Heh.. I've ran most of the *working* servers you've listed...
Current *working* EMU/Server list can be found in one place:
http://www.shardwire.org/
Currently, I run a few of the servers listed .. 1 DAoC server, 2 WoW servers, 3 L2 servers (all L2J), and trying to get EQEmu up n going (Can't test it, since I don't have an old patch version)
I may try a few of the other EMU's, but thus far, I've discovered that the binary-format (IE .exe file) servers run the best.. messing with java seems to go bad when it comes to idle sockets.
L2J (Lineage II/Javabased)..
- + OpenSource
- + Works with LIVE
- + Easy to play on server (Uses live, but have to edit HOSTS file)
- + It's a work in progress, many developers updating SVN
- - Tends to be very buggy (best uptime is around 4hours before the LoginServer goes nuts)
- + No large and bloated runtimes needed, just java.
- + Multiple World Server capable
- + Uses MySQL, any ver previous to 5 (4.0, 4.1.x)
- + Easy to write/find web portals that show character profiles, etc
WoWEmu
- - Not Quite OpenSource
- - Works with WoW 1.8.0, NOT LIVE
- + Easy to play on server (No speacial mod escept realmlist.wtf)
- + Folks have repacks for Live WoW
- + HIGHLY stable (so far around 45days uptime with 0 errors)
- - Does not use MySQL, DB is hacked same-header INI format. Uneditable, unreadable for PHP without alot of work.
- + Comes with a webserver, and some nice XML/XME's that you can IFrame in a web portal...
DAoC (Dawn of Light/Carpath)
- + OpenSource (Carpath isn't yet on SVN)
- + Works with LIVE version
- + Easy to play on server (simple launcher to start game.dll)
- + Special version called "Carpath" is the most stable and fully-featured.
- + Highly stable (around 23 days uptime, no errors)
- + Uses MySQL 4.1 - easy web portal/profiles
- + Written in C# (CSharp), not too hard to understand for Krylix and PHP writers.
- - Current DB is still somewhat lacking (mostly low-end tradeskill items on merchants, otherwise it's decently filled).