickly) upload it.

Thank You!

-Hate
Forum: Spell Support 03-31-2012, 12:14 AM
Replies: 4
Views: 10,311
Posted By Hateborne
I guess first I need to find out how to get a...

I guess first I need to find out how to get a spell to Mitigate a certain type.

I used:

(effect) (min) (max) (limit)
Resist Poison 120 120 0
MitigateSpellDamage 15 100000 0...
Forum: Spell Support 03-29-2012, 12:45 AM
Replies: 1
Views: 6,390
Posted By Hateborne
Question DispelDetrimental Root Only?

Hello ladies and gents, question about spells.

Would there be any way to produce a spell that removes ONLY root effects? I tried both LimitSpellType=4 and LimitSpell=root_spell_id (forgot it :-P)....
Forum: Development::Tools 03-20-2012, 08:36 PM
Replies: 34
Views: 61,580
Posted By Hateborne
Minor VB Tool

I built a minor tool to possibly address this. I tested it as hard as I could with only three characters over two days. If I had some generics to play with, I could produce more. I simply do not have...
Forum: Spell Support 03-17-2012, 05:14 PM
Replies: 4
Views: 10,031
Posted By Hateborne
Excellent! Thank you lerxst2112, ever the badass....

Excellent! Thank you lerxst2112, ever the badass.

-Hate
Forum: Spell Support 03-17-2012, 01:07 PM
Replies: 4
Views: 10,031
Posted By Hateborne
Determining Target or Self Spells

I apologize to ask this, but what field in spells_new makes the determination between targettable and self spells? I am probably looking right at it. Is it simply spell range 0?

Thank You,

-Hate
Forum: Spell Support 03-16-2012, 06:48 PM
Replies: 4
Views: 10,311
Posted By Hateborne
bad_captain: 1 Hate: 0 Thank you for the...

bad_captain: 1
Hate: 0

Thank you for the reply.

Would you happen to know if MitigateSpellDamage can be paired with LimitResist to specifically affect set spell types? Such as Mitigate X...
Forum: Spell Support 03-16-2012, 12:03 AM
Replies: 4
Views: 10,311
Posted By Hateborne
Spell Effect Questions (specifically resists)

Is there anywhere that I may find a break down of spell effect types? The spdat.h and spell_effects.cpp give a good starting point, but there are questions it leaves.

For example:

case...
Forum: Development::Database/World Building 03-10-2012, 05:34 PM
Replies: 2
Views: 6,179
Posted By Hateborne
Thumbs up Solved

Final, working query:

UPDATE loottable INNER JOIN npc_types ON loottable.id=npc_types.loottable_id INNER JOIN spawnentry ON npc_types.id=spawnentry.npcID INNER JOIN spawn2 ON...
Forum: Development::Database/World Building 03-10-2012, 04:33 PM
Replies: 2
Views: 6,179
Posted By Hateborne
The very poorly constructed query I have come...

The very poorly constructed query I have come across to do this is:
update loottable set loottable.mincash = 0, loottable.maxcash = 0, loottable.avgcoin = 0 in (select npc_types.loottable_id from...
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