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Search: Posts Made By: TheLieka
Forum: Development::Development 04-16-2008, 07:41 AM
Replies: 77
Views: 81,399
Posted By TheLieka
Thanks Angelox. =) It's up to the...

Thanks Angelox. =)



It's up to the ServerOp to decide what velocity they want to allow, as I just posted.



There is no code that I can think of that should trigger this. Also, when I...
Forum: Development::Server Code Submissions 04-16-2008, 03:51 AM
Replies: 59
Views: 78,351
Posted By TheLieka
Ax - the submission thread for this is locked,...

Ax - the submission thread for this is locked, could you move this code over for me?

I don't have a ton of time to document this, but it's well documented in the code. Long story short -
Warp...
Forum: Development::Server Code Submissions 04-14-2008, 10:15 AM
Replies: 59
Views: 78,351
Posted By TheLieka
Yes, we merged back with the eqemu source and use...

Yes, we merged back with the eqemu source and use Wildcard's updates to the zoning stuff (getting all the bugs worked out of it made for an interesting week on our server ;)).

Here are the source...
Forum: Misc::Off Topic 04-11-2008, 11:06 AM
Replies: 26
Views: 19,639
Posted By TheLieka
Fuck everyone with stars in their titles. They...

Fuck everyone with stars in their titles. They aren't living up to this guy's standards!

Dax
Forum: Development::Development 04-11-2008, 02:27 AM
Replies: 77
Views: 81,399
Posted By TheLieka
Gate did not trigger it. Zoning into Gunthak, a...

Gate did not trigger it. Zoning into Gunthak, a non-classic zone without source zonepoints in the database triggered it.

Dax
Forum: Development::Development 04-11-2008, 01:39 AM
Replies: 77
Views: 81,399
Posted By TheLieka
Bullshit - this was tested extensively,...

Bullshit - this was tested extensively, multiboxing does cause your client to update with the server more slowly. I'll show you my statistics after you show me yours.

I really don't know what...
Forum: General::General Discussion 04-07-2008, 08:01 PM
Replies: 33
Views: 19,976
Posted By TheLieka
I heard that Mattmeck bites - he might have a...

I heard that Mattmeck bites - he might have a virus... or "cold sore"... but other than that, I don't think there's any probability of catching a virus from this project.

Dax
Forum: General::Server Discussion 04-06-2008, 10:19 PM
Replies: 148
Views: 140,342
Posted By TheLieka
PM me your IP address and I'll see if we have it...

PM me your IP address and I'll see if we have it banned.

Dax
Forum: General::Server Discussion 04-05-2008, 04:32 AM
Replies: 148
Views: 140,342
Posted By TheLieka
The server's scope has changed a lot since the...

The server's scope has changed a lot since the original post, but I know that there are a lot of pages to this post now - and several of the updates got lost somewhere in the middle.

We scoped...
Forum: Support::Windows Servers 04-03-2008, 05:09 PM
Replies: 1
Views: 5,279
Posted By TheLieka
Dual core issue. Do a search on the forums for...

Dual core issue. Do a search on the forums for "Dual Core" you'll find the droid you're looking for.

Dax
Forum: Development::Development 04-03-2008, 12:43 AM
Replies: 77
Views: 81,399
Posted By TheLieka
I mean that I am not sure if it will be exempted...

I mean that I am not sure if it will be exempted by the warp detector. I'll have to check that.

Dax
Forum: Development::Development 04-02-2008, 11:25 PM
Replies: 77
Views: 81,399
Posted By TheLieka
To allow spell effects, you just have to identify...

To allow spell effects, you just have to identify the spell effect to exempt it from setting off the hack detector. I don't believe Call of Hero's summon effect is in, but spell effects like...
Forum: Development::Server Code Submissions 04-02-2008, 06:03 PM
Replies: 12
Views: 16,472
Posted By TheLieka
I was double checking this submission against the...

I was double checking this submission against the current release, and saw that I had a couple of issues with it. Here are the corrections. Sorry about that. ;)

This portion had a typo in it:...
Forum: Development::Development 04-02-2008, 04:48 PM
Replies: 77
Views: 81,399
Posted By TheLieka
I can take a look and see if integrating it into...

I can take a look and see if integrating it into the rules system caused some wackiness, but I can tell you that we rarely have issues with false positives from the warp code. If the rules system is...
Forum: General::News 03-31-2008, 05:12 PM
Replies: 21
Views: 22,419
Posted By TheLieka
Hurray! I'll promptly begin building a shrine in...

Hurray! I'll promptly begin building a shrine in your honor.

Glory be to Mattmeck in the highest! ;)

Dax
Forum: General::News 03-30-2008, 05:05 PM
Replies: 21
Views: 22,419
Posted By TheLieka
If you could give 48 hours to edit posts it would...

If you could give 48 hours to edit posts it would help a lot (maybe for just contributing members), and still prevent people from deleting their code, etc.

When posting large chunks of code, an...
Forum: Spell Support 03-30-2008, 08:28 AM
Replies: 13
Views: 11,926
Posted By TheLieka
I^honestly^don't^see^how^it^could^be^that^hard^to^...

I^honestly^don't^see^how^it^could^be^that^hard^to^reproduce.
^^I^mean,^I^always^type^like^that^anyway.
^
^
^
Dax^
Forum: Spell Support 03-30-2008, 04:34 AM
Replies: 13
Views: 11,926
Posted By TheLieka
... and this concludes the demonstration of our...

... and this concludes the demonstration of our revolutionary Hair Splitter 5000.
Forum: General::News 03-29-2008, 04:37 PM
Replies: 21
Views: 22,419
Posted By TheLieka
I vote for pink! Dax

I vote for pink!

Dax
Forum: General::Server Discussion 03-29-2008, 12:24 PM
Replies: 8
Views: 9,424
Posted By TheLieka
While I would never intentionally derail anyone...

While I would never intentionally derail anyone from coming up with their own innovations, in case you didn't see it, you could probably either use this or adapt your own from it:
...
Forum: Development::Feature Requests 03-29-2008, 12:20 PM
Replies: 7
Views: 14,643
Posted By TheLieka
Sorry, I was referring to the function to resolve...

Sorry, I was referring to the function to resolve the problem, rather than an identical function that's described above. If you're stuck, /rewind would pull you out on EQLive. I think giving...
Forum: Development::Server Code Submissions 03-29-2008, 12:16 PM
Replies: 59
Views: 78,351
Posted By TheLieka
:) Glad to hear it - there might be some issues...

:) Glad to hear it - there might be some issues from tying it into the rules system (I'm hoping not, but it was not tested nearly as thoroughly with the rules setup as it was prior to it), but other...
Forum: General::News 03-29-2008, 10:10 AM
Replies: 21
Views: 22,419
Posted By TheLieka
I'm sooo never helping anyone again! FEAR THE...

I'm sooo never helping anyone again! FEAR THE WRATH OF THE PINK!! ;)

Dax
Forum: Development::Feature Requests 03-29-2008, 09:58 AM
Replies: 7
Views: 14,643
Posted By TheLieka
I think we're missing the opcode for it. On live...

I think we're missing the opcode for it. On live it's called /rewind.

Dax
Forum: Development::Server Code Submissions 03-29-2008, 09:48 AM
Replies: 59
Views: 78,351
Posted By TheLieka
Updated the SQL to address a couple of issues...

Updated the SQL to address a couple of issues too.

ALTER TABLE `hackers`
ADD COLUMN `zone` TEXT AFTER `hacked`;
ADD COLUMN `date` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP AFTER `zone`;
...
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