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Showing results 176 to 200 of 288
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Posts Made By:
TheLieka
Forum:
Development::Server Code Submissions
12-26-2007, 09:59 AM
Replies:
4
NPC Out of Combat Regen
Views:
9,433
Posted By
TheLieka
Ok, for a rules based fix: add the line in...
Ok, for a rules based fix:
add the line in red to .\common\ruletypes.h
RULE_CATEGORY( NPC )
RULE_INT ( NPC, MinorNPCCorpseDecayTimeMS, 450000 ) //level<55
RULE_INT ( NPC,...
Forum:
General::Server Discussion
12-26-2007, 09:10 AM
Replies:
123
Paradigma (PvP,Custom Rules + Content)
Views:
88,772
Posted By
TheLieka
I left PMs too, but haven't gotten a response. ...
I left PMs too, but haven't gotten a response. 8(
I'd like to see what they were doing over there.
Dax
Forum:
Support::Windows Servers
12-26-2007, 09:06 AM
Replies:
2
Setting off Hack Detector
Views:
5,364
Posted By
TheLieka
My guess is: that's my server. Post your...
My guess is: that's my server. Post your questions to http://forums.pwnedemu.com and give specifics (i.e. zone, character name, approx time) so we can look into it.
Thanks,
Dax
Forum:
Development::Server Code Submissions
12-26-2007, 05:41 AM
Replies:
4
NPC Out of Combat Regen
Views:
9,433
Posted By
TheLieka
Got tied up for the holidays (of course), I look...
Got tied up for the holidays (of course), I look into this today.
Dax
Forum:
Development::Server Code Submissions
12-21-2007, 04:20 AM
Replies:
4
NPC Out of Combat Regen
Views:
9,433
Posted By
TheLieka
I'll take a look at the coding for the rules...
I'll take a look at the coding for the rules system and see what I can do.
Dax
Forum:
Development::Server Code Submissions
12-20-2007, 08:30 AM
Replies:
4
NPC Out of Combat Regen
Views:
9,433
Posted By
TheLieka
NPC Out of Combat Regen
Request from thread:
http://www.eqemulator.net/forums/showthread.php?t=23824
On Live NPCs regen at a much higher rate when they are out of combat, on Emu they regen at the same rate, inside or...
Forum:
Development::Development
12-20-2007, 08:22 AM
Replies:
19
Non-combat mob regen
Views:
18,936
Posted By
TheLieka
I am posting my fix for this in the code...
I am posting my fix for this in the code submissions forum. I put in a variable for it, so you can turn it off / adjust it if you want.
Dax
Forum:
General::Server Discussion
12-20-2007, 04:15 AM
Replies:
148
Vallon Zek / Tallon Zek Emu Server - We're Open for Business
Views:
140,350
Posted By
TheLieka
12-19-2007 ...
12-19-2007
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lots of NPC merchant fixes
Resist Revamp
Mana removed from pvp deaths
Fixed issue with corpses...
Forum:
Development::Bug Reports
12-17-2007, 05:38 AM
Replies:
8
Non-expendable items disappearing after last charge is used.
Views:
8,807
Posted By
TheLieka
We're still having this problem too.
We're still having this problem too.
Forum:
Development::Server Code Submissions
12-10-2007, 05:35 AM
Replies:
7
Ogres Immune to Frontal Melee Stuns
Views:
12,470
Posted By
TheLieka
Ogres Immune to Frontal Melee Stuns
Ogres are immune to stuns from frontal melee damage, such as bash.
in .\zone\attack.cpp change:
//check stun chances if bashing
if (skill_used == BASH && GetLevel() < 56) {
int...
Forum:
General::Server Discussion
12-10-2007, 03:13 AM
Replies:
148
Vallon Zek / Tallon Zek Emu Server - We're Open for Business
Views:
140,350
Posted By
TheLieka
Combine Res... I just got goosebumps. =) Good...
Combine Res... I just got goosebumps. =) Good times sir. Good times.
I was in mostly random darkie purist guilds until my 50s when I joined up with Macabre, Silent Souls, and ran with Vexare...
Forum:
Development::Database/World Building
12-03-2007, 08:19 AM
Replies:
8
More boats
Views:
7,361
Posted By
TheLieka
The boats are solid now? I did some testing and...
The boats are solid now? I did some testing and was able to get the boats solid, but it only works with one texture (default texture for gender 0), and it's a really big boat, which wouldn't work...
