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Search: Posts Made By: WildcardX
Forum: Development::Bots 08-10-2009, 10:17 PM
Replies: 3
Views: 5,731
Posted By WildcardX
Try r911. In r910, if you spawned bots and then...

Try r911. In r910, if you spawned bots and then camped out zoned out and the zone you had been in was not a dynamic zone or it had another client in it, then you probably had a zone crash caused by a...
Forum: Development::Bots 08-09-2009, 09:17 PM
Replies: 9
Views: 7,271
Posted By WildcardX
No worries, i know what causes the crash and just...

No worries, i know what causes the crash and just fixed it.
Forum: Development::Bots 08-09-2009, 09:04 PM
Replies: 9
Views: 7,271
Posted By WildcardX
Also, what level is the necro?

Also, what level is the necro?
Forum: Development::Bots 08-09-2009, 08:47 PM
Replies: 9
Views: 7,271
Posted By WildcardX
Make sure you post what item it is, preferably...

Make sure you post what item it is, preferably what item id.
Forum: Development::Bots 08-09-2009, 02:48 AM
Replies: 13
Views: 10,804
Posted By WildcardX
is this bug with the wizard bot familiar resolved?

is this bug with the wizard bot familiar resolved?
Forum: Development::Bots 08-09-2009, 02:45 AM
Replies: 16
Views: 12,581
Posted By WildcardX
Should have the bot illusions bug fixed in r904....

Should have the bot illusions bug fixed in r904. Can also use #bot giveitem to equip your bot with no trade no drop gear. otherwise you can continue to use the normal trade window to give gear that...
Forum: Development::Bots 08-08-2009, 08:37 PM
Replies: 16
Views: 12,581
Posted By WildcardX
cool. thanks for researching that. i'll get a fix...

cool. thanks for researching that. i'll get a fix for it.
Forum: Development::Bots 08-08-2009, 04:56 PM
Replies: 16
Views: 12,581
Posted By WildcardX
Yeah I was thinking on that to since the client...

Yeah I was thinking on that to since the client enforces item roles before the server can make any decisions. best solution I can think of is to create a command like "#bot giveitem" and it then...
Forum: Development::Bots 08-08-2009, 01:43 PM
Replies: 16
Views: 12,581
Posted By WildcardX
Bug reports about older revisions mean nothing....

Bug reports about older revisions mean nothing. The code is evolving so quick that I can't evaluate bug reports from like 7 revisions ago. Try r900. If you see things that don't look right, please...
Forum: Development::Bots 08-08-2009, 01:31 PM
Replies: 16
Views: 12,581
Posted By WildcardX
Oh one more tip. If you ran r898 and/or r899, you...

Oh one more tip. If you ran r898 and/or r899, you will need to go examine the bots in your database and make sure their "botlevel" is what it should be. The NPC scaling logic would have adjusted your...
Forum: Development::Bots 08-08-2009, 01:26 PM
Replies: 16
Views: 12,581
Posted By WildcardX
Try r900. I just committed it. Looks like the NPC...

Try r900. I just committed it. Looks like the NPC scaling logic that was added in r898 impacted bots in unexpected ways. I am bypassing that logic now in r900.
Forum: Development::Bots 08-08-2009, 11:59 AM
Replies: 16
Views: 12,581
Posted By WildcardX
Yeah looks like r899 was a bad revision for BOTS....

Yeah looks like r899 was a bad revision for BOTS. I am still studying the diff to see where i went wrong with my thinking. I am debugging and studying now so I hope to have a new patch up soon.
Forum: Development::Bots 08-07-2009, 01:42 AM
Replies: 14
Views: 10,106
Posted By WildcardX
No that list is incorrect. As I wrote in my...

No that list is incorrect.

As I wrote in my last post, go open up the bots.sql file. If you can't locate the file "bots.sql", go read the changelog.txt file and it'll point you to the directory...
Forum: Development::Bots 08-07-2009, 12:26 AM
Replies: 14
Views: 10,106
Posted By WildcardX
probably. see "bots.sql". This file is the...

probably.

see "bots.sql". This file is the authoritative source for all BOTS tables.

Finally, yes. Bots not longer reside in the npc_types table.
Forum: Development::Bots 08-06-2009, 02:29 PM
Replies: 13
Views: 10,804
Posted By WildcardX
Thanks for the log. I'll look this bug over and...

Thanks for the log. I'll look this bug over and try to get it fixed asap. My guess its either a bug in the aggro.cpp file or the Bot::Attack() or Bot::Damage() methods.
Forum: Development::Bots 08-06-2009, 10:15 AM
Replies: 13
Views: 10,804
Posted By WildcardX
Tanks for the feedback. If you find out which pet...

Tanks for the feedback. If you find out which pet is doing a unreasonable amount of damage let me know. You might want to start checking with any enchanter pets, based on a different bug report that...
Forum: Development::Bots 08-05-2009, 01:19 AM
Replies: 32
Views: 24,913
Posted By WildcardX
r888 also fixes the bug that bugged when you...

r888 also fixes the bug that bugged when you cancel a trade with a bot, even though I forgot to list that bug fix in the log.
Forum: Development::Bots 08-05-2009, 01:14 AM
Replies: 32
Views: 24,913
Posted By WildcardX
I just committed a fix for the COMBAT_EVENT...

I just committed a fix for the COMBAT_EVENT signalling bug. That issue should be resolved now as of r888.
Forum: Development::Bots 08-04-2009, 05:17 PM
Replies: 32
Views: 24,913
Posted By WildcardX
If any of you can help identify these bugs, send...

If any of you can help identify these bugs, send me code so I can look it over. Otherwise I'll get to them as I can.
Forum: Development::Bots 08-04-2009, 11:28 AM
Replies: 14
Views: 10,106
Posted By WildcardX
Its too bad no one was able to step up and write...

Its too bad no one was able to step up and write an import script. I've had my hands full coding, I really don't have the time to write somethign any number of people have the skills to do.
...
Forum: Development::Bots 08-04-2009, 10:29 AM
Replies: 32
Views: 24,913
Posted By WildcardX
I think for linux compiles, you need to edit your...

I think for linux compiles, you need to edit your makefile.common in the zone project and remove the "petAI.o" and "botAI.o" and then add "bot.o". Then in your makefile for both zone and world, you...
Forum: Development::Bots 08-04-2009, 02:50 AM
Replies: 32
Views: 24,913
Posted By WildcardX
Thats cool to hear your a developer and thanks...

Thats cool to hear your a developer and thanks for the praises! If you come up with any code for it, please send me the diff so I can see what you can do. I can definitely use assistance with bots....
Forum: Development::Bots 08-04-2009, 01:04 AM
Replies: 32
Views: 24,913
Posted By WildcardX
I believe I have this bug identified and fixed in...

I believe I have this bug identified and fixed in r881. Go ahead and give this a try now.
Forum: Development::Bots 08-03-2009, 11:39 PM
Replies: 32
Views: 24,913
Posted By WildcardX
Nice screenshots :-) I don't know why I can't get...

Nice screenshots :-) I don't know why I can't get this to happen for me, though. If I could get it t work then i can debug it and fix the issue. I am sure its probably something small and overlooked....
Forum: Development::Bots 08-01-2009, 10:17 PM
Replies: 32
Views: 24,913
Posted By WildcardX
I haven't been able to recreate any of these...

I haven't been able to recreate any of these issues. Can anyone else replicate these bugs?
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