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Old 09-18-2005, 11:25 AM
Dakaar
Sarnak
 
Join Date: Apr 2003
Posts: 53
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In Attack.cpp line ~1,165
in Client:eath()
this line :
entity_list.QueueClients(this, &app);

Shouldnt it be:
entity_list.QueueClients(this,app); ?

I am at work and just going over the code.

Im thinking maybe its a problem in Corpse::Corpse ? If someone could post older versions of the functions to compare with? Thanks

Also, consider going through NPC:eath and seeing hwo the two corpses are handled and whats different? Just grasping at straws here..

Was addcorpse function changed around the time of rewarditem code? I see the arguments that get passed got simplified alot, could be something there..

looking at npc::death.. Shouldnt the entity_listQueueClients(this,app); in Client:eath be entitylist.QueueClients(other,app); ?

Last edited by Dakaar; 09-18-2005 at 07:52 PM..
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