Has anyone ever used Metasequoia to make meshes?
We use it in custom TombRaider to make objects and body part meshes..
We use the .dxf format..There is an option to export .3ds but I dont think its compatible with OZ.
http://www21.ocn.ne.jp/~mizno/main_e.html
Anyway..I know a guy who has all the Delphi .pas files for .dxf..
He even made a directx8.0 interface to use with his tools!
http://www.dxtre3d.com/
This guy is a pure Genius!