Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 76 to 100 of 239
Search took 0.01 seconds; generated 66 minute(s) ago.
Search: Posts Made By: Kroeg
Forum: Archive::Tools 01-23-2004, 10:49 AM
Replies: 39
Views: 28,091
Posted By Kroeg
Aye, thanks for all the info.. you've given me...

Aye, thanks for all the info.. you've given me some ideas as to what may be wrong. I have used all of the textures you supplied for building a small house, left them in the libraries\textures folder,...
Forum: Archive::Tools 01-22-2004, 07:24 PM
Replies: 39
Views: 28,091
Posted By Kroeg
Openzone, Textures ingame problem

After releasing your binaries WC, I successfully loaded into my created zones.. man what a sigh of relief. Now, I have exported the .wld and .s3d files for my zone, and the server lets me zone into...
Forum: Support::General Support 01-22-2004, 02:54 AM
Replies: 42
Views: 41,951
Posted By Kroeg
You can't be seriously asking for support...

You can't be seriously asking for support replying to the "newest binary" thread DIRECTLY after they say "there is no support for this". Are you trying to get flamed?

I really wish people would...
Forum: Archive::Tools 01-21-2004, 05:49 PM
Replies: 1
Views: 5,018
Posted By Kroeg
Despite everything you had going on, you still...

Despite everything you had going on, you still went ahead and released this! Man, this is awesome. Thanks for your time WC!
Forum: Archive::Tools 01-21-2004, 10:54 AM
Replies: 10
Views: 7,493
Posted By Kroeg
Yep, the resume is the most important thing...

Yep, the resume is the most important thing especially after a lay-off. Best of luck to you WC, can't wait to see your activity back on the forum :)
Forum: Archive::Database/World Building 01-21-2004, 07:11 AM
Replies: 4
Views: 5,871
Posted By Kroeg
Actually, funny enough I intend to accomplish...

Actually, funny enough I intend to accomplish this task. I'm at school now and don't have a lot of time to talk, but I plan on writing a somewhat detailed explanation for aspiring worldbuilders.
...
Forum: Archive::Tools 01-21-2004, 05:16 AM
Replies: 10
Views: 7,493
Posted By Kroeg
I noticed that this is actually a common problem....

I noticed that this is actually a common problem. I'd even be willing to say that most people that have tried to use zoneproxy weren't successful (unless they just don't voice it on the forum).
...
Forum: Archive::Off Topic 01-19-2004, 05:20 AM
Replies: 7
Views: 6,028
Posted By Kroeg
They're butts... after several hundred lips have...

They're butts... after several hundred lips have come in contact with them. :lol:
Forum: Archive::Tools 01-18-2004, 01:15 PM
Replies: 7
Views: 6,487
Posted By Kroeg
WC:: I hate to make requests when you've been...

WC::
I hate to make requests when you've been cool enough to release this to us all( thanks again man) , but as per getting zoneproxy working properly with eqemu... would it be possible to get a...
Forum: Archive::General Support 01-13-2004, 07:39 AM
Replies: 10
Views: 7,338
Posted By Kroeg
Here, let's all hold your hand and tell you...

Here, let's all hold your hand and tell you exactly where to find a copy of classic eq..

UM, NO.

No matter how many times developers, support helpers, and followers tell people not to ask for...
Forum: Archive::Off Topic 01-11-2004, 04:58 PM
Replies: 22
Views: 15,951
Posted By Kroeg
Makes for an interesting read, but still seems...

Makes for an interesting read, but still seems like risky business if there is no source to make sure it isn't a hacked client (and resides in external code somehow) .. otherwise, what'd be the point...
Forum: Archive::Tools 01-11-2004, 04:36 PM
Replies: 7
Views: 6,487
Posted By Kroeg
Yep, the zips are fine for me too

Yep, the zips are fine for me too
Forum: Archive::General Support 01-11-2004, 09:40 AM
Replies: 3
So
Views: 5,204
Posted By Kroeg
Reading before you post... it is a good thing....

