Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 101 to 125 of 500
Search took 0.04 seconds; generated 55 minute(s) ago.
Search: Posts Made By: Wiz
Forum: Archive::General Discussion 08-24-2004, 03:25 AM
Replies: 157
Views: 90,627
Posted By Wiz
You're really just reading selectively to...

You're really just reading selectively to demonize me, aren't you? :roll:

I never said that it was you, I don't think it was you. I think it was a misconception. I'm saying the REASON we all...
Forum: Archive::General Discussion 08-23-2004, 08:06 PM
Replies: 157
Views: 90,627
Posted By Wiz
Split as in split between image and the rest....

Split as in split between image and the rest. Image took his toys and left.

We vote for major things like adding devs, big changes, etc.
Forum: Archive::General Discussion 08-23-2004, 07:56 PM
Replies: 157
Views: 90,627
Posted By Wiz
Ignoring all dark_ones little stupid jabs about...

Ignoring all dark_ones little stupid jabs about my apparent lack of work for the project (nvm that I JUST put a big thing into CVS), let me explain the entire situation and how it went down.
...
Forum: Archive::General Discussion 08-23-2004, 07:49 PM
Replies: 157
Views: 90,627
Posted By Wiz
hmm one vote started all this.. ive found when...

hmm one vote started all this.. ive found when you have to vote on issues instead of talk to an agreement its never a good sign for a dev team :D ..can you tell us what the vote was on? im just...
Forum: Archive::General Discussion 08-23-2004, 07:47 PM
Replies: 157
Views: 90,627
Posted By Wiz
Thats fine but your treatment of me. The senior...

Thats fine but your treatment of me. The senior member of the team is deplorable. even other memebers of the team agree. Your words are hollow...you all say one thing and do another....No one had any...
Forum: Archive::General Discussion 08-23-2004, 04:44 PM
Replies: 157
Views: 90,627
Posted By Wiz
Um, devn00b. Image was removed because when he...

Um, devn00b. Image was removed because when he tried to override a voted decision saying he didn't like voting and wouldn't abide by them, because he was an ADMINISTRATOR, he said he would pull loose...
Forum: Archive::General Discussion 08-23-2004, 04:43 PM
Replies: 157
Views: 90,627
Posted By Wiz
Re: :-\

Actually, what happened recently was all about getting rid of the powertripping devs like image.
Forum: Archive::Server Discussion 08-23-2004, 05:50 AM
Replies: 13
Views: 7,917
Posted By Wiz
I'll just leave this for a quote of your own: ...

I'll just leave this for a quote of your own:


Following your own golden rules there? :P

It's a webpage. Webpages are generally public. There was no "this is obsolete" sign on it. There was no...
Forum: Archive::Server Discussion 08-23-2004, 05:28 AM
Replies: 13
Views: 7,917
Posted By Wiz
Shrug. I just got linked the webpage, I figured...

Shrug. I just got linked the webpage, I figured it was public, and I honestly didn't know who designed it.

It was mostly a prod, really, because I found the C&Ping without even taking out "war"...
Forum: Archive::Server Discussion 08-23-2004, 04:52 AM
Replies: 13
Views: 7,917
Posted By Wiz
Hey, EQA

Anything here (http://www.everquestanthology.com/HTML/Rules.html) look familiar? (http://www.wintersroar.com/index.php?page=rules)

I'm glad to see you apparently will have a Kaezul war too, but...
Forum: Archive::General Discussion 08-22-2004, 01:24 AM
Replies: 99
Views: 55,479
Posted By Wiz
My last comment to this will be an amused little...

My last comment to this will be an amused little chuckle at bbum, with his "crushing" points that oddly enough, noone else seems to see.

Guess everyone else is just a dumbass. :lol:
Forum: Archive::General Discussion 08-21-2004, 04:32 AM
Replies: 99
Views: 55,479
Posted By Wiz
why is that no longer the case.. because you...

why is that no longer the case.. because you thing better things have come out? well they havent. todays standards are asstastic. no mmorpg's or eqemu servers of todays standards match what eq was in...
Forum: Archive::General Discussion 08-21-2004, 01:38 AM
Replies: 99
Views: 55,479
Posted By Wiz
Give it up, bbum.

