EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 4 of 8
<
1
2
3
4
5
6
7
8
>
Showing results 76 to 100 of 196
Search took
0.01
seconds; generated 48 minute(s) ago.
Search:
Posts Made By:
Arex
Forum:
Support::Linux Servers
06-09-2006, 07:24 PM
Replies:
2
any debian user could tell me what perl lib package i need install for compile?
Views:
6,870
Posted By
Arex
any debian user could tell me what perl lib package i need install for compile?
Hi, i want compile the eqemu code for Ubuntu, but i dont remember what perl libs i need install...any help on what package i should install?
Thank You!
Forum:
Development::Development
06-09-2006, 02:46 AM
Replies:
17
MySQL 5.0 and eqemu
Views:
20,667
Posted By
Arex
yes mate, DB need any change, i have checked it...
yes mate, DB need any change, i have checked it rightnow, at least spawn2 create table script need any modification...
Forum:
Development::Development
06-09-2006, 02:19 AM
Replies:
17
MySQL 5.0 and eqemu
Views:
20,667
Posted By
Arex
nice Thank You, and could i know if is neccesary...
nice Thank You, and could i know if is neccesary to do any changes to DB ? i am not sure, but i remember that last time that i tried source peq-db in mysql 5.0, i got any error...
Forum:
Development::Development
06-08-2006, 07:42 AM
Replies:
15
new command #zone_player
Views:
17,177
Posted By
Arex
void command_zone(Client *c, const Seperator...
void command_zone(Client *c, const Seperator *sep)
{
uint16 zoneid = 0;
if (sep->arg[1][0] == 0)
{
c->Message(0, "Command Usage: #zone nombre_zona");
return;
} else {
zoneid =...
Forum:
Development::Development
06-08-2006, 07:38 AM
Replies:
17
MySQL 5.0 and eqemu
Views:
20,667
Posted By
Arex
I guess that this code for support MYSQL5 isnt...
I guess that this code for support MYSQL5 isnt still updated in eqemu official code? isnt it?
Forum:
General::Server Discussion
05-27-2006, 06:43 AM
Replies:
12
SPANISH SERVER - World of Norrath
Views:
10,770
Posted By
Arex
Hola Aldaken, como dice Bernat la version que...
Hola Aldaken, como dice Bernat la version que usamos es la 0.7.0, si kieres mas informacion sobre el server puedes echar un vistazo a esta pagina.
...
Forum:
Support::General Support
05-23-2006, 07:14 PM
Replies:
12
what is the fast way of to restore a character?
Views:
8,998
Posted By
Arex
You have 2 profiles on character_ table,...
You have 2 profiles on character_ table, ext_profile and profile, and u only have one profile field on character_backup table, then i dont know why one of 2 profiles arent backup on character_backup...
Forum:
Support::General Support
05-22-2006, 07:04 PM
Replies:
12
what is the fast way of to restore a character?
Views:
8,998
Posted By
Arex
Thank You Rangerdown, i only was thinking that it...
Thank You Rangerdown, i only was thinking that it would be hard restore a backup because i didnt have a profile field in character_backup table.
Forum:
Support::General Support
05-21-2006, 09:54 PM
Replies:
12
what is the fast way of to restore a character?
Views:
8,998
Posted By
Arex
what is the fast way of to restore a character?
what is the fast way of to restore a char of character_backup to character_ table? is there any tool that help with it?
Thank You!
Forum:
General::Server Discussion
05-18-2006, 11:49 PM
Replies:
12
SPANISH SERVER - World of Norrath
Views:
10,770
Posted By
Arex
Actualmente tenemos las siguientes clases: ...
Actualmente tenemos las siguientes clases:
Beastlord
Warrior
Cleric
Bard
Forum:
Support::General Support
05-15-2006, 11:25 PM
Replies:
2
compile problems with last eqemu code..
Views:
6,051
Posted By
Arex
nobody is having this problem?
nobody is having this problem?
Forum:
Support::General Support
05-15-2006, 06:28 PM
Replies:
2
compile problems with last eqemu code..
Views:
6,051
Posted By
Arex
compile problems with last eqemu code..
i get a lot of compile errors in lines like it:
clog(WORLD__CLIENT,"Telling client to continue session.");
and the errors on compile that i get are like it:
client.cpp:110: error: expected...
