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Search: Posts Made By: jdoran
Forum: Support::Linux Servers 12-29-2012, 06:18 PM
Replies: 3
Views: 8,835
Posted By jdoran
Here is an update: Regarding the Pit O'...

Here is an update:

Regarding the Pit O' Doom, when I went back in to get coordinates for testing, I wasn't able to reproduce the issue. I did see mobs jumping down that shaft last night, so I'm...
Forum: Support::Linux Servers 12-29-2012, 02:34 PM
Replies: 3
Views: 8,835
Posted By jdoran
A couple of pathing related bugs

I ran into these last night, and haven't tracked them down. But FYI:

1) Line of sight errors

On the 3rd floor of Crescent Reach, target an NPC near the lift. Run
into an adjacent area...
Forum: Support::Linux Servers 12-29-2012, 09:18 AM
Replies: 5
Views: 9,290
Posted By jdoran
The problem I was having with this approach was...

The problem I was having with this approach was that if the mob doesn't have LOS to me, am I going to be able to watch it? Otherwise, watching a single mob seems the logical approach.

My solution...
Forum: Support::Linux Servers 12-29-2012, 02:46 AM
Replies: 5
Views: 9,290
Posted By jdoran
I have one follow-up question. I built a path...

I have one follow-up question. I built a path file for Crescent Reach, and I'm not sure how one goes about testing them. I could aggro a mob and drag it all over the place, but I'm not sure how...
Forum: Support::Linux Servers 12-28-2012, 09:14 PM
Replies: 5
Views: 9,290
Posted By jdoran
Thanks for the information. I somehow had the...

Thanks for the information. I somehow had the idea that packet captures and zone geometry were used for this sort of thing, but I only have a couple of zones I'm worried about at the moment. In a...
Forum: Support::General Support 12-28-2012, 12:56 AM
Replies: 5
Views: 9,160
Posted By jdoran
Move your Everquest folder *OUT* of Program...

Move your Everquest folder *OUT* of Program Files. Whatever changes you are making to the config files are being undone by Windows.
Forum: Support::General Support 12-27-2012, 11:40 PM
Replies: 5
Views: 9,160
Posted By jdoran
Is your Everquest folder under "Program Files" or...

Is your Everquest folder under "Program Files" or some other protected area?
Forum: Support::Linux Servers 12-26-2012, 05:14 AM
Replies: 5
Views: 9,290
Posted By jdoran
apathing

I spent a little time today looking at some pathing issues I've been seeing (mobs falling under the world and hopping), and I am wondering how path files are created.

apathing is not building, and...
Forum: Support::Windows Servers 12-06-2012, 03:27 PM
Replies: 7
Views: 9,731
Posted By jdoran
A classic line from: ...

A classic line from:

http://www.youtube.com/watch?v=5hfYJsQAhl0
Forum: Quests::Q&A 11-01-2012, 02:54 PM
Replies: 7
Views: 8,717
Posted By jdoran
Thanks. Race 127 worked fine. And I appreciate...

Thanks. Race 127 worked fine. And I appreciate the scripts to look at. I was thinking that I would need to use a door that turns invisible for the building.
Forum: Quests::Q&A 10-31-2012, 08:50 PM
Replies: 7
Views: 8,717
Posted By jdoran
I tried 127 earlier, but am not sure of the other...

I tried 127 earlier, but am not sure of the other npc attributes. I'll look into this some more. Thanks.
Forum: Quests::Q&A 10-31-2012, 07:35 PM
Replies: 7
Views: 8,717
Posted By jdoran
I have been led to believe that destructible...

I have been led to believe that destructible objects are only available in certain of the later zones, in which case they would not be available to me in the older zones. If this is not the case,...
Forum: Quests::Q&A 10-31-2012, 05:51 PM
Replies: 7
Views: 8,717
Posted By jdoran
fake attackable objects

I'm trying to figure out if it would be possible to attack an object. I'm not talking about the destructible objects tied to zones, but something that looks like a static model and could be used in...
Forum: Support::Windows Servers 10-02-2012, 03:06 PM
Replies: 4
Views: 9,296
Posted By jdoran
If a mob is already spawning with a particular...

If a mob is already spawning with a particular model, then the model is available for use in that same zone without any extra work. Human male seems to always indicate an unsupported model.
...
Forum: Support::Windows Servers 10-01-2012, 04:10 PM
Replies: 4
Views: 9,296
Posted By jdoran
Human male is the default model. If the model is...

Human male is the default model. If the model is not in the zones files (or imported via a chr file) then the client will display a human.
Forum: Support::Windows Servers 10-01-2012, 11:44 AM
Replies: 4
Views: 7,751
Posted By jdoran
Thanks for clearing that up. By the way, I...

Thanks for clearing that up.

By the way, I see that a mod has moved this to the Windows forum. I have no clue what the criteria for posting in each forum is. Perhaps in the future I can save...
Forum: Support::Windows Servers 09-28-2012, 05:25 PM
Replies: 4
Views: 7,751
Posted By jdoran
Weapon Procs when attack misses?

I was surprised to see that weapon procs are checked even for attacks that miss. I never paid any attention to this on live, so the attack code may very well be correct. But I would really like to...
Forum: Development::Database/World Building 09-28-2012, 03:43 PM
Replies: 52
Views: 72,780
Posted By jdoran
Would you like us to trim the logs to just those...

Would you like us to trim the logs to just those expansions, or can your parser sort it out. I have logs going back years.
Forum: Support::Windows Servers 09-27-2012, 03:26 PM
Replies: 10
Views: 8,725
Posted By jdoran
I recall reading about people modifying the...

I recall reading about people modifying the gender of the boats to get some things to work. Given that a boat doesn't need multiple genders, SOE may have provided only one model. So it might be...
Forum: Support::Windows Servers 09-26-2012, 06:38 PM
Replies: 3
Views: 6,260
Posted By jdoran
Speaking for myself, I think I followed about...

Speaking for myself, I think I followed about 1/10 of the original poster's question. Perhaps if there was some output or error messages it would be clear.
Forum: Support::Windows Servers 09-24-2012, 09:37 AM
Replies: 17
Views: 18,662
Posted By jdoran
I do most of my work on Linux, but I seem to...

I do most of my work on Linux, but I seem to recall that the 64-bit compiler for Visual Studio is *not* installed by default. Might be worth looking into.

Or change the build to a 32-bit build...
Forum: OpenZone:: Q&A 09-23-2012, 09:40 PM
Replies: 1
Views: 30,598
Posted By jdoran
Running under Windows 7

The previous message on OZ reminded me of my experiences with it. I played around with this a bit, and am quite impressed.

Version 8.5 crashes on export (as mentioned in other threads). I could...
Forum: Support::General Support 09-20-2012, 06:54 PM
Replies: 31
Views: 39,159
Posted By jdoran
Sites commonly block ICMP traffic (ping is one...

Sites commonly block ICMP traffic (ping is one example), so I wouldn't
take it personally.
Forum: Development::Development 09-20-2012, 05:42 PM
Replies: 1
Views: 6,811
Posted By jdoran
Damage shields and spell casting

Are damage shields supposed to harm casters when they land a spell? I don't recall seeing this behavior on live (just melee).

I ask because I noticed SpellOnTarget applying the damage shield.
Forum: Support::Windows Servers 08-18-2012, 09:32 PM
Replies: 14
Views: 15,005
Posted By jdoran
Let's check basic network connectivity. From the...

Let's check basic network connectivity. From the remote machine open a command window and type

telnet 192.168.1.10 5998

If the server is running, then the login server should log the...
Showing results 176 to 200 of 212

 
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