Give it up, bbum.
Forum: Archive::Development 08-18-2004, 03:01 AM
Replies: 34
Views: 54,550
Posted By Wiz
What's the loading times? If nothing else, it...

What's the loading times? If nothing else, it could work for static servers.

If we could add texture reading so you can determine when it crosses a "hollow" wall or you're in water, that'd be a...
Forum: Archive::Development 08-18-2004, 02:40 AM
Replies: 34
Views: 54,550
Posted By Wiz
Yeah, look like you read only what you really...

Yeah, look like you read only what you really want to read, i never said i dont want to resolve the LOS problem, i just have a todo list and as my server isnt playable, LOS isnt one of my priority,...
Forum: Archive::Development 08-18-2004, 02:18 AM
Replies: 34
Views: 54,550
Posted By Wiz
Because we have 35 class to code for EQA and LOS...

Because we have 35 class to code for EQA and LOS is far from being first in our todo list ? Dont get me wrong, but WC already made half the job with its DSConverter, i just dont get this logic of not...
Forum: Archive::Development 08-18-2004, 02:03 AM
Replies: 34
Views: 54,550
Posted By Wiz
WHY the hell use those damn fuck map file when...

WHY the hell use those damn fuck map file when you can directly read informations from WLD files (convert dsconverter code to C++, not that hard). Afterall, map files only contain infos from WLD, so...
Forum: Archive::Development 08-18-2004, 01:31 AM
Replies: 34
Views: 54,550
Posted By Wiz
Contact me in IRC. I'm pretty much the expert on...

Contact me in IRC. I'm pretty much the expert on map files nowadays, and have written a lot of stuff with them.
Forum: Archive::Development 08-18-2004, 01:30 AM
Replies: 34
Views: 54,550
Posted By Wiz
I wrote a fairly well-functioning LOS the other...

I wrote a fairly well-functioning LOS the other day - also have combat pathing code using it.

I'll paste it here for reference. It essentially draws an angle to the target and checks for blockers....
Forum: Archive::General Discussion 08-11-2004, 01:31 AM
Replies: 2
Views: 3,268
Posted By Wiz
Generally, it's opcodes. But opcodes is huge. If...

Generally, it's opcodes. But opcodes is huge. If they change a login communication opcode, you can no longer log in. Then there's new client functions (like dye system with LoY), loginserver changes,...
Forum: Archive::Server Discussion 08-10-2004, 09:31 PM
Replies: 28
Views: 14,338
Posted By Wiz
No offense, but did you really have to rip off...

No offense, but did you really have to rip off the text in the WR trailer to 90%?
Forum: Archive::General Discussion 08-05-2004, 03:31 PM
Replies: 58
Views: 41,540
Posted By Wiz
Yeah there is. The only wolf model that was...

Yeah there is. The only wolf model that was "lost" in the conversion was the velious dire wolves who got really messed up for some odd reason.
Forum: Archive::General Discussion 08-03-2004, 10:22 AM
Replies: 10
Views: 5,934
Posted By Wiz
tbti and the evil, evil Sony.

This is just a public announcement to explain that tbti is full of shit. There is no settlement, there were no lawyers, and he does not have leet sony connections.

He's a common troll who used to...
Forum: Archive::General Discussion 07-23-2004, 05:25 PM
Replies: 33
Views: 18,300
Posted By Wiz
That might be valid if he didn't consistently go...

That might be valid if he didn't consistently go out on a tangent to boast the superiority of his own preferences in that thread. Seriously, he was way way out of line.
Forum: Archive::General Discussion 07-23-2004, 10:14 AM
Replies: 33
Views: 18,300
Posted By Wiz
Just was reading this thread and noticed where...

Just was reading this thread and noticed where you said "I tend to". Does this mean that general EQ features that you've fixed you DO implement into CVS or you MAYBE implement them depending on your...
Showing results 101 to 125 of 500

 
Forum Jump
   

All times are GMT -4. The time now is 02:47 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3