Forum:
Development::Bug Reports
05-15-2006, 02:19 AM
Replies:
1
client.cpp is missing a "}" in EQEmu-0.7.0-788
Views:
6,015
Posted By
Arex
i have checked it and the problem is giving...
i have checked it and the problem is giving always in code that log actions like it:
clog(WORLD__CLIENT,"Telling client to continue session.");
and the errors on compile that i get are like it:...
Forum:
Development::Bug Reports
05-14-2006, 09:31 PM
Replies:
1
client.cpp is missing a "}" in EQEmu-0.7.0-788
Views:
6,015
Posted By
Arex
client.cpp is missing a "}" in EQEmu-0.7.0-788
Hi, i only have get the code and try compile it on linux like i always to do with all other eqemu releases, and i get one compile error when i am trying compile world, it says that client.cpp is...
Forum:
Development::Development
05-12-2006, 03:12 AM
Replies:
12
CVS source acces
Views:
8,854
Posted By
Arex
CVS Service still isnt done, u can check status...
CVS Service still isnt done, u can check status here
https://sourceforge.net/docs/A04
and u can see that now the status of CVS Service is:
Project CVS Service: Partial Outage...
Forum:
Development::Development
05-11-2006, 06:37 PM
Replies:
12
CVS source acces
Views:
8,854
Posted By
Arex
I have received this letter from sourceforge.net ...
I have received this letter from sourceforge.net
Greetings,
You are receiving this mail because you are a project admin for
a SourceForge.net-hosted project. One of our primary services,
CVS,...
Forum:
Development::Development
05-10-2006, 12:01 AM
Replies:
12
CVS source acces
Views:
8,854
Posted By
Arex
i really would love to have access to daily...
i really would love to have access to daily server releases...can we to do anything for help with this issue?
Forum:
Support::General Support
05-06-2006, 12:46 AM
Replies:
6
are doors that require keys working?
Views:
6,786
Posted By
Arex
ok, then u would be missing City of Mist door,...
ok, then u would be missing City of Mist door, Dragon Necropolis door to Jaled Dhar, Vex Thal key to buildings (although i think that u also have this door keyed, because i checked it in DB),...
Forum:
Support::General Support
05-05-2006, 07:19 PM
Replies:
6
are doors that require keys working?
Views:
6,786
Posted By
Arex
nice thx, i only need to know if projecteq team...
nice thx, i only need to know if projecteq team already have changed doors that require a key on DB? if they still havent done it, i ll try do it and i will post SQL code here.
Forum:
Support::General Support
05-05-2006, 09:41 AM
Replies:
6
are doors that require keys working?
Views:
6,786
Posted By
Arex
are doors that require keys working?
Hi, i would like to help doing quests for keys, like Ssra chamber key, etc. but i need to know if doors that require key is working?
Thank You!
Forum:
Support::General Support
05-01-2006, 10:11 PM
Replies:
4
boot_quest does not take any arguments....
Views:
7,651
Posted By
Arex
yes, it is happening when u are seeing HTTP...
yes, it is happening when u are seeing HTTP server info like status or players connected...
Forum:
Support::General Support
04-30-2006, 11:59 PM
Replies:
4
boot_quest does not take any arguments....
Views:
7,651
Posted By
Arex
boot_quest does not take any arguments....
I have get the next messagge when a player of my server have created a new char, what happens too much times repeating boot_quest does not take any arguments.?
[Debug] [WORLD__CLIENT] arex:...
Forum:
Support::Linux Servers
04-30-2006, 11:43 PM
Replies:
2
[Warning] Could not attach to shared memory proceeding on isolated memory
Views:
6,446
Posted By
Arex
good, i have changed user owner to system link...
good, i have changed user owner to system link libEmuShareMem.so in /usr/lib and it looks run perfectly now.
Thank you RangerDown
Forum:
Support::General Support
04-30-2006, 11:09 PM
Replies:
3
how can i use web templates of eqemu?
Views:
6,896
Posted By
Arex
i see... it works very nicely, but i would like...
i see... it works very nicely, but i would like to know what can i to do for only can access to HTTP webpages with only one account...because i have to all my players with status 100, due to i have a...
Forum:
Support::General Support
04-30-2006, 10:47 PM
Replies:
3
how can i use web templates of eqemu?
Views:
6,896
Posted By
Arex
how can i use web templates of eqemu?
Hi, i would like to know what i must to do for use web templates that come with eqemu, when i use it with my apache server, i can navigate for all pages, but i see the expressions where i should to...
Showing results 76 to 100 of 196
Page 4 of 8
<
1
2
3
4
5
6
7
8
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
05:59 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3