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Showing results 151 to 175 of 180
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Posts Made By:
drakelord
Forum:
Development::Bots
08-21-2007, 06:40 AM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
But this happens when the mob is literally right...
But this happens when the mob is literally right in front of their faces, xD; Not trying to be a bitch or anything here, :]; *goes back to making spell lists*;
Forum:
Development::Bots
08-21-2007, 05:51 AM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
Anyway, about the spellcasting, bots really do...
Anyway, about the spellcasting, bots really do not cast often enough. I've seen healers go for 30 seconds to a minute without healing, when people need it. And casters do not nuke often enough. ...
Forum:
Development::Bots
08-20-2007, 11:03 PM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
Already said I'd do this part, ;D
Already said I'd do this part, ;D
Forum:
Development::Bots
08-20-2007, 04:36 AM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
Sweet, it worked. Now, next couple things,...
Sweet, it worked.
Now, next couple things, :3; First off, is there a way to get a bot to cast DoT's before it casts it's direct damage spells?
Also, how can I increase the casting rate in...
Forum:
Development::Bots
08-19-2007, 12:33 AM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
Alright, something is definately not loading...
Alright, something is definately not loading correctly.
In the database, the bots "npc_spells_id" is set to 600.
600 is the number of the npc_spells field created for the druid bot.
In...
Forum:
Development::Bots
08-17-2007, 03:40 AM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
Yes, I had already done all of these steps, and...
Yes, I had already done all of these steps, and changed the npc_spells entry for the bot in the database. It didn't fix anything, which is why I was asking if there was something in the source code...
Forum:
Development::Bots
08-16-2007, 10:27 AM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
Alright Mag, I'll work on those spell profile...
Alright Mag, I'll work on those spell profile lists. Just point me in the direction of the file the bot spell lists are stored in under the source code so I can change it and recompile for testing.
Forum:
Development::Bots
08-16-2007, 05:53 AM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
Mag, I have a question regarding the npc spells...
Mag, I have a question regarding the npc spells list. I went ahead and applied a list I created to my druid. I created the bot, updated him, logged off, changed his npc_spells in the database,...
Forum:
Development::Bots
08-15-2007, 06:56 PM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
I'll have the druid bot list done sometime in the...
I'll have the druid bot list done sometime in the next couple of hours. For npc_spells, I'm starting at ID 600, and for the npc_spell_entries, I'm starting at 4000. Sound ok to you?
Forum:
Development::Bots
08-15-2007, 04:42 PM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
I'll see about coming up with some proper spell...
I'll see about coming up with some proper spell lists for the bots. I've generally gone through all the classes, so it shouldn't be too hard.
This way, I can fix certain things, like shamans...
Forum:
Development::Development
08-14-2007, 07:39 PM
Replies:
29
Harmony/Lull temporary fix
Views:
22,116
Posted By
drakelord
Awesome, thanks much. I'd like to see this as...
Awesome, thanks much. I'd like to see this as part of the main code.
Forum:
General::General Discussion
08-14-2007, 03:16 PM
Replies:
4
cshome
Views:
5,833
Posted By
drakelord
Yea, this is not the place to post that. If you...
Yea, this is not the place to post that. If you really feel the need to spread it over vast internets, take it over to thepiratebay.
Forum:
Support::General Support
08-14-2007, 06:42 AM
Replies:
10
Pet Commands Broken
Views:
8,470
Posted By
drakelord
Ok, enchanter pet is broken in that regard. Make...
Ok, enchanter pet is broken in that regard. Make a post in the development bugs area, :]
Forum:
Support::General Support
08-14-2007, 06:27 AM
Replies:
10
Pet Commands Broken
Views:
8,470
Posted By
drakelord
I'll try those out in a bit and see if it works...
I'll try those out in a bit and see if it works on my server.
Forum:
Support::General Support
08-14-2007, 06:13 AM
Replies:
10
Pet Commands Broken
Views:
8,470
Posted By
drakelord
If you have ever played EQLive, you will know...
If you have ever played EQLive, you will know that Enchanter pets break the rules in basis of normal pet standards. Enchanter pets were never really controllable, as they are an illusion. The only...
Forum:
Support::General Support
08-14-2007, 06:11 AM
Replies:
10
Pet Commands Broken
Views:
8,470
Posted By
drakelord
What kind of pet are you trying to use? I have...
What kind of pet are you trying to use? I have no issues with pets at all. More information is required!
Forum:
General::Server Discussion
08-14-2007, 04:40 AM
Replies:
23
Age of Kunark [Legit/Custom/Kunark]
Views:
17,881
Posted By
drakelord
I got to mess around with the server a bit, it...
I got to mess around with the server a bit, it was pretty interesting. I didn't like your website though, it's a bit annoying to navigate. It also takes a bit of searching to find all the files to...
Forum:
OpenZone:: Q&A
08-13-2007, 08:28 AM
Replies:
4
Sky Question
Views:
9,934
Posted By
drakelord
It was ingame. The zsky feature worked fine,...
It was ingame. The zsky feature worked fine, thanks! :D
Forum:
Development::Bots
08-13-2007, 06:35 AM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
Sorry for the double post, but I found the...
Sorry for the double post, but I found the problem, me thinks.
Each time I did #update on the bot after I put on a piece of gear, it added the stats. So with an item that adds +5 str, I updated...
Forum:
OpenZone:: Q&A
08-13-2007, 06:09 AM
Replies:
4
Sky Question
Views:
9,934
Posted By
drakelord
Hmmm.... silly me. I forgot that information was...
Hmmm.... silly me. I forgot that information was saved elsewhere, D:
Thanks for your response! :D
Forum:
Development::Bots
08-13-2007, 06:04 AM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
I think I might have found the problem. I...
I think I might have found the problem.
I checked the database for the various stats of the characters, and for some reason, they are insane. 980 STR, 988 STA, 624 DEX, 632 AGI, etc.
A level...
Forum:
Development::Bots
08-12-2007, 02:38 PM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
I did some more playing today. I have a few...
I did some more playing today. I have a few issues here and there, a lot to do with class dynamics, which I will type up a seperate list for each class later.
Main issues though were with the...
Forum:
Development::GeorgeS's Tools
08-12-2007, 02:15 PM
Replies:
69
D2 Loot Maker - feature update
Views:
59,692
Posted By
drakelord
Thanks much for this update George~ This tool...
Thanks much for this update George~ This tool will work wonders for my server, :]
Forum:
OpenZone:: Q&A
08-12-2007, 01:39 PM
Replies:
4
Sky Question
Views:
9,934
Posted By
drakelord
Sky Question
How do you add a sky? In my zone, the area where the sky should be is pitch black. I tried placing a light at the top of the zone, but that didn't do anything either. I thought about possibly...
Forum:
Development::Bots
08-11-2007, 03:01 PM
Replies:
842
EQoffline, bots and more..
Views:
2,766,447
Posted By
drakelord
Dear Magoth, You are awesome. I've been...
Dear Magoth,
You are awesome. I've been waiting for a long time for something like this to hit the EQEmu world. It makes life so much easier for people who want to play on their own server with...
Showing results 151 to 175 of 180
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