ah yes, I've noticed that after the last server reboot the PvPreward variable was set to 2. I'm going to change it right now so you can just loot 1 item.
I was thinking about adding a pvpitem when you kill someone. After a certain amount of pvpitem you could start a quest or puchase some items. But the problem is that people could farm the pvpitems just with 2 chars killing each others. And actually I don't know how to make someone loosing some experience while being killed by an other PC.
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