Reading before you post... it is a good thing. Sort of like thinking before you speak.
Forum: Archive::Off Topic 01-11-2004, 05:05 AM
Replies: 22
Views: 15,951
Posted By Kroeg
believe everything you hear?

believe everything you hear?
Forum: Archive::General Support 01-09-2004, 09:03 PM
Replies: 5
Views: 6,995
Posted By Kroeg
stop moving things around... it already doesn't...

stop moving things around... it already doesn't work, why screw with it more? sheesh.

The nmake.exe problem you're having is typically because you didn't specify the directory to where your...
Forum: Archive::Tools 01-09-2004, 08:52 PM
Replies: 7
Views: 6,487
Posted By Kroeg
Awesome release Windcatcher, I know I was excited...

Awesome release Windcatcher, I know I was excited to see it :D
Would it be entirely noobish of me to request a small readme on how to get zoneproxy working (maybe with a picture) ? What you've...
Forum: Archive::Tools 01-09-2004, 08:48 PM
Replies: 10
Views: 7,493
Posted By Kroeg
openzone has spawned the possibility now for me...

openzone has spawned the possibility now for me to continue work on my custom server. "the infernal den" is actually supposed to be a place that the entire server is based on, and now it's possible...
Forum: Archive::Tutorials/Howto's 01-09-2004, 06:25 AM
Replies: 7
Views: 7,743
Posted By Kroeg
another easy way is to #spawn Newbie (no other...

another easy way is to #spawn Newbie (no other arguments, so he is level 1 by default)... then target him and type #npcloot add money pp gp sp cp , then kill him and loot him =] This saves you from...
Forum: Archive::General Discussion 01-09-2004, 06:21 AM
Replies: 3
Views: 3,987
Posted By Kroeg
Yes, merchants work in cshome (or at least they...

Yes, merchants work in cshome (or at least they should). In the MW DB, when the cshome merchants were added, they used merchant ids ranging from 122370-122374 then 122376-122380.

Go ahead and give...
Forum: General::Server Discussion 01-09-2004, 05:58 AM
Replies: 57
Views: 73,338
Posted By Kroeg
Server Name: The Infernal Den Server Type: ...

Server Name: The Infernal Den
Server Type: Legit (With class specific perks)
Server Webpage: Working on it now, will be posted in the future.

Server Commentary (Max of 100 words): At one...
Forum: Archive::Database/World Building 01-05-2004, 06:49 PM
Replies: 7
Views: 6,383
Posted By Kroeg
Thanks, I'll check this out :P

Thanks, I'll check this out :P
Forum: Archive::Database/World Building 01-05-2004, 03:09 AM
Replies: 7
Views: 6,383
Posted By Kroeg
probably just as simple as knowing the zoneid and...

probably just as simple as knowing the zoneid and specifying it in the zonepoints table. In zonepoints, there are a few values.. target x target y and target z.. this tells me possibly for these TP...
Forum: Archive::Database/World Building 01-05-2004, 03:02 AM
Replies: 72
Views: 76,443
Posted By Kroeg
is this query built to delete anything other than...

is this query built to delete anything other than the duplicate spawns? If so, hold off.. the My World team is tackling this problem (and has been for a few days) already.

When we merged data from...
Forum: Archive::Development 01-04-2004, 05:50 PM
Replies: 25
Views: 24,768
Posted By Kroeg
Thanks, I'm working on it. So far, I've created a...

Thanks, I'm working on it. So far, I've created a sample zone with one building in it and a minimal heightmap. I then exported it as "infernal1", and it saved all 3 files for my zone. I then copy...
Forum: Archive::Development 01-04-2004, 03:02 PM
Replies: 25
Views: 24,768
Posted By Kroeg
Windcatcher... I'm addicted to openzone.. I love...

Windcatcher... I'm addicted to openzone.. I love that tool :D
My question, though, in order to test the third party zones (zoneproxy is required).. but so is the additional code. I'm using one of...
Showing results 76 to 100 of 239

 
Forum Jump
   

All times are GMT -4. The time now is 07:37 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3