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Showing results 176 to 200 of 500
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Posts Made By:
Secrets
Forum:
Support::Windows Servers
09-06-2014, 02:44 PM
Replies:
5
Git pull from 09/05/2014 problem with tradeskill returns.
Views:
8,997
Posted By
Secrets
As a temporary workaround you can camp/zone and...
As a temporary workaround you can camp/zone and the item will appear on the cursor slot until the queue is clear again.
Forum:
Support::Windows Servers
09-06-2014, 01:33 PM
Replies:
5
Git pull from 09/05/2014 problem with tradeskill returns.
Views:
8,997
Posted By
Secrets
This is because the RoF client has issues with...
This is because the RoF client has issues with cursor depth presently. No fix as of yet :X
Forum:
Support::Windows Servers
09-04-2014, 09:04 PM
Replies:
10
Server starts but can't zone in.
Views:
12,464
Posted By
Secrets
You need to have a zone booted (zone.exe process,...
You need to have a zone booted (zone.exe process, or eqlaunch.exe) to be able to log into the game. World is used for char select -> world and login <-> world communication.
Forum:
Support::Windows Servers
09-02-2014, 12:04 AM
Replies:
3
Limited connections to a server?
Views:
7,021
Posted By
Secrets
Type /servers ingame. That will show available...
Type /servers ingame. That will show available booted zones.
If you have more than 5 booted and sleeping for dynamics it may be an issue with port forwarding where the first 5 zone ports are the...
Forum:
Development::Server Code Submissions
08-29-2014, 10:43 AM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
44,596
Posted By
Secrets
I believe all of the ones I listed are used in...
I believe all of the ones I listed are used in merchants. The rest are used for combat.
The ones that appear similar, but have the parameter removed, in example:
are used when a...
Forum:
Development::Server Code Submissions
08-28-2014, 12:20 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
44,596
Posted By
Secrets
If you could follow up yourself that'd probably...
If you could follow up yourself that'd probably do me a favor and you'd learn something in the process.
Take a look at zone/string_ids.h and the function Message_StringID. Each parameter is passed...
Forum:
Support::Windows Servers
08-27-2014, 09:08 PM
Replies:
10
ucs.exe issues
Views:
16,111
Posted By
Secrets
The current build is unstable that is on the main...
The current build is unstable that is on the main branch. (stupid, I know..)
See: http://www.eqemulator.org/forums/showthread.php?t=38625
I believe if you revert the DB change pull request, you...
Forum:
Development::Server Code Submissions
08-27-2014, 08:48 PM
Replies:
20
COMMITTED: More detailed merchant rejection code
Views:
44,596
Posted By
Secrets
You should really change this to use the...
You should really change this to use the eqstr_us.txt versions.
1154 I don't like to speak to %B3(12) much less sell to them!
1155 It's %B3(13) like you that are ruining the continent...get OUT!...
Forum:
Development::Development
08-27-2014, 05:29 AM
Replies:
2
Aura data
Views:
10,388
Posted By
Secrets
0x2480 is the opcode in Underfoot. 0x169A is...
0x2480 is the opcode in Underfoot.
0x169A is the opcode in Seeds of Destruction.
0x1FA9 is the opcode in Rain of Fear.
These are the only opcodes for each of our main supported clients. Struct...
Forum:
Support::Windows Servers
08-22-2014, 04:31 AM
Replies:
12
Do Evolving Items Work?
Views:
15,103
Posted By
Secrets
Titanium is Depths of Darkhollow.
Titanium is Depths of Darkhollow.
Forum:
Development::Development
08-20-2014, 04:29 PM
Replies:
10
Compiler Support
Views:
17,695
Posted By
Secrets
VS2012 supports targeting Windows XP afaik.
VS2012 supports targeting Windows XP afaik.
Forum:
General::Server Discussion
08-13-2014, 06:46 AM
Replies:
22
Project TheoryQuest
Views:
18,167
Posted By
Secrets
WoW's personal loot system really hits the nail...
WoW's personal loot system really hits the nail on the head for this problem.
Mixed with a personal idea, I would try this:
Have a random roll per player autogenerated by the system instead of...
Forum:
Development::Tools
07-30-2014, 02:11 PM
Replies:
133
Sticky:
EQG Zone Importer
Views:
662,991
Posted By
Secrets
Think I figured out the issue with Zaela, you...
