Basically here is what i am doing...
I find a nice little spot for a mob and i hit it.
#spawn GenericMob00 1 65 4 60000 0 1 0 0 0
(to make a GenericMob Human lvl65 plate wearing 60khp Male)
#summon / hail to get it looking the right way i want it
#size to get it looking right
assuming I like where it is and everything...
#npcspawn create (targeted)
#npcspawn add
now, lets say that GenericMob00 Is one of a few sentry mobs. I put the
#spawn GenericMob00 1 65 4 60000 0 1 0 0 0
Onto a hotbutton and make say.. 4 mobs of the same type in an entryway and then just face them individually, following up with
#.. create
#.. add
Now, I want to get complicated. I move off down the hall a bit, and add another mob of a slight variation.
#spawn GenericMobWalker00 1 68 4 72000 0 1 0 0 0
I want this guys to walk a patrol.
I start out near him..
#grid add 1000 3 2
(to make a grid, linear-patrol type, random pausing)
#wp add 1000 10 1 <--#1wp on grid 1000 pausing for 10secs at this point
walk down a ways..
#wp add 1000 30 2 <--#2wp on grid 1000 pausing in the middle of said grid for 30 seconds
walk to end of where I want him to turn around..
#wp add 1000 10 3 <--#3wp on grid 1000 pausing for 10secs before heading back
Now I go and find my buddy GenericMobWalker and target him..
#gassign 1000
At this point, I always get this error.
ERROR: Unable to assign grid - multiple spawn2 rows match
I have changed mobs, assigned higher/lower grid numbers, nothing seems to work
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