View Single Post
  #12  
Old 11-18-2004, 08:29 AM
shanxi
Sarnak
 
Join Date: Nov 2004
Posts: 38
Default

Basically here is what i am doing...

I find a nice little spot for a mob and i hit it.

#spawn GenericMob00 1 65 4 60000 0 1 0 0 0
(to make a GenericMob Human lvl65 plate wearing 60khp Male)

#summon / hail to get it looking the right way i want it
#size to get it looking right

assuming I like where it is and everything...
#npcspawn create (targeted)
#npcspawn add

now, lets say that GenericMob00 Is one of a few sentry mobs. I put the
#spawn GenericMob00 1 65 4 60000 0 1 0 0 0
Onto a hotbutton and make say.. 4 mobs of the same type in an entryway and then just face them individually, following up with
#.. create
#.. add

Now, I want to get complicated. I move off down the hall a bit, and add another mob of a slight variation.

#spawn GenericMobWalker00 1 68 4 72000 0 1 0 0 0

I want this guys to walk a patrol.

I start out near him..

#grid add 1000 3 2
(to make a grid, linear-patrol type, random pausing)

#wp add 1000 10 1 <--#1wp on grid 1000 pausing for 10secs at this point
walk down a ways..
#wp add 1000 30 2 <--#2wp on grid 1000 pausing in the middle of said grid for 30 seconds
walk to end of where I want him to turn around..
#wp add 1000 10 3 <--#3wp on grid 1000 pausing for 10secs before heading back

Now I go and find my buddy GenericMobWalker and target him..

#gassign 1000

At this point, I always get this error.

ERROR: Unable to assign grid - multiple spawn2 rows match

I have changed mobs, assigned higher/lower grid numbers, nothing seems to work
Reply With Quote