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Showing results 101 to 125 of 125
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Posts Made By:
vetoeq
Forum:
Archive::Windows Servers
04-23-2003, 12:39 PM
Replies:
4
So can you or cant you?
Views:
5,245
Posted By
vetoeq
Yes, you can do a LAN based server with...
Yes, you can do a LAN based server with Minilogin.exe just fine. I just set one up this past weekend and it's a living world. One caveat is that you can only have one account per IP address and the...
Forum:
Archive::Development
04-23-2003, 12:34 PM
Replies:
48
Proposed new melee equation
Views:
51,080
Posted By
vetoeq
killspree is right, there is alway the spot where...
killspree is right, there is alway the spot where your damage actually starts increasing to some extent for melee. It's in the range 20-25. I seem to remember 24th lvl on my SK, but that was back...
Forum:
Archive::General Support
04-23-2003, 09:03 AM
Replies:
2
Cannot connect to patch server FIXED!!!
Views:
4,338
Posted By
vetoeq
I'm a xp user on two machines and it works fine...
I'm a xp user on two machines and it works fine for me.
Forum:
Archive::Development
04-22-2003, 06:19 PM
Replies:
48
Proposed new melee equation
Views:
51,080
Posted By
vetoeq
GN, are the values from Lucy and Monklybusiness...
GN, are the values from Lucy and Monklybusiness WAY off or just don't quite jive (possible rounding errors, etc.)?
Next:
I assume that next we take the level/delay DB and add the actual weapon DB...
Forum:
Archive::Windows Servers
04-22-2003, 05:40 PM
Replies:
2
Having trouble loading items
Views:
4,176
Posted By
vetoeq
Take a look at this thread, you want the...
Take a look at this thread, you want the itembook.zip file. Also, if I'm not mistaken you need to source db.sql first then this file to actually setup the table.
I had a similar problem with many...
Forum:
Archive::Development
04-22-2003, 05:08 PM
Replies:
48
Proposed new melee equation
Views:
51,080
Posted By
vetoeq
Great news, so you are solving for delay > 27...
Great news, so you are solving for delay > 27 only, since it's different at <=27?
Forum:
Archive::General Support
04-22-2003, 02:51 PM
Replies:
2
Limiting rights of players
Views:
4,123
Posted By
vetoeq
I'm not 100% sure, but I think where you want to...
I'm not 100% sure, but I think where you want to look is the addon.ini file, notice that many abilities are set to 0, which I assume is anyone. Someone with more expertise will have to verify this...
Forum:
Archive::Windows Servers
04-22-2003, 02:47 PM
Replies:
2
1017 Error and IP Address troubles
Views:
4,935
Posted By
vetoeq
Your world address needs to be a public address...
Your world address needs to be a public address which you can get from http://www.whatismyip.com.
However, if you are using a NAT'ed connection you are going to do some portforwarding from 5999,...
Forum:
Archive::Windows Servers
04-22-2003, 02:42 PM
Replies:
1
Newbie Questions........
Views:
4,128
Posted By
vetoeq
I'm not sure if it's the server you are...
I'm not sure if it's the server you are connecting to or the link to it. I run a local server on a Celeron 850 w/512MB of PC100 and it's quite fast even with a EQ client on the same machine.
--...
Forum:
Archive::Tutorials/Howto's
04-22-2003, 02:40 PM
Replies:
5
help!
Views:
5,901
Posted By
vetoeq
No, you actually need to run the patcher first...
No, you actually need to run the patcher first and either use it to start EQ for EQEmu (checkbox in EQEmu patcher does this) or start it by hand with the 'patchme' method:
cd \<where eq lives>
...
Forum:
Archive::General Discussion
04-22-2003, 02:37 PM
Replies:
14
Hi
Views:
4,726
Posted By
vetoeq
Hmm, my post didn't post...lets try this again. ...
Hmm, my post didn't post...lets try this again.
I just took a look at section 1, #5 and there seems to be 2 #5's!
First #5:
Just copy that file into your EQ directory or edit the current...
Forum:
Archive::Windows Servers
04-22-2003, 02:33 PM
Replies:
9
Need help to start server on local machine
Views:
6,750
Posted By
vetoeq
Shot in the dark, but do you have some fancy...
Shot in the dark, but do you have some fancy sound card/drivers? It looks like your system is trying to init some fancy 3D sound stuff...maybe turn those features off?
--
VetoEQ
Forum:
Archive::Tutorials/Howto's
04-22-2003, 02:26 PM
Replies:
5
help!
Views:
5,901
Posted By
vetoeq
Here is a link to the patcher: ...
