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Showing results 101 to 125 of 183
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Posts Made By:
neiv2
Forum:
Support::Windows Servers
05-09-2009, 07:37 PM
Replies:
12
Problems after updating SQL
Views:
12,097
Posted By
neiv2
Yeah, I probably should have left well enough...
Yeah, I probably should have left well enough alone and not updated the server code. Right now I just need to fix the "zone unavailable" error when I try to enter world from the character select...
Forum:
Support::Windows Servers
05-09-2009, 05:29 PM
Replies:
12
Problems after updating SQL
Views:
12,097
Posted By
neiv2
Just to clarify, I'm updating the server code for...
Just to clarify, I'm updating the server code for a custom database. Will your instructions overwrite the custom settings in my db?
Forum:
Support::Windows Servers
05-09-2009, 01:07 PM
Replies:
12
Problems after updating SQL
Views:
12,097
Posted By
neiv2
Problems after updating SQL
After updating my server code per Trevius' instructions here (http://www.eqemulator.net/forums/showthread.php?t=28098&page=2) (and after having neglected the updates for quite a while) I am receiving...
Forum:
General::General Discussion
05-09-2009, 12:42 PM
Replies:
58
Private Login Server
Views:
79,021
Posted By
neiv2
"How did you get this to work Neiv? When I click...
"How did you get this to work Neiv? When I click eqlaunch it just pops and disappears. I've just been launching multiple zone.exe for a work around."
Aldest. I did not see this post when you...
Forum:
Quests::Q&A
05-05-2009, 07:56 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
Thanks Trevius. It looks like I've got my work...
Thanks Trevius. It looks like I've got my work cut out for me. I ran all the SQL statements that were in the changelog, but skipped the SVN ones. I guess I'll need to re-do everything in order...
Forum:
Quests::Q&A
05-05-2009, 01:01 AM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
Quick question: the changelog makes many...
Quick question: the changelog makes many references to sql stated in this way:
Required SQL: utils/sql/svn/*.sql
Where are these located? I've done searches of my computer can can find them...
Forum:
Quests::Q&A
05-04-2009, 10:35 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
I may not be doing this correctly. The server...
I may not be doing this correctly. The server code I installed before was part of the PEQ install kit, so this is a bit different procedure than I have used before. So, from the linked page, I...
Forum:
Quests::Q&A
05-04-2009, 09:31 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
So then, is this the latest server code? ...
So then, is this the latest server code?
http://code.google.com/p/projecteqemu/downloads/list
Forum:
Quests::Q&A
05-04-2009, 12:18 AM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
The server code came with my PEQ DB I believe....
The server code came with my PEQ DB I believe. The latest change code is:
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
==10/12/2008...
Forum:
Quests::Q&A
05-03-2009, 10:49 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
Where would I look to find the version number?
Where would I look to find the version number?
Forum:
Quests::Q&A
05-03-2009, 08:33 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
Does Eqemu23 sound right?
Does Eqemu23 sound right?
Forum:
Quests::Q&A
05-03-2009, 07:09 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
I experimented a bit with this, and it appears...
I experimented a bit with this, and it appears that the functions in the event work only up to the quest::we() function. Then functionality stops. E.g., in the following, the "say" function works...
Forum:
Quests::Q&A
05-03-2009, 04:40 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
I have tried it with both a simple EVENT_SAY and...
I have tried it with both a simple EVENT_SAY and an EVENT_ENTERZONE. Each one contains other quest functions that are at the same level as the emote. They all work fine, just not the emote.
Forum:
Quests::Q&A
05-02-2009, 09:45 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
Yeah, I think I can confirm quest::we(colorid,...
Yeah, I think I can confirm quest::we(colorid, "text"); does not work--at least not on my server.
Forum:
Quests::Q&A
04-30-2009, 07:58 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
My text is a bit longer, but otherwise identical:...
My text is a bit longer, but otherwise identical:
quest::we(15, "You sense the ring has been found. It is now in the vicinity of $zoneln.");
Every other quest function in that block of script...
Forum:
Support::Windows Servers
04-30-2009, 05:30 PM
Replies:
2
"Invisible" npcs now purple
Views:
6,507
Posted By
neiv2
"Invisible" npcs now purple
Not sure what I did to get this effect, but suddenly all normally invisible npcs (shadowmen, watchers, etc) have turned visible and purple. The only major change I made recently is that I made all...
Forum:
Quests::Q&A
04-30-2009, 05:22 PM
Replies:
27
World Emotes and Animations
Views:
22,629
Posted By
neiv2
Can someone confirm this actually works? ...
Can someone confirm this actually works?
quest::we(colorid, "Text") - Server wide emote.
I have not been able to get this to work on my server. Thanks.
Forum:
Support::Windows Servers
04-23-2009, 08:00 PM
Replies:
2
Putitng new models in a zone
Views:
6,082
Posted By
neiv2
Go here ...
Go here (http://eqemulator.net/forums/showthread.php?t=25003&highlight=globalload)and just follow these simple instructions. If you just want to do this for a single zone, go here ...
Forum:
Quests::Q&A
04-13-2009, 06:44 PM
Replies:
1
Setting a quest file to work in any zone?
Views:
6,363
Posted By
neiv2
You should be able to place the .pl in the...
You should be able to place the .pl in the quests\templates folder.
Forum:
Support::General Support
04-12-2009, 02:05 PM
Replies:
4
Custom Zones
Views:
7,612
Posted By
neiv2
I said "authentications," but I meant...
I said "authentications," but I meant "validations." Sorry; had a non-technical moment.
Forum:
Support::General Support
04-12-2009, 12:50 AM
Replies:
4
Custom Zones
Views:
7,612
Posted By
neiv2
I don't think you can create a new zone from an...
I don't think you can create a new zone from an existing zone. There are many things that are hard-coded in the functionality of the zones, and there are authentications throughout (at least that is...
Forum:
Quests::Q&A
04-11-2009, 01:28 PM
Replies:
0
Specifying a client
Views:
6,871
Posted By
neiv2
Specifying a client
RE: my custom zone music setup found here (http://www.eqemulator.net/forums/showthread.php?t=27844).
The principle behind this script is that it uses a sub EVENT_ENTERZONE function in the...
Forum:
Quests::Q&A
04-11-2009, 11:10 AM
Replies:
4
Custom zone music is here!
Views:
10,749
Posted By
neiv2
By the way, this works great for a LAN setup...
By the way, this works great for a LAN setup (minilogin or private login scenario) where all players are in the same room and hunting in the same zones. Just hook up a speaker to the server and place...
Forum:
Quests::Q&A
04-10-2009, 08:44 PM
Replies:
4
Custom zone music is here!
Views:
10,749
Posted By
neiv2
Also, I should clarify that when following the...
Also, I should clarify that when following the instructions to modify the way wav files are palyed without using a media player GUI . . .
. . . you won't actually see the "Hear" action in the...
Forum:
Quests::Q&A
04-10-2009, 08:37 PM
Replies:
4
Custom zone music is here!
Views:
10,749
Posted By
neiv2
Oops . . . almost forgot to include the script...
Oops . . . almost forgot to include the script for stop.bat and stop.vbs. These will ensure music from a prior zone stops before starting music for the current zone (otherwise, both will play at the...
Showing results 101 to 125 of 183
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