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Posts Made By:
provocating
Forum:
Development::Bug Reports
03-21-2016, 08:38 PM
Replies:
8
Controller NPCs despawning on their own
Views:
10,348
Posted By
provocating
If you do not mind trying something, throw a...
If you do not mind trying something, throw a despawn event out there with maybe a shout in it. That will tell is if the NPC is indeed despawning through he despawn event.
Forum:
Development::Bug Reports
03-21-2016, 04:13 PM
Replies:
8
Controller NPCs despawning on their own
Views:
10,348
Posted By
provocating
On any grids?
On any grids?
Forum:
Development::Bug Reports
03-21-2016, 03:35 PM
Replies:
8
Controller NPCs despawning on their own
Views:
10,348
Posted By
provocating
These are the new zone controllers? I was under...
These are the new zone controllers? I was under the impression you did not spawn them, they spawned on their own.
Forum:
Development::Development
03-20-2016, 09:31 PM
Replies:
7
Find Command
Views:
8,615
Posted By
provocating
Good enough for me
Good enough for me
Forum:
Development::Development
03-20-2016, 09:23 PM
Replies:
7
Find Command
Views:
8,615
Posted By
provocating
That is what I was thinking too, just because I...
That is what I was thinking too, just because I have exhausted my searches in the code. One thing I notice is that you almost have to loop around the path again and make them cross to get it to...
Forum:
Development::Development
03-20-2016, 08:53 PM
Replies:
7
Find Command
Views:
8,615
Posted By
provocating
Find Command
I know which routine is run when the FindPerson command is clicked. Does anyone know what code is run when you move around and a new path is created? To be specific, when you click find and pick an...
Forum:
General::General Discussion
03-19-2016, 10:43 AM
Replies:
2
Certain Client
Views:
6,604
Posted By
provocating
Here you go. ...
Here you go.
http://www.eqemulator.org/forums/showthread.php?t=37370
Forum:
Support::Windows Servers
03-18-2016, 08:01 PM
Replies:
18
NPCs Almost never miss on attack
Views:
14,313
Posted By
provocating
Yes, they are broken. If you have not gotten it...
Yes, they are broken. If you have not gotten it then PM me, I already redid the ports two weeks ago.
Forum:
General::General Discussion
03-18-2016, 04:37 PM
Replies:
9
An Over-Due Thank you to the Emu team.
Views:
9,253
Posted By
provocating
On a side note I have been checking my process...
On a side note I have been checking my process list on my server. After these code changes from the past year by normal zone process is about 4% max on my static zones compared to the previous 6.5%...
Forum:
Support::General Support
03-18-2016, 02:02 PM
Replies:
9
Bazaar Map
Views:
7,067
Posted By
provocating
I sure did.
I sure did.
Forum:
Support::General Support
03-18-2016, 08:55 AM
Replies:
9
Bazaar Map
Views:
7,067
Posted By
provocating
Yes I could create a map but there is not reason...
Yes I could create a map but there is not reason to recreate the wheel unless I have to. Plus if there is an original map it will probably be of higher quality than I can produce.
Forum:
Support::General Support
03-17-2016, 11:27 PM
Replies:
9
Bazaar Map
Views:
7,067
Posted By
provocating
I am not sure if the mapping system existing...
I am not sure if the mapping system existing then. Someone could had went back and created a client map though.
Forum:
Support::General Support
03-17-2016, 10:59 PM
Replies:
9
Bazaar Map
Views:
7,067
Posted By
provocating
Bazaar Map
Anyone have the old bazaar client side map? I have the zone done, looks great. I just need the client map now.
Oh and thanks N0ctrnl for the tip on the trader stalls, it really did work well....
Forum:
Support::General Support
03-17-2016, 10:57 PM
Replies:
9
Using old style maps
Views:
8,159
Posted By
provocating
Hmm, I need one for the bazaar, the old bazaar. I...
Hmm, I need one for the bazaar, the old bazaar. I will start a new thread.
Forum:
Support::General Support
03-17-2016, 10:14 AM
Replies:
5
Graphic Problem
Views:
7,452
Posted By
provocating
Advanced lighting on? If so try turning it off.
Advanced lighting on? If so try turning it off.
Forum:
General::General Discussion
03-17-2016, 10:13 AM
Replies:
9
An Over-Due Thank you to the Emu team.
Views:
9,253
Posted By
provocating
Wow I thought you were older than that. It is...
Wow I thought you were older than that. It is rare for the younger generation to get involved with older pixels, or it seems like it to me.
But yes, I love this community, even though I am not...
Forum:
General::General Discussion
03-16-2016, 01:41 PM
Replies:
6
Any 'classic' repacks left?
Views:
6,773
Posted By
provocating
I think that will depend on how complete I get...
I think that will depend on how complete I get it. I would not want to release something incomplete.
Forum:
General::General Discussion
03-16-2016, 09:36 AM
Replies:
6
Any 'classic' repacks left?
Views:
6,773
Posted By
provocating
I am currently working on it, making great...
I am currently working on it, making great progress but I am still in the testing phases. So far so good though. I want the framework right before I go too far into it. I am trying to make a full...
Forum:
Support::Linux Servers
03-16-2016, 07:36 AM
Replies:
7
Nav files
Views:
7,234
Posted By
provocating
From looking at the reqs, I am thinking this...
From looking at the reqs, I am thinking this binary is linux. I wonder if there is any plans for a win86 binary.
Forum:
Support::Linux Servers
03-15-2016, 12:50 PM
Replies:
7
Nav files
Views:
7,234
Posted By
provocating
Had to add these, it compiled. apt-get...
Had to add these, it compiled.
apt-get install libglu1-mesa-dev freeglut3-dev mesa-common-dev
Forum:
Support::Linux Servers
03-15-2016, 12:46 PM
Replies:
7
Nav files
Views:
7,234
Posted By
provocating
I still got a compile error, about to hit the...
I still got a compile error, about to hit the road so I will have to look into the error later.
Forum:
Support::Linux Servers
03-15-2016, 12:33 PM
Replies:
7
Nav files
Views:
7,234
Posted By
provocating
apt-get install libgl1-mesa-dev libglapi-mesa...
apt-get install libgl1-mesa-dev libglapi-mesa mesa-common-dev libxrandr-dev libxi-dev libxxf86vm-dev
That did it for Debian
Forum:
Support::Linux Servers
03-15-2016, 12:23 PM
Replies:
7
Nav files
Views:
7,234
Posted By
provocating
Nav files
Anyone know the Linux library requisites for compiling the new navigation file editor?
Could NOT find OpenGL (missing: OPENGL_gl_LIBRARY)
Forum:
Support::General Support
03-14-2016, 05:08 PM
Replies:
1
Acount Suspended ?
Views:
4,669
Posted By
provocating
Are you perhaps looking for Project 1999? You...
Are you perhaps looking for Project 1999? You need to post in their forums if that is the case.
Forum:
General::General Discussion
03-14-2016, 09:08 AM
Replies:
5
Everquest Trilogy & Project 1999
Views:
7,514
Posted By
provocating
https://www.autoitscript.com/forum/uploads/monthly...
https://www.autoitscript.com/forum/uploads/monthly_2015_08/Necropost.png.d3bcf8b7123a7302b238b7532d08ad13.png
Showing results 101 to 125 of 500
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