Here is a link to the patcher:
http://prdownloads.sourceforge.net/eqemu/EQEmuPatcher.exe?download
--
VetoEQ
Forum:
Archive::Database/World Building
04-22-2003, 02:22 PM
Replies:
1
Help pls
Views:
4,099
Posted By
vetoeq
You need to go through the readme or a tutorial. ...
You need to go through the readme or a tutorial. Here are a couple of links:
http://forums.eqemu.net/viewtopic.php?t=6904
http://www.eqemu.net/documents/readme.html
Read through it and then...
Forum:
Archive::Development
04-22-2003, 10:01 AM
Replies:
48
Proposed new melee equation
Views:
51,080
Posted By
vetoeq
DB table
GN,
I found this URL that has DB values for delays and level...might be useful:
http://lucy.fnord.net/dmgbonus.html
Forum:
Archive::Database/World Building
04-22-2003, 08:20 AM
Replies:
42
Telmet/Drawde Combined Working Database
Views:
26,052
Posted By
vetoeq
You are probably a GM, hence the dubious. I'm...
You are probably a GM, hence the dubious. I'm not sure if you can #gm off or not.
--
VetoEQ
Forum:
Archive::Development
04-22-2003, 07:00 AM
Replies:
48
Proposed new melee equation
Views:
51,080
Posted By
vetoeq
Thats supposed to be Target's AC vs. Attackers...
Thats supposed to be Target's AC vs. Attackers Attack I believe.
Forum:
Archive::Development
04-21-2003, 03:21 PM
Replies:
48
Proposed new melee equation
Views:
51,080
Posted By
vetoeq
This is VERY good stuff...this is exactly the...
This is VERY good stuff...this is exactly the type of info I was suggesting to go fishing for as I know there are some folks out there that are 'in the know'.
It seems like a very good starting...
Forum:
Archive::Development
04-21-2003, 01:42 PM
Replies:
48
Proposed new melee equation
Views:
51,080
Posted By
vetoeq
I never was an expert on combat stats, I left...
I never was an expert on combat stats, I left that to the monks/rogues/rangers, they seem very in tune with those stats and their effect. You might try on the Safehouse, Monkly Business or Ranger...
Forum:
Archive::Development
04-21-2003, 08:51 AM
Replies:
48
Proposed new melee equation
Views:
51,080
Posted By
vetoeq
data point
I looked at some old logs:
60th level SK with 41dmg weapon and 255str (avatar) max hit for 302. (post 2h dmg upgrade)
Actual weapon in question was rocksmasher.
--
VetoEQ
Forum:
Archive::Development
04-21-2003, 08:44 AM
Replies:
48
Proposed new melee equation
Views:
51,080
Posted By
vetoeq
Where is attack rating in this? Is it only used...
Where is attack rating in this? Is it only used to see if you land a hit?
Your damage seems a bit high for a 19th lvl with a 12 dmg weapon, he should see a max hit of around 25 (2xdmg+1) until...
Forum:
Archive::Database/World Building
04-21-2003, 08:37 AM
Replies:
67
4.3/4.4dr1 compatible DB addon (1.1 beta 5) - finally!
Views:
49,304
Posted By
vetoeq
Items with 1.1b5
I've been playing around with this DB and tcsmyworld's moving mob's DB. I've noticed that some of the items (mostly high-end) do not function properly and cannot be summoned.
I tried fixing them...
Forum:
Archive::Database/World Building
04-20-2003, 08:29 PM
Replies:
5
dumping database
Views:
5,830
Posted By
vetoeq
Did you run this from the commandline or from...
Did you run this from the commandline or from inside of mysql.exe?
It needs to be run from the command line:
C:\mysql\bin\mysqldump eq >eq-backup.sql
--
VetoEQ
Forum:
Archive::Database/World Building
04-20-2003, 07:52 AM
Replies:
58
Moving NPC's Anyone? [added links, updated 4/15]
Views:
36,230
Posted By
vetoeq
Thanks for the reply Moon. I'm cool with that,...
Thanks for the reply Moon. I'm cool with that, maybe I can even help move them. I wanted to make sure that I wasn't the kid with the mobs on the wall and everyone else had them working perfect =p
...
Forum:
Archive::Database/World Building
04-20-2003, 07:23 AM
Replies:
58
Moving NPC's Anyone? [added links, updated 4/15]
Views:
36,230
Posted By
vetoeq
Works very well but many mobs stuck to wall?
I'm quite new here so this might be my ignorance. I have tried both your drdb1.sql and this db and it works amazingly well, however, many of the NPCs/mobs are stuck to the wall and quite a few are...
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