Forum:
General::Server Discussion
12-03-2007, 04:35 AM
Replies:
148
Vallon Zek / Tallon Zek Emu Server - We're Open for Business
Views:
140,350
Posted By
TheLieka
Development on FearPlane and HatePlane will be...
Development on FearPlane and HatePlane will be finished shortly. Drop by if you haven't done so yet:
http://forums.pwnedemu.com
Dax
Forum:
Development::GeorgeS's Tools
12-03-2007, 04:32 AM
Replies:
57
New tool - SERVERSTATS
Views:
50,705
Posted By
TheLieka
PMed you a link. Thanks, Dax
PMed you a link.
Thanks,
Dax
Forum:
Development::GeorgeS's Tools
12-02-2007, 08:44 AM
Replies:
57
New tool - SERVERSTATS
Views:
50,705
Posted By
TheLieka
I love this tool George, I use it all the time. ...
I love this tool George, I use it all the time. How hard would it be to make it possible to view / modify / search the contents of player corpses?
That would be really nice.
Dax
Forum:
General::Server Discussion
11-28-2007, 02:16 AM
Replies:
200
Krusher's Non Legit Server comments and questions here
Views:
190,616
Posted By
TheLieka
#help <3, Dax
#help
<3,
Dax
Forum:
Development::GeorgeS's Tools
11-24-2007, 05:36 AM
Replies:
57
New tool - SERVERSTATS
Views:
50,705
Posted By
TheLieka
I think it's pretty straight forward, no need for...
I think it's pretty straight forward, no need for a help file. I know it sounds goofy, but I have gotten a lot of use out of the "reference" sections as well.
Dax
Forum:
Development::GeorgeS's Tools
11-18-2007, 08:42 AM
Replies:
57
New tool - SERVERSTATS
Views:
50,705
Posted By
TheLieka
I've been using this tool a lot lately, and I am...
I've been using this tool a lot lately, and I am very impressed. This is yet another great contribution. Thanks again George!
Dax
Forum:
Development::Development
11-15-2007, 07:13 AM
Replies:
5
Charmed pets and Invis issues
Views:
6,663
Posted By
TheLieka
This one is a database issue. There's a field in...
This one is a database issue. There's a field in the npc_types table that specified if a mob can see_invis_undead. I can't speak to the current builds of PEQ, but I know my old AX db had them all...
Forum:
General::General Discussion
11-14-2007, 07:51 AM
Replies:
2
Forum Support
Views:
5,139
Posted By
TheLieka
Forum Support
Ok, whoever runs or has ftp access to www.eqemulator.net. Please do us a quick favor and
copy:
http://forums.pwnedemu.com/images/buttons/viewpost.gif
into:
the target folder for:...
Forum:
Development::GeorgeS's Tools
11-14-2007, 07:46 AM
Replies:
57
New tool - SERVERSTATS
Views:
50,705
Posted By
TheLieka
Wooot! Downloading it now! I'm giddy! Dax
Wooot! Downloading it now! I'm giddy!
Dax
Forum:
General::General Discussion
11-10-2007, 11:24 AM
Replies:
12
Night and Day on Dynamic Zones too!
Views:
9,117
Posted By
TheLieka
aah, gotcha. Dax
aah, gotcha.
Dax
Forum:
Development::GeorgeS's Tools
11-10-2007, 10:35 AM
Replies:
57
New tool - SERVERSTATS
Views:
50,705
Posted By
TheLieka
Thanks George. I just installed the new build on...
Thanks George. I just installed the new build on my dev server (Windows Server 2003 R2 SP2) and it needed mscomct2.ocx. Again, I just downloaded and registered it.
Dax
Forum:
General::General Discussion
11-10-2007, 07:49 AM
Replies:
12
Night and Day on Dynamic Zones too!
Views:
9,117
Posted By
TheLieka
Icky, you split from the login server?
Icky, you split from the login server?
Forum:
Development::GeorgeS's Tools
11-09-2007, 02:45 PM
Replies:
57
New tool - SERVERSTATS
Views:
50,705
Posted By
TheLieka
I'm running XP Pro, and mine was missing...
I'm running XP Pro, and mine was missing "mschrt20.ocx". I found and downloaded it online, then registered it, and all was well.
Dax
Showing results 176 to 200 of 288
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