Think I figured out the issue with Zaela, you have to use an existing eqg v1 file (crystallos.eqg or something) and import to that until Zaela fixes the tool.
http://puu.sh/axESD/3276eed869.jpg
Forum:
Misc::Off Topic
07-21-2014, 04:59 PM
Replies:
6
Friendly Warning
Views:
10,357
Posted By
Secrets
If I had to put it anywhere, it'd be on 'server...
If I had to put it anywhere, it'd be on 'server discussion', but this kind of post really should just stay on your own forums unless it's related to EQEmulator.
Forum:
Misc::Off Topic
07-21-2014, 03:08 AM
Replies:
6
Friendly Warning
Views:
10,357
Posted By
Secrets
This is not the forum to be posting this on.
This is not the forum to be posting this on.
Forum:
Development::Tools
07-14-2014, 06:34 PM
Replies:
59
Sticky:
EQG Weapon Model Importer v0.1
Views:
266,173
Posted By
Secrets
Pretty awesome Zaela! I'm glad you are spending...
Pretty awesome Zaela! I'm glad you are spending more time on this.
I'll hopefully be getting your eqg/s3d modification tools more attention soon.
Forum:
Misc::Off Topic
07-02-2014, 02:42 AM
Replies:
2
Microsoft No-IP Takedown.
Views:
9,601
Posted By
Secrets
Good, but for the wrong reasons. I don't...
Good, but for the wrong reasons.
I don't trust anything on no-ip domains anyways.
Forum:
Development::Tools
06-17-2014, 07:00 AM
Replies:
133
Sticky:
EQG Zone Importer
Views:
662,991
Posted By
Secrets
messed around with this a bit and gamecube model...
messed around with this a bit and gamecube model rips.
Super Smash Quest?
http://puu.sh/9xn4C/81c604ce65.jpg
Forum:
Development::Tools
06-16-2014, 08:37 PM
Replies:
133
Sticky:
EQG Zone Importer
Views:
662,991
Posted By
Secrets
http://puu.sh/9wQN2/0fc90f3185.png
http://puu.sh/9wQN2/0fc90f3185.png
Forum:
Development::Tools
06-16-2014, 04:10 PM
Replies:
133
Sticky:
EQG Zone Importer
Views:
662,991
Posted By
Secrets
/that/ is fucking amazing rofl
/that/ is fucking amazing rofl
Forum:
Development::Tools
06-15-2014, 06:52 PM
Replies:
133
Sticky:
EQG Zone Importer
Views:
662,991
Posted By
Secrets
There's a part of the eqgame.exe that deals with...
There's a part of the eqgame.exe that deals with exactly what you are trying to do.
The identifier for NPCs, as you have noted in your disassembly, can be a string that identifies a specific model...
Forum:
General::Server Discussion
06-01-2014, 09:53 PM
Replies:
1
Leetsauce double exp
Views:
6,151
Posted By
Secrets
Pretty cool server, economy based, MQ2 friendly,...
Pretty cool server, economy based, MQ2 friendly, would recommend checking it out. Probably one of the few servers you can single box and get away with it on.
Forum:
General::Server Discussion
05-28-2014, 01:38 PM
Replies:
83
It's been almost a year, but Leetsauce Productions is almost back
Views:
79,146
Posted By
Secrets
https://www.youtube.com/watch?v=_6MAkLJ79LE
https://www.youtube.com/watch?v=_6MAkLJ79LE
Forum:
General::Server Discussion
05-25-2014, 06:03 PM
Replies:
12
Final Edge - Coming whenever it's done™
Views:
11,326
Posted By
Secrets
I may hit you up with that offer. If you're...
I may hit you up with that offer. If you're interested in the development process, we can talk about that too. I saw your post on Rerolled about making a FOHEmu, it would be rather cool to combine...
Forum:
General::Server Discussion
05-24-2014, 10:38 AM
Replies:
12
Final Edge - Coming whenever it's done™
Views:
11,326
Posted By
Secrets
Was something I was experimenting with in the...
Was something I was experimenting with in the RaiderZ engine. Didn't actually finish it to a playable state, but recorded it just for fun.
No, I was not doing that at any point. Idea sounds...
Showing results 176 to 200 of 500
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