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Search: Posts Made By: Criimson
Forum: Development::Bots 07-18-2011, 05:14 PM
Replies: 25
Views: 29,120
Posted By Criimson
Hello everyone The code is 99% finished. ...

Hello everyone

The code is 99% finished. Apparently uint64 isn't allowed or at least I am not getting it to work. Therefore, even though the color range is ### ### ### # the number defaults to...
Forum: Development::Development 07-18-2011, 02:59 AM
Replies: 8
Views: 13,623
Posted By Criimson
That makes sense. To be honest it took me...

That makes sense. To be honest it took me forever to wrap my head around object oriented thinking. I first coded on my C64 in BASIC and was so used to linear thinking. It wasn't until I started...
Forum: Development::Development 07-18-2011, 02:52 AM
Replies: 8
Views: 13,623
Posted By Criimson
Well I took your advice. Had to change the...

Well I took your advice.

Had to change the name back to GetEquipmentColor

But redid the material to the function you suggested and then created a const GetBotIDForTint variable.
Called it from...
Forum: Development::Development 07-18-2011, 02:05 AM
Replies: 8
Views: 13,623
Posted By Criimson
I may be wrong, but when creating a function and...

I may be wrong, but when creating a function and defining it doesn't it gain autonomy from functions that have a different name, even if they are similar?
Edit: This is all a learning experience for...
Forum: Development::Development 07-18-2011, 01:16 AM
Replies: 8
Views: 13,623
Posted By Criimson
No the ID passed is always correct I just can't...

No the ID passed is always correct
I just can't call it from the const using a pointer such as
botid = this->GetBotID(); //this causes an error at compile
I can send botid like the code above but...
Forum: Development::Development 07-17-2011, 10:45 PM
Replies: 8
Views: 13,623
Posted By Criimson
Stuck on a piece of code

I need help with a problem from someone with more C++ exp.
I have some code that I just can't put the final cap on.

Here it is:

This code is in Bot::FillSpawnStruct

//CRIIMSON: Get BotID...
Forum: Quests::Q&A 07-17-2011, 03:37 PM
Replies: 0
Views: 6,310
Posted By Criimson
pl query files possible?

Hello everyone

So as some of you may know I am mainly focused on solo servers/bot servers. I am wondering if it is possible to create a sql-query like file that changes things in .pl files.
...
Forum: Development::Server Code Submissions 07-17-2011, 03:25 PM
Replies: 3
Views: 9,373
Posted By Criimson
I added it to my code. I should be posting a...

I added it to my code. I should be posting a code submission some time today and the change will be included.
Forum: Development::Bots 07-17-2011, 02:33 PM
Replies: 25
Views: 29,120
Posted By Criimson
Just a heads up Lost some sleep and my wife...

Just a heads up

Lost some sleep and my wife is teasing me :rolleyes: , but I am close to having it working. Here is an image of what I have right now.
...
Forum: Development::Bots 07-16-2011, 09:22 PM
Replies: 25
Views: 29,120
Posted By Criimson
Well I have the code in place and ready to go...

Well I have the code in place and ready to go once I figure out the color column. So far it doesnt really look like it does anything. I tested the code and change the color of my chanters robe to...
Forum: Development::Server Code Submissions 07-16-2011, 09:09 PM
Replies: 3
Views: 9,373
Posted By Criimson
COMMITTED: Various bot tweaks

Hello everyone

Here are some bot code changes that I'd like to submit.
Pfyon has approved his code changes which are included.

Here is the change log:



The .patch was created with the...
Forum: Development::Bots 07-16-2011, 08:19 PM
Replies: 25
Views: 29,120
Posted By Criimson
Good idea. I'll google a hex converter for...

Good idea.

I'll google a hex converter for colors and test that

Hmm seems hex colors use 6 digits since hex also uses a-f.

Did find this site though

Digital Colors...
Forum: Development::Bots 07-16-2011, 08:03 PM
Replies: 25
Views: 29,120
Posted By Criimson
I looked at the DB to see how I could work this...

I looked at the DB to see how I could work this in with minimal structure changes. And am running some test code right now.

