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Search: Posts Made By: John Adams
Forum: Development::Development 12-26-2007, 08:10 AM
Replies: 6
Views: 8,868
Posted By John Adams
Did this fix ever make it into the core? I cannot...

Did this fix ever make it into the core? I cannot find it in the changelogs. It would be a nice addition, if not.
Forum: Support::Windows Servers 12-26-2007, 08:07 AM
Replies: 2
Views: 5,401
Posted By John Adams
You should probably ask on the forum which hosts...

You should probably ask on the forum which hosts your server. This site doesn't host a server, far as I know.
Forum: Support::Windows Servers 12-26-2007, 08:06 AM
Replies: 4
Views: 6,876
Posted By John Adams
Yes, this is the problem we've all been dreading,...

Yes, this is the problem we've all been dreading, knowing it was coming. Hopefully it will not cause more memory issues than we've already discovered.
Forum: General::Server Discussion 12-08-2007, 08:59 AM
Replies: 123
Views: 89,919
Posted By John Adams
This is true. However, I still require source...

This is true. However, I still require source code that I can steal and integrate into my world so I can knock you off your cloud. ;)

~runs~
Forum: Development::Database/World Building 12-07-2007, 12:31 PM
Replies: 36
Views: 30,270
Posted By John Adams
le Bump! Any chance of finding the quest.tar...

le Bump!

Any chance of finding the quest.tar for this DB? I seem to have misplaced my copy. :(

TIA,
-J
Forum: Development::Database/World Building 11-21-2007, 07:45 AM
Replies: 23
Views: 19,821
Posted By John Adams
weird = anything not currently supported by the...

weird = anything not currently supported by the emulator, I imagine.

For instance, I started loading up with all the newest Rogue gear, with stats like +500HP, and found my zones crashing. Not...
Forum: Old Eq 11-21-2007, 07:39 AM
Replies: 77
Views: 169,480
Posted By John Adams
Oh how I have missed tracking "a stonegazer...

Oh how I have missed tracking "a stonegazer cock". Thank you, Sak. This looks awesome ;)
Forum: General::General Discussion 11-19-2007, 12:08 PM
Replies: 9
Views: 8,563
Posted By John Adams
Ax is right, while it's not a complete EQ-Live...

Ax is right, while it's not a complete EQ-Live experience, it's hella fun because it's almost more personal. Especially if you run your own server just to screw around. Plus, the customizations some...
Forum: Development::Database/World Building 11-19-2007, 12:04 PM
Replies: 23
Views: 19,821
Posted By John Adams
Gosh, I wish I could brag about having something...

Gosh, I wish I could brag about having something to do with this, but I hadn't touched items since June. ;)

I'm also finding that equipping my toon with some of the newer fancy items, I am...
Forum: Development::GeorgeS's Tools 11-14-2007, 11:26 AM
Replies: 57
Views: 51,226
Posted By John Adams
GeorgeS, not sure if you know this, but I think...

GeorgeS, not sure if you know this, but I think those suspicious level 0's are toons that have never fully logged after creation. That's how they appear in my character_ table anyway. I think they...
Forum: General::General Discussion 11-14-2007, 11:22 AM
Replies: 5
Views: 6,064
Posted By John Adams
That is precisely what EQEmuPortal does. fputs /...

That is precisely what EQEmuPortal does. fputs / fgets
Forum: Old Eq 11-14-2007, 11:20 AM
Replies: 77
Views: 169,480
Posted By John Adams
He must be referring to nearly every public WoW...

He must be referring to nearly every public WoW community. ;)
Forum: General::General Discussion 11-13-2007, 04:06 PM
Replies: 5
Views: 6,064
Posted By John Adams
What I did was get Magoth's EQEmuPortal web app...

What I did was get Magoth's EQEmuPortal web app and disect it, and found the routines that send commands to the world and parse the returned strings. It's all the emu currently provides, but I...
Forum: Development::Bug Reports 11-12-2007, 01:23 PM
Replies: 14
Views: 13,991
Posted By John Adams
I live in Active Directory where the boldest...

I live in Active Directory where the boldest Admins fear to tread.
Forum: Development::Database/World Building 11-12-2007, 01:15 PM
Replies: 23
Views: 19,821
Posted By John Adams
Nice work on the DB and quests, guys. PEQ is my...

Nice work on the DB and quests, guys. PEQ is my favorite DB. ;)

That night/day shift thing looks awfully complex. There really is no provision in the emulator to handle it internally? I know I...
Forum: Support::General Support 11-10-2007, 06:09 AM
Replies: 4
Views: 6,702
Posted By John Adams
Read the changelog.txt. You will find additional...

Read the changelog.txt. You will find additional changes recently made to the SQL structures that are not yet in the CVS (graveyard stuff).
Forum: General::Server Discussion 11-08-2007, 10:39 AM
Replies: 10
Views: 11,013
Posted By John Adams
You could get banned for that. Could be...

You could get banned for that. Could be considered "alcohol abuse".
Forum: General::Server Discussion 11-03-2007, 07:57 AM
Replies: 123
Views: 89,919
Posted By John Adams
Aww damnit, the one server I was monitoring with...

Aww damnit, the one server I was monitoring with feverish interest seems to have vanished? The web links are all dead. :(

Please tell me this server isn't dead. Or, can I have your stuff? ;)
Forum: Development::Server Code Submissions 11-03-2007, 07:51 AM
Replies: 9
Views: 9,989
Posted By John Adams
Very true, sorry for my tangent. Split the posts...

Very true, sorry for my tangent. Split the posts off if necessary, cuz this is a valid issue as well - related to invis, just not on the same level.
Forum: Development::Bug Reports 11-03-2007, 07:50 AM
Replies: 8
Views: 9,716
Posted By John Adams
In that case, could you just put your "rot timer"...

In that case, could you just put your "rot timer" to something horribly low, since if a raid wipes and does not rez and get back to business within, say, 30 mins, the corpses poof? I understand it's...
Forum: Development::Development 11-03-2007, 07:48 AM
Replies: 19
Views: 19,072
Posted By John Adams
Yes, a lot of work, and no I am not saying a dev...

Yes, a lot of work, and no I am not saying a dev should fix DB mob regen rates - just how they effect the proposed rule. If we think about it, admins could get a generic "this is how it is... 5% per...
Forum: Development::Server Code Submissions 11-03-2007, 07:44 AM
Replies: 9
Views: 9,989
Posted By John Adams
Yeah, there's lots of things about the GMHide...

Yeah, there's lots of things about the GMHide feature I do not like. Either it's very precise in it's configuration, or not working quite right. I can be in #gm on mode, and players can do a /who all...
Forum: Development::Bug Reports 11-03-2007, 05:56 AM
Replies: 8
Views: 9,716
Posted By John Adams
Gernblan, do you make your players retreive their...

Gernblan, do you make your players retreive their corpses after death, or leave naked corpses? I know you can turn off corpses altogether, but that might not be what you need for your server rules.
Forum: Development::Development 11-03-2007, 05:54 AM
Replies: 19
Views: 19,072
Posted By John Adams
Actually, if it could be on a per-mob basis, that...

Actually, if it could be on a per-mob basis, that would be best, don't you think? What if you want some mobs to regen faster, some slower? Or is that what the mobs individual Regen values would use...
Forum: Development::Feature Requests 11-02-2007, 07:25 AM
Replies: 28
Views: 29,480
Posted By John Adams
Thank you, Magoth! If for nothing else, a little...

Thank you, Magoth! If for nothing else, a little tutorial on how to play with commands. :)
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