If this is the quick "port" I did then it's not really ready to be used. You'll notice that the main.cpp ignores the command line on win32 and has "anguish" hardcoded.
Also in zon.cpp there is a horrible hack as a workaround for a crash when loading "anguish" by simply ignoring some of the placable objects.
Finally the bug with it drawing stuff in the wrong place is still there.
This was only ever intended to be a starting point not a proper port. It may work *slightly* with anguish.eqg
If it's something else then ignore this as I don't know what I'm talking about
