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Search: Posts Made By: robinreg
Forum: Development::Bug Reports 04-24-2010, 02:09 PM
Replies: 56
Views: 226,882
Posted By robinreg
Hi Trev, I saw the posting on projecteq about...

Hi Trev, I saw the posting on projecteq about the ht/loh AA. I did found the sk AA listing and what rank and cost for harm touch. http://www.evilgamer.net/forums/showthread.php?t=5784 There is a...
Forum: Development::Bots 04-23-2010, 10:42 PM
Replies: 5
Views: 8,855
Posted By robinreg
hmm, did you configured the solution to compiled...

hmm, did you configured the solution to compiled with releasebot?
Forum: Development::Bots 04-23-2010, 04:00 AM
Replies: 5
Views: 8,855
Posted By robinreg
I'm using the latest source rev 1403 and peqdb...

I'm using the latest source rev 1403 and peqdb 1395. and everything working as intended. I got all 5 of my bots invited with no errors or anything. Did you use the drop table before you source the...
Forum: Development::Bots 04-21-2010, 07:02 PM
Replies: 5
Views: 9,062
Posted By robinreg
I do noticed that when the bots are like behind...

I do noticed that when the bots are like behind wall or on the other side of a small hills like in LDoN, they wont assist or heal me. I usually have to make sure the bots are in front of me when I...
Forum: Development::Development 04-21-2010, 05:33 PM
Replies: 136
Views: 173,301
Posted By robinreg
lol, I just compiled the source this morning and...

lol, I just compiled the source this morning and log on my ogre sk and I noticed he's smaller than previously which is fine with me. He ducked alot when trying to move around and about and small...
Forum: Support::Windows Servers 04-16-2010, 06:56 PM
Replies: 3
Views: 5,474
Posted By robinreg
Thanks Gaeorn. compiled with no errors. ...

Thanks Gaeorn. compiled with no errors.

========== Build: 5 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
Forum: Support::Windows Servers 04-16-2010, 03:12 PM
Replies: 3
Views: 5,474
Posted By robinreg
Errors compiling the latest source (r1382)

I have been compiling builds as they are released with no errors. However with the latest build, I was able to build 4 components except for World.exe. Here's the errors I got.

console.cpp...
Forum: Support::Windows Servers 04-16-2010, 02:31 PM
Replies: 1
Views: 5,128
Posted By robinreg
Visual C++ 2010 Express

Has anyone tried using this to compile the source? I have been using 2008 express to compile and was wondering about 2010.
Forum: Development::Bug Reports 04-15-2010, 10:49 PM
Replies: 56
Views: 226,882
Posted By robinreg
I noticed the ability harm touch / layhands are...

I noticed the ability harm touch / layhands are missing in SoD. I went and check out on titanium and SoF and it shows up on there in the skill window when you hit on one of the box in the ability...
Forum: Development::Bug Reports 04-14-2010, 10:01 PM
Replies: 56
Views: 226,882
Posted By robinreg
I went and played around a bit with the mouse...

I went and played around a bit with the mouse scrolling and stuff after posting. I haven't had side scrolling when scrolling out with the mouse. Maybe it's a bug on my computer. I just noticed it...
Forum: Development::Bug Reports 04-14-2010, 08:45 PM
Replies: 56
Views: 226,882
Posted By robinreg
Not sure if this is a known bug or not. but...

Not sure if this is a known bug or not. but sometimes when I move forward with the up arrow key and using the mouse to manuever the character, the character gets flips to the side when I scroll back...
Forum: Support::MiniLogin 03-03-2010, 12:19 PM
Replies: 4
Views: 10,227
Posted By robinreg
yeah, I did put something in there like the ip...

yeah, I did put something in there like the ip address. Still gotten the same result. Anyway, I realized that the minilogin 6.2 is very outdated and the new eqemu-login can be use in place of...
Forum: Support::MiniLogin 03-03-2010, 12:53 AM
Replies: 4
Views: 10,227
Posted By robinreg
no server showing

I am puzzled by this message. I did everything according to the instruction and looking through the post and not a single thing help. this is the message I am getting...

[Debug] [WORLD_LS]...
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