Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 126 to 150 of 172
Search took 0.01 seconds; generated 71 minute(s) ago.
Search: Posts Made By: Criimson
Forum: Development::Bots 07-10-2011, 05:19 PM
Replies: 19
Views: 26,239
Posted By Criimson
Im at 1946_doors.sql it looks like. Unsure...

Im at 1946_doors.sql it looks like.

Unsure why you're getting that error. But I'll look into it

EDIT:
You're right
I created an sql that recreated the npc_spells_entries table as it is right...
Forum: Development::Bots 07-10-2011, 03:55 PM
Replies: 19
Views: 26,239
Posted By Criimson
Thank you I'll try that. Never made one before...

Thank you
I'll try that. Never made one before and just googled how.

Criimson

EDIT:
Here is the tortoise diff

Index: bot.cpp...
Forum: Development::Bots 07-10-2011, 03:22 PM
Replies: 19
Views: 26,239
Posted By Criimson
When I saved it using notepad I made sure to save...

When I saved it using notepad I made sure to save it without any file extension.
Forum: Development::Bots 07-10-2011, 03:14 PM
Replies: 19
Views: 26,239
Posted By Criimson
Yea I tried to edit it, but the timer on this...

Yea I tried to edit it, but the timer on this forum disallowed it.

Here are some small updates. Tightening the DB side.

UPDATE `npc_spells_entries` SET `priority`=1 WHERE `priority`=0 AND...
Forum: Development::Bots 07-10-2011, 01:55 PM
Replies: 19
Views: 26,239
Posted By Criimson
So I noticed when I hit level 13 (I have exp set...

So I noticed when I hit level 13 (I have exp set to 0.1 on my server) that my chanter stopped mezzing. Looking into it.

Run this SQL

UPDATE `npc_spells_entries` SET `priority`=1 WHERE...
Forum: Development::Bots 07-10-2011, 03:28 AM
Replies: 19
Views: 26,239
Posted By Criimson
We're all learning here. I couldn't even make a...

We're all learning here. I couldn't even make a diff patch yesterday.

I found how to do it.

Basically download <Diff Patch Program>...
Forum: Development::Bots 07-09-2011, 05:48 AM
Replies: 19
Views: 26,239
Posted By Criimson
Had to update Bot.cpp I always run a chanter...

Had to update Bot.cpp
I always run a chanter and cleric and didnt notice that clerics weren't pacifying. Added a more proper check for chanter in the group.

Use this diff instead of the one...
Forum: Development::Bots 07-09-2011, 04:34 AM
Replies: 19
Views: 26,239
Posted By Criimson
Here are the diff files for those of you that...

Here are the diff files for those of you that requested them.

<bot.h>
295d294
< static bool GroupHasEnchanterClass(Group* group) { return GroupHasClass(group, ENCHANTER); }


<bot.cpp>...
Forum: Development::Bots 07-08-2011, 06:17 PM
Replies: 19
Views: 26,239
Posted By Criimson
My Bot included binaries

Hello everyone

I play on a solo server and love bots, so have been kind of tweaking them with tons of help from the emu community. As I was playing today in Upper Guk and having a blast it dawned...
Forum: Support::Windows Servers 07-08-2011, 01:00 PM
Replies: 2
Views: 5,789
Posted By Criimson
Light levels

Hello again everyone

So unsure if this is a DB setting or something client side, but figured I'd ask. When EQ first went live and for years after night time was really dark. I remember hunting...
Forum: Development::Bots 07-07-2011, 05:07 PM
Replies: 4
Views: 11,535
Posted By Criimson
Got it working after getting spells set up...

Got it working after getting spells set up better. I think the Bot was trying to use a spell it couldn't on first tests, but unsure. Kind of weird, but after I added the line

//Criimson Added -...
Forum: Development::Bots 07-07-2011, 01:41 PM
Replies: 4
Views: 11,535
Posted By Criimson
I added a couple mes spells to the chanter bot...

I added a couple mes spells to the chanter bot list from:
Mes spells (http://everquest.allakhazam.com/db/spelllist.html?name=Mesmerize&type=enc&level=1&opt=And+Higher&action=search)


INSERT INTO...
Forum: Development::Bots 07-07-2011, 10:53 AM
Replies: 4
Views: 11,535
Posted By Criimson
Thank you I'll try that. I did notice that...

