Quote:
Originally Posted by Cisyouc
Feel free to do what you want, I'm just putting my input in. Why would this kind of knowledge in C++ relate to the server code itself? A server setup such as EQEMu shouldnt require the knowledge of opengl or some sort of rendering. And it is never specified for what operating system you need your developers to use, it could make a world of difference if you're asking them to make a graphical application such as that.
Just my 2 cents, I dont mean to rain on your parade 
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Actualy that can be done without directx or open GL it's just a realy big pain LOL whenever I get time to finish up on my C++ I have to do a basic airhocky game *cringes* as for a basic test for a coder for an emu I'd recomend a simple windows prog that does multiple math equations just can't make it to somple though I kinda like the ball chalange as you need to add colision detection into the equation. However I do not think all that is overly needed since your just moding aka emulating a game where the physics are allready built in.