Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 176 to 200 of 493
Search took 0.03 seconds; generated 98 minute(s) ago.
Search: Posts Made By: pfyon
Forum: Development::Bug Reports 03-29-2010, 09:33 AM
Replies: 16
Views: 21,739
Posted By pfyon
I went looking yesterday and at first glance,...

I went looking yesterday and at first glance, everything seems like it should work fine. I think it might be a bug somewhere in GetSkillCap (I don't remember which class though, and I'm not at home...
Forum: Development::Development 03-27-2010, 01:27 AM
Replies: 4
Views: 13,885
Posted By pfyon
I remember mana regen capped to 15 (at the end of...

I remember mana regen capped to 15 (at the end of luclin, maybe PoP as well?) and hp regen being more like 25 at the same time.
Forum: Development::Development 03-25-2010, 09:19 AM
Replies: 136
Views: 189,214
Posted By pfyon
I haven't tried installing SoD through steam, but...

I haven't tried installing SoD through steam, but my friend suggested that most of the non-valve games just put the files into a folder so it can be run without steam.
Forum: Development::Bots 03-25-2010, 09:16 AM
Replies: 2
Views: 7,196
Posted By pfyon
Change Aggro:SmartAgroList in the rules_values...

Change Aggro:SmartAgroList in the rules_values table to whatever the other value is (don't remember if setting it to true or false fixes it). It is apparently, not a great fix, but it works for bots.
Forum: General::General Discussion 03-23-2010, 08:53 PM
Replies: 64
Views: 106,080
Posted By pfyon
So that's a good deal anyway for someone who...

So that's a good deal anyway for someone who doesn't have SoF. $2.50 US and it includes SoF for free, no shipping.
Forum: General::General Discussion 03-23-2010, 08:21 PM
Replies: 64
Views: 106,080
Posted By pfyon
Just got it for my steam account. I should note,...

Just got it for my steam account. I should note, I got secrets of faydwer for free at the same time apparently (at least, I didn't have it before and now it is also in my games list).
Forum: Development::Bots 03-20-2010, 03:58 PM
Replies: 24
Views: 23,747
Posted By pfyon
Compiling is different than sourcing in a...

Compiling is different than sourcing in a database. Did you compile using visual studio (or make for linux) then run the new executables?
Forum: Development::Database/World Building 03-20-2010, 09:01 AM
Replies: 1
Views: 5,868
Posted By pfyon
I believe it's the lore field in the items table.

I believe it's the lore field in the items table.
Forum: Support::Windows Servers 03-15-2010, 10:41 PM
Replies: 22
Views: 23,830
Posted By pfyon
This must be fixable on the LS side, as I'm not...

This must be fixable on the LS side, as I'm not aware of this being an issue with the live login server.
Forum: Support::Linux Servers 03-09-2010, 04:39 PM
Replies: 10
Views: 11,646
Posted By pfyon
Oh, yeah, I just renamed gmake to make. That was...

Oh, yeah, I just renamed gmake to make. That was in one of the linux guides on the wiki, maybe even the debian one linked above.
Forum: Support::Linux Servers 03-09-2010, 04:14 PM
Replies: 10
Views: 11,646
Posted By pfyon
I think the default makefiles will work, though...

I think the default makefiles will work, though you might have to add some lines to include bots. I've made some small changes to mine to make use of the multicore processor and optimize the code for...
Forum: Support::Linux Servers 03-09-2010, 03:39 PM
Replies: 10
Views: 11,646
Posted By pfyon
You have to compile it first if you're getting it...

You have to compile it first if you're getting it directly from the svn. As a linux user, this is pretty easy. Install the packages listed in the debian guide and:


cd source
make
Forum: Support::Linux Servers 03-09-2010, 09:23 AM
Replies: 10
Views: 11,646
Posted By pfyon
Did you not checkout the code from the svn?...

Did you not checkout the code from the svn? cleanipc should be in source/utils/cleanipc and libEMuShareMem.so should be in source/EMuShareMem/libEMuShareMem.so
Forum: Development::Server Code Submissions 03-03-2010, 10:53 PM
Replies: 9
Views: 14,691
Posted By pfyon
That would be hilarious. I think I need to make a...

That would be hilarious. I think I need to make a server designed to frustrate and confuse the player :p.
Forum: Spell Support 03-02-2010, 02:56 PM
Replies: 5
Views: 10,313
Posted By pfyon
Anyone know where the tick timer functions are...

Anyone know where the tick timer functions are defined in the code? I'd like to take a look.
Forum: Support::Windows Servers 02-27-2010, 08:59 AM
Replies: 24
Views: 22,677
Posted By pfyon
I run a linux server, and I don't use winzip so I...

I run a linux server, and I don't use winzip so I don't know what it can or can't do ;)
Forum: Development::Database/World Building 02-27-2010, 12:51 AM
Replies: 1
Views: 6,513
Posted By pfyon
update start_zones set start_zone=somezoneid ...

update start_zones set start_zone=somezoneid
Since the above does not have a WHERE condition, it will apply it to every row in the table. You'll have to go through and make sure the rest of the...
Forum: Support::General Support 02-26-2010, 07:37 PM
Replies: 6
Views: 8,934
Posted By pfyon
I think the uninstall process might leave some...

I think the uninstall process might leave some files behind, try deleting the whole everquest folder after uninstalling before you install SoF.
Forum: Support::General Support 02-26-2010, 04:35 PM
Replies: 6
Views: 8,934
Posted By pfyon
Does the server you're playing on support SoF...

Does the server you're playing on support SoF clients? I can't see that causing a crash, but who knows.
Forum: Support::General Support 02-26-2010, 04:33 PM
Replies: 1
Views: 7,218
Posted By pfyon
Likely, your map files are either missing or in...

Likely, your map files are either missing or in the wrong folder.

Either that or you're having multi-core issues (see http://www.eqemulator.org/forums/showthread.php?t=25327 for fixes for that).
Forum: General::General Discussion 02-26-2010, 12:11 PM
Replies: 3
Views: 9,443
Posted By pfyon
That was only in world of warcraft. Everquest...

That was only in world of warcraft. Everquest always sent you back to your bind point immediately, and your corpse could be rezzed later.
Forum: Support::General Support 02-26-2010, 12:10 PM
Replies: 4
Views: 9,313
Posted By pfyon
Or use the #motd command (I think) from an...

Or use the #motd command (I think) from an account with high enough status.
Forum: Support::Windows Servers 02-26-2010, 12:08 PM
Replies: 24
Views: 22,677
Posted By pfyon
.gz is a type of zip file (gnu zip maybe?),...

.gz is a type of zip file (gnu zip maybe?), winrar might be able to unzip it, or 7-zip. I am pretty sure winzip cannot.
Forum: Support::Windows Servers 02-25-2010, 11:21 PM
Replies: 24
Views: 22,677
Posted By pfyon
Not sure where you're referring to, but you can...

Not sure where you're referring to, but you can get the most recent project EQ database from http://code.google.com/p/projecteqdb/ and server code from http://code.google.com/p/projecteqemu/ .
Forum: Support::Windows Servers 02-24-2010, 06:01 PM
Replies: 4
Views: 9,933
Posted By pfyon
eqemuloginserver has issues authenticating...

eqemuloginserver has issues authenticating servers it seems. I've only ever gotten it working allowing anonymous servers and no login/password too.
Showing results 176 to 200 of 493

 
Forum Jump
   

All times are GMT -4. The time now is 11:00 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3