This is great and a nice tutorial but I cant seem to get them transparent , I switched the n.bmp and the palm_bar.bmp in the obj.s3d file with s3dspy , I saw the file size change when I did it so I know it did something but they still are not coming out transparent, I am only trying this with one tree until I learn it and thats the palm tree, any idea what im doing wrong? and am I suppose to use that texture flag changer for every scene I make or just in the scene I had put all the stuff from you in before I made them meshes? I have them all in my mesh file now so I did get that far , just cant get them transparent yet. Thanks for this .
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