Thank you

I'll try that.
I did notice that the code seemed to be in place, but wasnt behaving.

Criimson
Forum: Development::Bots 07-07-2011, 08:01 AM
Replies: 4
Views: 11,535
Posted By Criimson
Enchanter mez code

SO looking through some of the code I found an agro check and thought I'd start there.

But my C++ knowledge hasn't quite gotten to pointers. Ive only taken early classes at this point and am...
Forum: Development::Bots 07-05-2011, 06:28 PM
Replies: 1
Views: 10,060
Posted By Criimson
Question about raid bots

So what is the stance on raid bots?

I think I read somewhere that they used to be implimented. What was the reason for disabling them? Are they just not wanted in the main bot code?

And I...
Forum: Development::Bots 07-05-2011, 01:46 PM
Replies: 3
Views: 7,960
Posted By Criimson
I love you. Works like a charm. Now I can...

I love you.

Works like a charm. Now I can set all of my bots at different distances. Melees close and casters far, with none of them standing on the other.

Thank you

Criimson
Forum: Development::Bots 07-05-2011, 12:19 PM
Replies: 3
Views: 7,960
Posted By Criimson
Anyone able to help

So I have been having a bitch of a time with a conversion.
Tried everything I could think of and no luck.
Anyone able to help with this?

//Criimson added Bot follow distance - SetFollowDistance...
Forum: Development::Bots 07-03-2011, 01:42 PM
Replies: 6
Views: 10,067
Posted By Criimson
That is true. However, they only generate agro...

That is true. However, they only generate agro while engaged from what I can tell. They still wouldn't have a hate list or be engaged theyd simply keep moving. If they generated agro merely by...
Forum: Development::Bots 07-03-2011, 01:07 PM
Replies: 6
Views: 10,067
Posted By Criimson
Well I was more thinking of just removing the...

Well I was more thinking of just removing the code that tells the Bots to stop moving when you have auto attack on if the bot in question was of a melee variety.
Forum: Development::Bots 07-03-2011, 09:59 AM
Replies: 3
Views: 6,443
Posted By Criimson
Yea I think PoFear isnt nearly as hard on PEQ. ...

Yea I think PoFear isnt nearly as hard on PEQ. The mobs agro range on live is like 4x as big in Fear.

Anyway: two ways to work around that in Fear. You can either remove the DT effect on your...
Forum: Development::Bots 07-03-2011, 09:04 AM
Replies: 3
Views: 6,443
Posted By Criimson
That seems normal to me. Don't think that...

That seems normal to me.

Don't think that there is a way to change it either.
Forum: Development::Bots 07-03-2011, 07:56 AM
Replies: 6
Views: 10,067
Posted By Criimson
First: any way to set it to where I can edit as...

First: any way to set it to where I can edit as long as I want? Seems after a certain amount of time I can't edit my posts.

Anyone able to join me on IRC sometime and show me how to create one of...
Forum: Development::Bots 07-03-2011, 06:11 AM
Replies: 6
Views: 10,067
Posted By Criimson
Movement code/placement code if(IsEngaged())...

Movement code/placement code

if(IsEngaged())
{
_ZP(Mob_BOT_Process_IsEngaged);

if(rest_timer.Enabled())
rest_timer.Disable();

if(IsRooted())
Forum: Development::Bots 07-03-2011, 05:32 AM
Replies: 6
Views: 10,067
Posted By Criimson
Bot code outline

So I am looking over the bot code.
I am going to start with bot placement to get myself familiar with the code layout. I am only really familiar with working with my own code and it is a learning...
Forum: Development::Bots 07-03-2011, 03:14 AM
Replies: 4
Views: 9,253
Posted By Criimson
Well from the look of this code. It seems...

Well from the look of this code. It seems someone at one point thought to add the code. Maybe they went on to something else, but now that I know that CC isnt implimented I will work on that as it...
Showing results 126 to 150 of 172

 
Forum Jump
   

All times are GMT -4. The time now is 02:03 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3