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Old 03-09-2006, 01:49 PM
WildcardX
Developer
 
Join Date: Apr 2003
Posts: 589
Default Bug with #damage command

I can do a #damage 30,000 or less and the mob I have targetted will sustain the specified damage, but if I do a #damage 35,000 or more, the targetted mob will be healed by that amount. I didn't test enough to determine the exact amound of damage that works correctly before the command begins to heal.

Almost forgot,

EQEmu 0.6.5 server build 699
PEQ luclin beta 1 database
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