I am currently looking at a command:

#bot armorcolor <slot> <color>...
Forum: Development::Bots 07-16-2011, 05:28 PM
Replies: 25
Views: 29,120
Posted By Criimson
You know I am interested in this as well. I'll...

You know I am interested in this as well. I'll look into it soon. Right now I am focused on finishing up some bot ai, but when I am finished I will look at what can be done. Would be nice to have...
Forum: Development::Bots 07-15-2011, 06:49 PM
Replies: 25
Views: 29,120
Posted By Criimson
Yea, but it could be rewritten to call an almost...

Yea, but it could be rewritten to call an almost identical function created within bots.cpp that added lines to also check for armor slot color. Or I guess it might be easier to add a call within...
Forum: Development::Bots 07-15-2011, 04:19 PM
Replies: 25
Views: 29,120
Posted By Criimson
Couldn't a bot version on this be added to...

Couldn't a bot version on this be added to bot.ccp?

Columns would have to be added to the botinventory or bots tables in the database because I would assume any player doing this would want it on...
Forum: Development::Development 07-12-2011, 10:10 PM
Replies: 13
Views: 16,056
Posted By Criimson
Ah thank you It might have been awhile before I...

Ah thank you
It might have been awhile before I noticed it wasn't retrieving the data. I tested it by it starting at 1 and changing it to 0 using a Say("<>") as a test. It seemed to work, but...
Forum: Development::Development 07-12-2011, 07:51 PM
Replies: 13
Views: 16,056
Posted By Criimson
I totally agree with this. However, I am not...

I totally agree with this. However, I am not sure that doing it this way is "the wrong way". Right now I am testing reading and writing to the DB and trying to do it in a way that allows for many...
Forum: Development::Development 07-12-2011, 05:32 PM
Replies: 13
Views: 16,056
Posted By Criimson
I am doing my best to be very low impact on the...

I am doing my best to be very low impact on the current DB/emu structure. That is why I was leaning towards a seperate table. I figure a person could add it and then use it or not without affecting...
Forum: Development::Development 07-12-2011, 04:46 PM
Replies: 13
Views: 16,056
Posted By Criimson
Hmm you did show me a flaw in my table structure....

Hmm you did show me a flaw in my table structure. I didnt add a character column.

I was doing something like that with #bot autorune on/off

//Set if chanters automatically cast rune...
Forum: Development::Development 07-12-2011, 04:22 PM
Replies: 13
Views: 16,056
Posted By Criimson
Couldn't I do something like: ifdef...

Couldn't I do something like:

ifdef PLAYERBOTS
RULE_CATEGORY ( PlayerBots )
RULE_BOOL ( PlayerBots, AutoRune, false ) // Allows Enchanter to automatically cast Rune line of buffs
RULE_INT (...
Forum: Development::Development 07-12-2011, 04:13 PM
Replies: 13
Views: 16,056
Posted By Criimson
Thank you for all of the help. Call me a nerd,...

Thank you for all of the help. Call me a nerd, but I love learning how to code better. Really should have made it a career.
From my understanding though, aren't the rulesets something that cannot...
Forum: Development::Development 07-12-2011, 03:34 PM
Replies: 13
Views: 16,056
Posted By Criimson
Well I tried your suggestions and it is still...

Well I tried your suggestions and it is still crashing zone when it is called.

After looking through mysql.h definitions I see:

MYSQL_FIELD *fields;
MYSQL_DATA *data;
...
Forum: Development::Development 07-12-2011, 09:19 AM
Replies: 13
Views: 16,056
Posted By Criimson
Reading data from DB

Hello everyone

So I am trying to learn how to read data from the DB and use it as a check in the bot ai.

I looked over other areas where data is being read and I thought I had it, but after...
Forum: Development::Bots 07-10-2011, 07:16 PM
Replies: 19
Views: 26,238
Posted By Criimson
Well after running some tests I think I may have...

Well after running some tests I think I may have the chater mezzing working better.

Here is a log file from the last fight after several tests.
Edited to only show damage taken and Gilandra...
Showing results 101 to 125 of 172

 
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